As Destiny Week draws gently to a close on GamesRadar+, and the 30 second mission-end timer starts up, we start to look forward to the next year. What lies in store for Guardians over the coming 12 months? What can we learn from Year One, to make Year Two better? More pertinently, what have Bungie learned from Year One and how is that improving Destiny? Luckily, I was able to sit down with Luke Smith to chat all about The Taken King and beyond.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
You can get high off of cats in Destiny now? Cheesing, lol.