We Are Chicago was hardly the best game I played at PAX, one of gaming’s biggest gaming conventions, last month. It was rough and unfinished. My wife, at another demo station, barely got through it. In trying to depict life on the Windy City’s troubled South Side, it’s not trying to be fun, but it has to be interesting.
It’s not there yet. The team may be biting off more than they can chew, but that could be a good thing.