PSLS:
"Conclusion:
PixelJunk Eden is just simply an amazing game. It truly is a unique interpretation of the platforming genre with some puzzle elements. What it aims to do is provide a remarkable, invigorating experience in a sweet little package of only $10 and it achieves exactly that. To those who are still on the fence about purchasing it, there is a demo on the Playstation Store for you to try. If you are even remotely interested in
what it has to offer, I heavily recommend you to purchase the game."
Posted by Dylan Cuthbert on Aug 31, 2015 // President and Executive Producer, Q-Games Ltd.:
If you know anything about Q-Games, you know that we made a name for ourselves during the PlayStation 3 era with our acclaimed PixelJunk series. Debuting way back in 2007, we were one of the first indies to cut our teeth on the newly released console. Our idea for the series was simple: rework old school gaming concepts in beautiful high-definition visuals, while keeping the easy to learn, difficult to master gameplay that made us fall in love with games in the first place.
indiePub has published its weekly update of new and notable indie games on the Playstation Store Indie Games Channel.
Best bets this week include: Pixel Junk Eden, where you explore a gorgeous world; Do Not Fall, an intense action/platformer; Farming Simulator, where you must grow and maintain crops; Total Recoil, a fun, explosive arcade shooter; Kung Fu Rabbit, where you must save your disciples with your combat prowess, and Men’s Room Mayhem, where you become the janitor of a men’s room.
PSU takes a look at game developers that brought us great games this console generation, but didn't get the attention they deserved.
Poor Xbots
Poor Xbots, I was walking by a rrod dvd player in walmart the other day, it reminded me of the word "junk".
Poor Xbots
It's my favorite PSN game. I have 10 Trophies so far.
It's receiving stellar reviews, i really recommend people to give it a try.
It is an awesome game. I only have a couple of niggles - one is that when you're playing 2 or 3 player, it often follows the person who has fallen and failed rather than the person who is safe on a branch and you all have to climb back up again, another is that once you have collected a spectra in a level you then need to go into the level _again_ and collect the exact same spectra, and it's only to artificially increase the length of the game, and the trophies are too hard to get, for only being bronze. They should have had fewer trophies and made some of the harder ones into silvers or golds.
Sorry guys but these reviews are not indicative of the real game. This is fall back praise at best. They have praised this game, much like ign, gamespot, destructoid and so forth and so on, so much that they couldn't go back on their initial thoughts of the game.
The game is tedious. It's riddled with cheap antics and frustrating gameplay. It's a trial and error based game. There is no skill involved in this game other than finding your way around a map 5 times, collecting the same 5 spectra. By the time you complete just 1 level you will have collected the same damn spectra 5 times in a row. This is a cheap way of extending the gameplay.
On top of this the controls, as simple as they are, are still overly complex. Why the hell attach the X button to 2 functions? Why not X to jump and O to shoot a web?
The only problem with that scheme is you can't shoot a web when you want to. Only when you leave from a jump and or plant based object. To say the least it is counter productive.
This game is not worth 10 bucks and the trophy support in this game is absolutely moot cause nearly everyone has agreed they aren't worth getting due to the massive amounts of time it takes to get them.
I loved PJM and still believe it is the best experience for a downloadable game to date. That goes for xbox live and psn, but this game is too over hyped and it's just not the game everyone is saying it is. It's like they had to love it or they'd be left out of pocket and that's the wrong reason to like a game.
On a final note the music is absolutely nerve racking. Why not custom soundtrack this one? Just a thought.