Nintendo will delete your Mario Maker course if it’s boring, can make a buck off it if it’s good

Just as important is the modern digital infrastructure for sharing user-designed stages. Super Mario Maker would have been a flop on hardware that requires physical media, but in our modern Internet age once a completed course has been uploaded to Nintendo’s servers, anyone in the world can play it.

Well, anyone in the world can play it if it’s good. If it’s not, then Nintendo will just go ahead and delete your creation.

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Summons751182d ago

Makes sense, they don't want their servers filled up with trash to ensure people are having a good time. Personally, if my course isn't doing well after a day or two I'd delete and go back and edit more. It's the nature of creation, always try to improve and bring the best you can do. However, them repurposing courses I feel is only okay if they give credit to the creator like "course 2-2 was created and/or inspired by (name here) on Super Mario Maker". Having your course used as or for inspiration as an official level in a future would be a huge honor if credit is properly given.

fattyuk1182d ago (Edited 1182d ago )

So what about little timmy whos spent all weekend making his game just for nintendo to remove it because its not a good one oO

why wont someone think of the children!

this is pathetic from nintendo!

3-4-51182d ago

EARN your way to the top.

It will make people try harder and want to get better.

It's a good thing.

We see what happens when you let anyone contribute.

It usually = a huge mess of non-skill.

* Nintendo is right to do this, and it doesn't meant you still cant play them yourself.

Summons751182d ago

Then little Timmy needs to learn how to design better and if little Timmy wants to work in the gaming industry then this is a good way to learn the basics of good level design. I do think of the children and the children can learn the hard I doubt Nintendo is going to delete it the next day but if it's been months and it has no stars and low plays with bad comments then there is no reason for them to keep it.

areisul1182d ago

Coddling like this is exactly why we have generations of people who are terrified of failure and are unable to learn from it.

It's okay to let a kid lose every once in a while. Otherwise they'll never aspire to get better or learn from their mistakes.

Little Timmy will be just fine.

XabiDaChosenOne1182d ago (Edited 1182d ago )

@3-4-5 "EARN your way to the top"
You know we are talking about videogames right? Not a job promotion?
Just add a rating system and the best ones come up first under searches, simple.

fattyuk1181d ago

"EARN your way to the top.

It will make people try harder and want to get better."

So when a 5 year old makes something and its get taken down your gonna say that to him?

Genova841181d ago

Little Timmy can still enjoy his level locally with his friends. This is not a big deal.

Monster_Tard1181d ago

I hate to break it to Timmy, but his course sucks and no one wants to play it.

People are trying to make a bigger deal out of this than what it is...

"● Please be aware that after a fixed period of time, courses with low popularity will be automatically deleted from the server."

If they remove a course because it's not getting any attention, then you can just re-upload the course.

"● Nintendo reserves the right to use uploaded courses and related data, either as-is or with alterations, for either commercial or noncommercial purposes without compensation to the uploader."

People are surprised by this? did you actually think that you would own the rights to a course that is in their game?

“Cold.” “Inhuman.”
This is just non Nintendo fans trying to exaggerate something small and simple as usual.

Nevers0ft1181d ago

Little Timmy can still store plenty of levels on his Wii U without uploading them, then maybe only upload the ones that his friends and family enjoy?

Lukejrl1181d ago

Why do we fall little Timmy? So we can learn to pick ourselves back up.

+ Show (6) more repliesLast reply 1181d ago
KwietStorm1182d ago

Can't believe people would defend this. If it's "boring?" Gee thanks for the sentiment.

Summons751182d ago

Of course, video games are all about how they are designed Mario games especially. If levels are too easy, too bland, or uninteresting then of course people are going to ignore them. Would you want a new Mario game to come out will all the stupidly easy levels that you don't present a challenge? No, you would be crucifying Nintendo for it...but it's perfectly okay if a game all about creativity is flooded with stupidity, hope you enjoy your hypocrisy. What's next are you going to complain about how you have to beat your own level in order to upload it because you can't be a filthy troll?

Erik73571182d ago (Edited 1182d ago )

And who is to say whats trash?You?Your opinion of a level could be totally different from another opinion. Why delete it?What harm can it do?If people dont wanna play it don't play it genius!
Seems like its just a lame excuse to save money on storing less user generated content on servers.

Lukejrl1181d ago

They obviously won't look at just one thing, or one persons comments. The will probably use a collective feedback from metrics. Nice try though

deathtok1182d ago

It's more likely that Nintendo is concerned with future Mario titles having levels people claim they created because it's similar.

The same good idea is often thought of by multiple people separately. It's the same reason movie studios won't accept unsolicited scripts.

KwietStorm1182d ago (Edited 1182d ago )

Those points would be valid if you were paying a professional for the levels. We're talking about gamers creations. Nobody's levels get deleted in littlebigplanet for being boring. Why would they? What harm is it doing? And you can't say oh well get better. It's not about any of that. User content is nothing new, but I can't remember content being deleted for being deemed boring. That's a very discouraging idea to someone who might already be reluctant, and I'm sure they don't say it upfront.

benji1011182d ago

and how big is the big planet community.. because maro maker probably already dwarfs it.

fattyuk1181d ago

who cares about the size its the principle,

never heard of lbp remvoing peoples levels - its a selling point.

TheUndertaker851181d ago

@benji101: So Mario Maker has a larger community when it's locked to a single system that's sold less than 10 million and hasn't sold a copy to every WiiU owner? Not to mention sales figures put Mario Maker around 400k tops? Probably not even that high.

Statistically the LBP games on PS3 alone has over eight million published levels. That's not including the PS4, PS Vita, and PSP levels nor ones unpublished.

Your argument is way flawed. Expected though as that's what happens when you attempt to pull facts out of your ass, not even having a single bit of factual data as to why it might be. Typical fanboys.

Here's a bottom line: People were using different methods to rip content out of the story modes and inserting the same content in their levels. Funny that while it can be seen and proven levels such as those got locked from edit at least until the items are removed, not their entire levels or creations deleted.

pcz1182d ago (Edited 1182d ago )

who decides what is boring? its subjective.

i would make sparse stages that try to give the player a feeling of isolation, or long stages to build tension and suspense. if that is my vision for a mario stage, then that should be respected. to delete it because its 'boring' undermines the whole creative aspect.

if nintendo want to maintain creative control, why allow people to make their own stages at all?

nintendo really are absurd

+ Show (3) more repliesLast reply 1181d ago
masterfox1182d ago (Edited 1182d ago )

Too bad we can't delete Nintendo administrations and start all over again, they are definitely boring with their repetive franchises ( cough...Wii..u..Cough)


crusf1182d ago

Funny how you decide to comment on a Mario Maker complaint article(Which is a valid compliant might I add) , but never show your face on the article showing positive aspects of it.

marloc_x1182d ago

Running away for sure. Pride? I think not..

Shnazzyone1182d ago (Edited 1182d ago )

"repetitive franchises"

What? Like Halo, God of war, Call of duty, assassins creed? Oh wait, none of those had recent entries that were are half as well rated as any of nintendo's endeavors on wii U.

GordonKnight1181d ago

Mario maker is anything but repetitive.

mamotte1181d ago

"Runs away" "pride". Two things that just cant go together in a single sentence.

jcnba281181d ago

Yes because Killzone isn't repetitive at all. Go back under your bridge there like a good little lad.

+ Show (3) more repliesLast reply 1181d ago
Takwin1182d ago

My 8 year old daughter has made multiple courses with over 100 players after 3 days and multiple stars and comments.

The ones I make are more intricate and difficult, and aren't anywhere near as popular. I made Ana asking course with a maze and multiple ways out, but I guess it was too hard.

We are loving this game and plan to play it a lot in the future!

I can see this game selling a million Wii U systems. Then they will realize that Mario Kart, Smash, Captain Toad, Splatoon, Mario 3D, Pikmin, and Bayonetta are all amazing.

Savsky1182d ago (Edited 1182d ago )

As much as I would love to see that happen, that's extremely optimistic and I personally don't see it happening. Hopefully it does move consoles, you could be right.

Genova841181d ago

This game is probably the first thing Nintendo has done in a decade that made me go, "oh hey, i want that!" I've been looking for wii u deals since monday. Figure if i can get the system for $200 or less i'll pull the trigger.

Just as i bought a ps4 just for bloodborne so may i buy a wii u just for mario maker.

DrJones1177d ago

Buy LBP3 too. You can do more in it.

rjason121182d ago

I think it's a good way to keep junk courses off the server, I mean you wouldn't want to play through boring courses, would you?

SynestheticRoar1182d ago (Edited 1182d ago )

Nin ten don't. Sorry I caught in a flash back.

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