This must have been a hard sell. You're dragged into an office and told you have to make a follow-up to Call Of Duty 4: Modern Warfare, the 10 million copy selling game of the year for 2008. You're told the franchise is going back to World War 2, that's a step back to the old inaccurate guns of WWII and a step away from the hi-tech accuracy and gimmicky Perk-laden goodness we all loved in COD4. You have 18 months to comply.
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.
Gamespot : Call of Duty: Vanguard launches with 20 multiplayer maps, three of which are actually remakes from 2008's Call of Duty: World at War. Let's take a look at how the maps have changed with this side-by-side comparison.
Andrew says: "The intrinsic values of COD are the following: memorable campaigns, meticulous multiplayer marathons, and lobbies populated by screaming 12-year-old kids that think puberty is the evolved form of Jigglypuff."
" The demo I sat down with began in the Pacific theatre, my introduction to World At War was watching a fellow US marine have his eye burned with a cigarette before the Japanese commander slit his throat. Outside other marines were being shot. Then a crack team of marines burst in, killed everyone untied my hands and threw me a gun."
The game is sound okay so far. After the huge disappointment knowing Treyarch is working on it, hopefully they will come through and make this a good game (trying to see the cup as half full here).