MotoGP 15 review | GamesTM

Motorbike games suffer enormously across all platforms thanks to this medium’s default input devices. More so than even racing games featuring cars, the analogue stick is simply incapable of replicating – to any significant degree – the act of piloting a bike; holding the handlebars, leaning into corners, performing the most minute of touches to glide smoothly around shallow corners. Games such as MotoGP don’t have the luxury of a ‘racing wheel’ equivalent.

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