So this is what happens when Hideo Kojima creates his own Swansong. Metal Gear Solid V: The Phantom Pain is the successor to Prologue Ground Zeroes, taking place nine years after Motherbase is destroyed by a group of generally ugly/crazy gentlemen. TPP is a lot different to every other MGS game ever made though. NPU have played every game in the series, including the PSP titles, and can very boldly state, this is not like the rest. The few core control mechanics are there, hell the cardboard box is still here, but TPP is most definitely a whole new world as far as Snake is concerned. This pushes the boundaries, past invisible walls and a largely linear set of game areas, and drops you into Afghanistan, where the ten square kilometres are your oyster. It's also an extremely dense game.
Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.
The Metal Gear series has sold 60.2 million copies, as of September 2023.
...and yet, they couldn't give more respect and effort into the collection.
What a terrible company.
Metal Gear Solid V: The Phantom Pain is another rollercoaster of a game in the Metal Gear Solid series. Here's what to expect and why you need to experience it.
Amazing how bad this game looks already. We keep acting like this gen doesn't feel like an update but I think we're starting to see it.
The game started really strong in that hospital, but after a couple of hours I wondered if it was even an mgs game I was playing.