10° Stormrise First Look

Stormrise seems to be a game that was designed entirely around its interface, and some of the results are quite interesting when you consider what typefies the RTS genre - even those that have made it to console games. The concept is basically, "design a control scheme that allows a player to manage an RTS style battlefield from the frontlines of the battle, and lets them to do it using a console's standard controller." The game that evolved from this baseline looks and controls uniquely enough that Creative Assembly and Sega also plan on moving it to the PC after the initial console releases, so the meat of the game seems to be deeper than JUST the control system!

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