In a recent Destiny Lawsuit, details confirming there were major story changes to Destiny, delaying it's release significantly.
If true that they cut up the story and sold the rest as DLC then Im boycotting both Bungie and Activision indefinitely. I didnt even buy the game so i cant imagine what the people who bought the game with a season pass will feel.
I new it was true the moment I played the game.... Bought the season pass too... Now they want me to spend more $ to get the experience they promised back in 2013. I'm so done with Bungie...
Same. I felt like they gutted areas to sell off as dlc.
It was pretty obvious. People were able to glitch in the dlc areas in the betta
Not only that but it also means DeeJ flat out lied to the community. Business decisions are business decisions but where are we without our integrity? To be honest though, it's fairly obvious that the leaks were at least semi true. Their initial vision clearly was to integrate a solid shooting game into the MMO genre but all the MMO like elements in Destiny feel so underdeveloped and the word "massive" is the last word I'd use to describe Destiny.
Exactly. What kills me is we saw the "new" reef in the launch trailer and trailers before release. Yet, where was it?! How many areas were people glitching into? Where are all the NPC's in the areas? The game feels like a poor mans Mass Effect. Don't get me wrong, I put a lot of hours into this game but I am highly disappointment that they ask for $20 for DLC that feels like 4.99. The last straw was the HoW where they didn't add a Raid, which is the communities favorite aspect, rather some cheap horde mode where it's the same enemies but rotate the burn. I may pick up Taken King down the road, but I am so let down by what Bungie has come.
@JeffGUNZ...well said. I actually abandoned the game altogether a couple of months in and refused to buy the dlc for the same reasons you state. The recent changes got me excited and a friend talked me into jumping back in a few weeks back. I now own all dlc including the preorder for the taken king. I feel like a hypocrite since I bought this all, but what a rip-off. The dlc content when added to the original game still does not warrant over 2x the price of a single game ($140 if you bought all separate). Crazy to think they are willing to then sell it all to new players for only $60! Say what you will, but thats a slap in the face to those who were there from day one. The main thing I wanna say here is that the second Bungie came under contract with Activision I pretty much just assumed we would get banged like this. I understand business is business and I want these companies to thrive, but Activision really takes it to a whole new level with the way they milk their customers (CoD anyone?). But hey, I keep forking it over, so....
Bro, this game is stupid. Mechanics are great. Everything else was designed by monkeys. "Light" armor?!? Anyway, I hope Activision and Bungie get takes over the coals in this one.
Sadly bungie and activision have some gamers by the balls with this one. Do not be surprised how some will shrug this off.
Im glad I only paid $19.99 for it.
im glad i tried the demo and then didnt pay anything cause i didnt buy the game. :)
I played the beta and canceled my pre-order. Good call...
I'm annoyed enough I even wasted my money buying this one day one. Glad I didn't buy any dlc. I hope Activision and Bungie get what should be coming to them. I'm sick of seeing this kind of crap.
So did anyone read the article? Or are we just going to react to the title, get all indignant and use this as iron clad prove that evil Bungie and Activision are out to get us? Because the article pretty clearly states that all it has been confirmed is that the story was revised in August 2013 a month before their lead writer, whom had been with the company for 15 years, departed. It doesn't confirm that the games story was cut up to be resold as DLC (which is what I believe is the most likely scenario), or anything like that. Actually if you had read the original reddit post, even the guy that wrote it, couldn't stop talking about how mundane, generic, predictable and horrid it was. It was Halo recycled, but with us playing the roles of the Elites, and rebelling against our covenant (speaker and the traveler). The fake outrage always amuses me, we gamers always demand bigger, better more immersive games, but we don't want the costs to rise at all? Games budgets have grown damn near exponentially since the PS2 era, along with their size, immersion, visuals and so on, but we still pay only $60 bucks (for those of us in the U.S., I feel for my overseas gaming brethren) per game and we bitch about it. Some DLC practices are just plain wrong, others are extremely generous, others are meh. CDproject is an example of an extremely generous developer specially when it comes to DLC, others like EA are examples of the other kind. The DLC for Destiny has been a little overpriced, and it has under delivered a bit, but to over react the way we do online is getting old. Whether we like it or not, DLC is here to stay, unless we are willing to go back to the days of the SNES when one game could be 80 bucks and another 150, and another be 40 but the sequel be 90, then stop with the fake outrage, its getting old.
You're right it doesn't, but the fact that people were able to find secret level that are related to the dark below and house of wolves before they were even released was a little alarming in my opinion. I agree, game budget are at it's all time highest, however that doesn't give them the right to deceive their fans. Fir a consumer to pay full price for a fame, they are expecting what was promised, not chopped up pieces.
And you're right, I play Destiny, and I was every as disappointed to find that the assets for The Dark Below and House of Wolves were already on the disk that I purchased back in September 9th 2014. It is a shady practice to hide away content, or better said, lock away content that is already on the disk behind a future activation code that you have to pay for. Or at the very least is a grey area. And we have every right to expect what was advertised and not get chopped up pieces to be sold to us later. But would it be that much better if those areas and assets weren't on the disk and you had to download them later? I agree with most of the detractors of the game, I agree with the concern most of us have about these practices, but what I don't agree with is the fake and blown out of proportion outrage. Bungie delivered one of the most mechanically sound games, sure there are weapon balancing issues, but that is nothing new with this type of game. Destiny was not broken upon release, and had to be patched, it worked out of the gate as far as I can remember. The story was revised, and with that it is not unreasonable to think that certain assets from the previous story would still be on the disk when it released. They definitely need to rethink their pricing structure for their DLC and "expansions", they taken positive steps toward fixing the narrative, but they still have a long way to go, maybe Taken King is what brings it all together, maybe not. Bungie, despite all of their effort to not call their game an MMO, has created a subscription quality MMO without the subscription, without microtransations, without being pay to win, oops sorry I meant free to play, they have made a subscription MMO without the monthly fee, cheaper and financially successful, which is more than I can say about half the new IPs that launch in that genre. Now I will agree that they have to "up" their game when it comes to content, context, narrative, story and definitely need better pricing, but I am willing to try the Taken King before I pass any judgments.
At the very least, it seems that every bit of content being released from now looks more like the AAA quality that we were promised (and didn't get) with the Original game. I bet they didn't dare release this game on PC because of all the cuts they made. Modders would find all the hidden things and locked/DLC content and probably much more, given just a few day or weeks.
Ha, didn't think about that. That's a good point! I'm pretty sure they did decide to take elements out for dlc. Not sure who the blame falls on (bungie or activision). I'd like to blame Activision though of course bungie had a part to play as well. I didn't buy the dlc or season pass for this game and I'm glad I didn't. Played as much as I was willing (I was very addicted) then traded in before tdb. Now I get the whole lot along with ttk. Hopefully going forward the expansions will be a lot more full of content.
It doesn't take much research to know that this game's story was gutted and broken into pieces to be fed to us through paywalls. Destiny died before it reached us, and now they want to give us the proper experience behind another paywall. Bungie is a joke. Activision is a cancer.
I didn't buy into yet to be announced details DLC season pass when the game was announced, unlike many unlucky folks, but I most definitely bought into the launch day hype of the game. It was enjoyable at first but it was easily and quickly beaten, the raids were fun but how is one raid, a few strikes and a handful of PVP maps justified as a full game? It wasn't. So I preached and warned my friends but many would say nay and defend the game tooth and nail. I played for a month and leveled up 3 characters to 29-26 and traded it in once dlc details were announced. I smelt the bs when we got what what essentially the last 3/4 or 4/5 of the beta we played. However, (and yes there is a however) looking at the Taken King it's now looking to be a fun co-op shooter. I'm willing to pick the game up again at the price it's packaged whole knowing what content is in it this time around. But of course all this news, the fact that the entire first year was a beta, and that Taken King is asking those same players $40 more for what by this article says, should've been in the game since Day 1. Ha, maybe Ill keep my money. Activision likely wanted to see how much people were willing to pay for trickled in features. It would seem like Bungie says they listen to their fans and have implemented these features based on feedback but I laugh at that statement considering how many patches were dedicated to changing the game in their favor before fixing broken raids, bosses and exploits. It looks like a great game now though. Thanks year 1 beta invest(esters) Shame Activision had to rush a good game for the sake of money. Maybe I'll hold out a bit more on getting Taken King until my friends aren't so sour about it anymore, cuz you know, no raid matchmaking.
By all means put your money towards what you enjoy, but for the sake of our gaming culture, hold off on buying this brand new. Don't give them the satisfaction of knowing they can treat us like garbage and destroy good practices other developers try to uphold.
I don't usually buy day 1, but I'm not waiting around to make a statement that no ones going to hear if the game sells like hot cakes. I'm waiting for a few reviews first but good luck to those who think holding off buying it will make any sort of statement to Bungie or Activison. It's not going to happen unless the game is abysmal. But you're right, I don't agree with the paid beta testing they rolled out as a season pass.
Wow look more people complaining about a game they don't play or never played. Oh no bungie trying to make money how dare them. If this has gotten you so mad then life must be killing you.
I bought the game, and was majorly disappointed. The fact of the matter is Bungie delivered a solid game and gameplay but it was broken both from story and from a levelling and loot perspective. This game is nothing but a lab rat grind. You can't proceed with the story until your character is at certain levels and you can't level solely single player without repeating level many, many times or by going to the MP side. Bungie is ripping off both gamer's time and money. If I pay $60 for a game, I should be able to play directly through the campaign of the story without having to repeat or do other shiz I don't want to do. Instead, I had to repeat story chapters over and over and participate in MP stuff that I really wasn't interested in. This game is interesting, but it is also broken in many ways.
This is an element of rpg where you must grind for your level. Many mmo have limits on what gear you can where base on level which you have to grind to get. Also bungie had never stated that you would only have to do things once to reach max level and you don't have to do mp. There are people who only do PvE, some only do PvP, and many others do both. I'm really at a loss as to what people were expecting with this game.
@LeoDDestroyer Yes, RPGs have grinding "sections" typically, but Destiny requires grinding all the way thru. What was I expecting? I was expecting a very good shooter campaign, with a very good story and a whole whack of MP levelling if I chose to do that. Instead, I got levelling through the campaign that made me play every single story level 3-8 times, and was forced into MP to supplement that levelling quicker.
I played the Beta, and immediately decided to cross off the game, turned out it was a good decision.
The only thing it confirmed is that the story was changed. It does NOT in any way confirm the supposed story that was 'leaked' on reddit. The validity of that leak has never, and will never, be proven. It was obvious since day one that Destiny had been changed before release, so it's not very hard for a random person to start up a reddit thread and make up a story.
Destiny is like a Blondie. Pretty,Shallow,and Expensive. Boycott Destiny and Activision or their shady money hungry practices will continue in the gaming industry. Vote with your Wallets.
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