Mad Max review – thrilling, incendiary, but not revolutionary | Guardian


My original worry on hearing that Avalanche would be developing a Mad Max game was that the studio would simply make a post-apocalyptic version of its popular Just Cause series – without the rich buffet of absurd movement options and stacks of demolishable buildings. The game escapes that fate, but an abundance of rough edges, and a weak story, mean that it doesn’t quite go the distance. Avalanche has tuned the engine of the open-world driving genre, but this is certainly no revolution.

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