Matches take a long time to complete - sometimes upwards of an hour and, for that reason, are best played against human competitors, where one's cruelty and wisdom takes on sharper significance. That said, the AI in the single-player game is able, and for players worried about entering games via Steam matchmaking, with all the attendant risk of having a human competitor who drifts away from their keyboard half an hour in, the single-player portion provides useful on-going training grounds. Armello encourages the kind of inter-player alliance-making and treachery that's found in all the greats. Its computerised elements help make what would otherwise be a painfully protracted process of dice rolls and stat calculations in board game form palatable, and there's just the right balance between luck and tactics to ensure nobody leaves the virtual table feeling entirely robbed. And when the king is dead? Long live the king.