Why Jump-scares are more Effective in Games than Films

Console Obsession says: "Jump-scares in horror games work far more effectively than films. It is a horror games length that gives it the advantage to having better jump-scares, allowing it time to set up the overall tone of the game – the story, connection to characters, setting – all whilst building tension and then scaring you when you are completely unawares."

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1232d ago Replies(3)
no_more_heroes1232d ago (Edited 1232d ago )

Because with movies, you're only watching it happen to people on a screen. With games, you are controlling that person things are happening to, so it's basically happening to you. That's the main part of the article I agree with and is why the most tame things in games are far more terrifying than a decent chunk of what movies come with.

AnotherProGamer1231d ago

and games are longer than movies so they pace the jump scares between longer times between each other with puzzles and exploration

SolidGear31231d ago

Outlast: Whistleblower.. Erg :|

Immorals1231d ago

Jump scares just annoy me, I'm more of a fan of slow building, psychological stuff.

UkrainianWarrior1231d ago

How about the silly child voices?

Immorals1231d ago

They freak me out. Makes my girlfriend broody too so lose lose!

1231d ago
aquaticDonut1231d ago

But what's a build up without a payoff?

DragonDDark1231d ago

Scariest game is probably P.T
Can't find anything that scared me more.

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