A direct feed and Youtube video which looks at a number of scenes from Metal Gear Solid V The Phantom Pain on console (Xbox One) and compares to the PC version.
CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.
The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.
Xbox One version holds up really well, owning all 3 (PC, XB1, & PS4) I decided to get this on PC but you can tell all 3 hold their own and you'd be hard pressed to tell the differences, especially between the console versions
Whatever version you get, be happy don't worry. In every life we have some trouble
but when you worry you make it double.
Hmm, that seems very strange. I wonder what the settings were on the PC.
It's called technical and artistic choice. They opted with more realistic skin and lighting for ps4 and pc with a feature called sub surface scattering which affects how light interacts and penetrates flesh. Apples and oranges.
Good to see console owners getting their moneys worth, can't say the same for us PC owners, $600 GPU's and there's hardly a difference..
This post isn't PC vs console/ master race crap.
There's no reason a game should look better running on a 1.4 Tflop GPU compared to an 8Tflop GPU.. Devs should get the potential out of all the platforms they release on.