260°

Metal Gear Solid V The Phantom Pain Xbox One vs PC Graphics - Xbox One has Better Character Detail

A direct feed and Youtube video which looks at a number of scenes from Metal Gear Solid V The Phantom Pain on console (Xbox One) and compares to the PC version.

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TheGreatGamer3548d ago

Xbox One version holds up really well, owning all 3 (PC, XB1, & PS4) I decided to get this on PC but you can tell all 3 hold their own and you'd be hard pressed to tell the differences, especially between the console versions

PlayableGamez3548d ago

Digital Foundry pretty much said they all look very well. Of course the PS4 is slightly better due to the increase resolution, but Xbox One gamers would not be short out of any expeirence with Phantom Pain.

Kojima Productions did a very good job optimizing Phantom Pain on next gen consoles with quality visuals and a steady 60fps.

3548d ago
SolidStoner3548d ago (Edited 3548d ago )

HELP me WORLD!

can someone please explain to me how I can edit mother base.. it is growing with insane roads, I have to travel 2 min to other base.. how do I create what I want, at least make all bases closer to each other.. I cant find it anywhere.. on PS4..

PM me or here! thank you!

thecowsaysmoo3548d ago

Whatever version you get, be happy don't worry. In every life we have some trouble
but when you worry you make it double.

Psychotica3548d ago

Hmm, that seems very strange. I wonder what the settings were on the PC.

Lon3wolf3548d ago

Plus the specs of the PC would be nice as a comparison.

TXIDarkAvenger3548d ago

PC Specs used: R9 290x GPU, i5 3570K CPU, 16 GB RAM, Windows 10 64bit OS

AndrewLB3548d ago

I agree. Every other comparison I've seen shows PC being much better looking. Like here: http://i.ytimg.com/vi/DAChe...

Grap3548d ago (Edited 3548d ago )

I don't know if you are trolling or not but you do realize this image is from ground zero.

timmyp533548d ago

It's called technical and artistic choice. They opted with more realistic skin and lighting for ps4 and pc with a feature called sub surface scattering which affects how light interacts and penetrates flesh. Apples and oranges.

KurtRussell3548d ago

LOL How are then Xbox characters more detailed?

timmyp533548d ago

I never said it wasnt more detailed.

hilyou3548d ago

Well the way the lighting works on the Xbone makes it look "more detailed".

On PS4 and PC, subsurface scattering is used which looks softer and more natural on character models.

http://i.imgur.com/vJv3Gbu....

So to people who are just looking at what's shown to them, it might look more detailed.

But nonetheless, this game is amazing on all platforms.

Excited to get my CE today!

KurtRussell3548d ago

Can't really judge from that video, but if Xbox doesn't have subsurface scattering then it's characters should look worse. And that guy obviously doesn't know what he's talking about.

u4one3547d ago (Edited 3547d ago )

The X1 uses SSS as well.

Edit:
I stand corrected. It does not. Misread a technical article.

GorillaSceptre3548d ago

Good to see console owners getting their moneys worth, can't say the same for us PC owners, $600 GPU's and there's hardly a difference..

This post isn't PC vs console/ master race crap.

There's no reason a game should look better running on a 1.4 Tflop GPU compared to an 8Tflop GPU.. Devs should get the potential out of all the platforms they release on.

KurtRussell3548d ago

People with 600$ GPUs are a small minority, so not really a priority.

GorillaSceptre3548d ago

The XB1 character models look better than the PC version.. It's unacceptable.

AndrewLB3548d ago

Parity.

Look it up. Both console makers have required game developers to agree to it because they don't want the unwashed masses to find out they were sold old laptop hardware as a 'next-gen' console.

Here are the kind of graphics PC is capable of when it's not being held back: https://youtu.be/4xSOzEWsHO...

thecowsaysmoo3548d ago

That is true, they don't want to see a console game that is sub par.

duplissi3548d ago

I dunno, I run the game at 4K using DSR, and still maintain a rock steady 60FPS.

Kalebninja3548d ago

Yeah I was surprised the game runs perfectly in 4k. Good ol Kojima, gotta love that teams work.

Lon3wolf3548d ago

Slow clap, and what PC were they using for this comparison?

bunt-custardly3548d ago

Says so in the video description and in the article

"PC Specs used: R9 290x GPU, i5 3570K CPU, 16 GB RAM, Windows 10 64bit OS"

Lon3wolf3548d ago

@Bunt which is not on the page this article is on, but thanks anyway might of been better just linking to the Youtube vid though :D

jonivtec3548d ago

More and more game are now consolized.Sad but at least we can play majority of game at 60 fps and console for the most part cant.

Pjuice3548d ago (Edited 3548d ago )

You realize with a 600 dollar video card you can run the game at 4k easily right? lol no advantage......
scroll down to the 4k screenshot next to the ps4 on this link..... your a whole gen ahead resolution wise on your video card tard.
http://www.polygon.com/2015...

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70°

CoPilot: Gaming Chat is an amazing revelation - A true gamer friend at your side

CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.

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210°

Metal Gear Solid 5, Nearly After A Decade, Is Still A Timeless Classic

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.

SimpleSlave348d ago (Edited 348d ago )

No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.

xHeavYx348d ago

I know a lot of people didn't, but I actually liked that story twist at the end. The game was fun and all, but I wouldn't call it a timeless classic.

Cacabunga347d ago

Metal Gear legend stopped with number 4.
MGS5 needed a year or 2 more of development to be maybe among the classics.. it was clearly rushed, especially at the end. The story teaches us absolutely nothing new.

just_looken348d ago

A demo is free that was a $40 cry for help as later we would know konami did not want to fun hideo and his team anymore that is why we got the unfinished phantom pain.

-Foxtrot348d ago (Edited 348d ago )

Meh

Great stealth gameplay but the game was just average.

Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.

I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.

just_looken348d ago

If you dig around they had old behind trhe scenes of phantom pain vids and books wrote around the time.

Before funding was puled the main idea was to keep peace walker coop it was in the games early builds and that end game were your building your base that was suppose to be metal gear one.

You as the fake big boss was going to make your own metal gear one map aka your base (outer heaven) then me as sold snake use the mode that is in the game invade/defeat the base even fight your current version of metal gear that was in the game but not finished.

So your idea was on the table bit got canned.

CrimsonWing69348d ago (Edited 348d ago )

Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.

Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.

Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.

Inverno348d ago

People have selective memory. This game had huge drama attached to it, what Konami did to Kojima and this game was horrible. Now they praise Konami cause they revived Silent Hill, even though SH looks half arsed too.

CrimsonWing69348d ago

I dunno if they’re getting much praise after the Silent Hill 2 debacle. Makes me scared sh*tless for the MGS 3 Remake…

Michiel1989347d ago

I don't wanna defend konami, but Kojima had 7 years to make the game, it's not that weird for a publisher to expect a game to be finished in that amount of time.

Also no one is praising konami from what I've seen, they're just excited that a Silent Hill game is releasing

CrimsonWing69346d ago (Edited 346d ago )

@Michiel1989

You’re absolutely correct. Look, the dude is a visionary and has brought us some incredible games, but he constantly would go over budget and could never stick to a deadline. I don’t know if people remember the MGS 4 trailers but it became a joke when you’d see a release date and then they crossed it out in the next trailer to give another.

What a lot of people don’t know is there’s a certain amount of money given for development and marketing. When you go over the budget and add additional marketing over the deadline it isn’t cheap. MGS GZ and V were laughable to me for the amount of time he had to develop them and he spent even more time on the engine that wasn’t anything revolutionary to me. I mean, GZ was nothing more than a demo and they released that art like $40 I think, probably to further help fund V. He then spent money for Kiefer Sutherland who did nothing for the character, which I think Kojima just wanted because he’s a fan.

Konami just had enough and said this is the deadline and you’re done after this. It’s business, but fans took it personal. I mean look at this Overdose game he’s been doing.,, like when is that ever coming out?

Michiel1989346d ago

I kind of forgot about overdose but yeah exactly my thoughts. He has made some of the best games out there and definitely deserves time to create his new masterpiece, but it's not a bottomless well.

This is pure speculation but I imagine he got around 4 years to make the game excluding pre-production. If after those 4 years the game is nowhere near being done, the relationship will be strained between them one way or another.

about the konami being praised thing, if let's say blizzard announces world of warcraft 2 today I'll be excited as hell for the game, but that doesn't mean my opinion of blizzard changes only a tiny bit cause they're still trash.

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Yui_Suzumiya346d ago

Yeah, it was the only MGS I didn't play and this is coming from someone who got back into gaming after skipping a generation due to MGS4 back in 2008. It just seems to be the complete opposite of the MGS I always knew and loved (1-4).

JEECE348d ago

Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.

Storm23347d ago

I don't think there is any argument. The gameplay was incredible. But yeah...disappointed in the rest. Could have been incredible but...well...we all know what happened...

JEECE346d ago

I don't think there is much of one either but apparently some people found the world very boring compared to the more linear structures of other entries so I didn't make a definitive statement in order to acknowledge the outliers.

DarXyde347d ago

The thing about Metal Gear Solid is that the narrative is what determines which is your favorite because the gameplay had ALWAYS improved with every mainline entry. It's amazing.

If it was gameplay, we'd all say The Phantom Pain, but the story is what truly sets them apart.

For me, that's Snake Eater, which is also my favorite game of all time.

JEECE346d ago

That's my favorite too, particularly if we are talking about the subsistence version with camera control.

Fishy Fingers348d ago

For me, best gameplay, worst, everything else.

Storm23347d ago

Yeah...gameplay was so damn good.

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80°

15 Video Games With Realistic Injury Mechanics

Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.

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