Speaking to VideoGamer.com at a post E3 Red Faction: Guerrilla event in London, associate producer Ismael Vicens has revealed that the developer has achieved its goal of making each version of the game functionally and visually identical. This has been achieved despite leading development on the Xbox 360.
"Initially development was led on the Xbox. At E3 we showed the PS3 build and to be honest if you didn't look at the controller that was in the hands of the person demoing it you would not be able to tell the difference. They're completely on parity with each other right now," said Vicens.
He continued: "Feature for feature they're identical. Visually they're pretty much identical. That's really what we're striving for, that you'll have an identical play experience on PS3, Xbox 360 and the PC version."