When the original Unreal Tournament debuted back in 1999, it took many multiplayer nuts by surprise. While it wasn't necessarily unforeseen since Quake II made such a bang with its new twitch-action multiplayer, the level of depth to this FPS was almost unmatched. The ideas surrounding it were simple enough; a game made almost solely for multiplayer action. This doesn't mean only against other living players, but also against some of the the best A.I. bots for its time. Well, you can rest assured that the formula for the blockbuster game hasn't changed much, though that may well be the reason for the troubles with this game. Don't jump to any conclusions; I'm not saying its bad or good. Just read on, you'll get it.