TTZ: Will cloud tech help the Xbox One prevail over the PS4? Or is the world not ready for it yet?
too early to say...cant put everything on the cloud and be totally dependent on it..too many strings attached.
That misleading title implies that cloud computing is only exclusive to the Xbox One whene this technology has been used in gaming so many years ago. "References to cloud computing in its modern sense appeared as early as 1996, with the earliest known mention in a Compaq internal document." https://en.m.wikipedia.org/... The first time I heard about the use of cloud computing is in a documentary on Uncharted 2's online multi player back in 2009 where Naughty Dog was able to update and modify the game live and on the fly. People should remember that the powera of cloud computing only works if the console is online.
which is why in crackdown 3 it only applies to multiplayer. did it ever occur to you that any multiplayer only works if the console is online?
Everyone knows you need to be online to use the cloud... if I had to guess, I'd say at at least 90% of XO owners are online, so I doubt it'll be an issue. The rest of your comment is irrelevant... desperately irrelevant.
Shhh. Your going to anger the xbots with that comment. Only MS has cloud power to increase the power on the xbone 10-20 times, no other company can have this awesome power.
Interesting how many people on this site are "starting" to remember the powah of da cloud after two long years of amnesia. "People should remember that the powera of cloud computing only works if the console is online." No way!?
Your comment is so irrelevant that you could might as well use the birth of the internet as an argument. "The first time I heard about the use of cloud computing is in a documentary on Uncharted 2's online multi player back in 2009 where Naughty Dog was able to update and modify the game live and on the fly." Uncharted 2 wasn't the first game to do that. Are you serious??. This has nothing to do with what they're doing with Crackdown 3 at all! It's funny people are saying "other people can do cloud compute like MS" when that is the exact same argument I used on other people who didn't believe MS could do cloud compute. And now that MS has proved it I see my own argument being used against me all the time. Yes you are one of many. Strange world we live in.
But didn't Naughty Dog just give praise for Crackdown 3? One would thing the praise came from something different being done.
Cloud compute can be done by anyone. Microsoft has invested for years in their infrastructure that makes cloud compute on Xbox One possible. Sony could make this same investment but they chose to invest in streaming with their Gaikai and Onlive acquisitions. They are completely different business models. Xbox owners are able to use Microsofts Azure servers as a free benefit where Sony wants to use their investment to bring in additional revenue from PlayStation gamers. So yeah, anyone can do it, but only Microsoft chose to.
Why do people still think streaming technology is the cloud? Netflix has been using that power for years then.... Sony does it, when you insert disc and it does not work, then charge you $5 to play the game you inserted for a few hours.... Now all of a sudden that cloud was always easy to do..... This goal has never stayed in one place......
Death you're wrong thinking anyone can do cloud computing on a level Microsoft and Cloudgine displayed. If it was so easy we would have seen this in games long ago. Japan has had video smartphones for close to a decade or more but it's new to the rest of the world. There is more technology to this then servers. OnLive and Gaikai need more bandwidth so that should tell you that there is a lot more going on since the other two are just streaming. But another poster and apparently huge Sony fan brought some information to a previous comment section I think wasn't given enough attention. B1nary Boss posted information about no other than Ken Kutaragi's intentions for the Cell processor. http://techon.nikkeibp.co.j... He believed the design of the Cell would allow for exactly what Microsoft is doing. The difference being everything had to contain a Cell processor. Had Sony continued to evolve the Cell and made it more versatile maybe we would have a fair fight. As it is, Sony may be at a complete disadvantage. Because the cloud changes everything. N4G commenters just don't get it yet. It's not all about destruction and pretty pictures. But you have to give it to Kutaragi and his amazing vision to be thinking that way in 2001.
If this technology works it will be good for all platforms consoles and PC. Eventually Sony and even Nintendo will use it to make bigger and better interactive worlds in games. I don't understand the negativity of some people around it.
@moldybread Nothing wrong with reiterating facts to make things clear to the average Joe. OT The title should have been: "Is The Microsoft Azure Really A Factor To Consider For Microsoft’s Xbox One Against Sony’s PlayStation 4?" to make it definite and clear. Not this vague-layman's-bait. As a selling point, I think Microsoft is purposely using the general/vague term of the "cloud" to imply to the common person that it's "exclusive" to the Xbox One (like the many Xbox fans seems to celebrate). *tsk *tsk *tsk Not gonna work, peeps. Never under estimate the customer.
Eventually others will do this. Most technology gets mimicked and Microsoft seems to have an open source attitude about some of it. It's a matter of when. I doubt Nintendo will make a switch at this point though Microsoft and Sony made changes to their consoles at the last minute. The reason I bring up Nintendo making changes is I believe it works based on architecture also. So unless Nintendo is basing the NX on the cloud, and it is apparently discless, they will need to make changes. Sony will have to wait until till next generation though they could throw together something that kind of works. Plus they need some more years of PS4 money to build up. So Microsoft should have a three or four year advantage. And yes it is a huge advantage. The cloud is far more than destruction. It's, in fact, more about gameplay and immersion.
Too early to say but the Crackdown showed stuff that simply won't be available on the PS4. Yes, Sony "could" invest and do the same type of stuff, but they have been pretty clear they have no intention of doing so. If this tech gains serious momentum PS4 games won't be able to compete.
Lol I remember all the power of the cloud is real jokes and the secret sauce jokes lol, regardless guess don't fall for the flaimbait title, let's just wait for crackdown to drop then judge.
@miyamoto "Nothing wrong with reiterating facts to make things clear to the average Joe." didn't realize there were people out there under the illusion you can access the cloud without being connected. thank you for that wonderful clarification. "The title should have been: "Is The Microsoft Azure Really A Factor To Consider For Microsoft’s Xbox One Against Sony’s PlayStation 4?" to make it definite and clear. Not this vague-layman's-bait." it's pretty straight forward as it is thanks. until sony manages to showcase what it can do online that increases what a single ps4 can do then i guess we'll just have to wait. it kind of started with drivatars for forza and blossomed into the incredible display of physics on crackdown 3. "As a selling point, I think Microsoft is purposely using the general/vague term of the "cloud" to imply to the common person that it's "exclusive" to the Xbox One (like the many Xbox fans seems to celebrate)." sony is perfectly able to rent the azure technology. you seem bothered by the positive impact of the cloud possibilities and demonstration of crackdown 3. "Not gonna work, peeps. Never under estimate the customer." ok, thanks for the word of caution. any of words of wisdom?
The end of the story is that most multiplatform devs won't buy it and ps4 remains the king
I find it hilarious how the cloud went from make believe hocus pokus to "but we can do it too" in a day. Somehow, some people here think other companies can just magically poop billions, and get this up and running in a year. No, maybe next gen.
Yea who wants multiplayer anyways, right? Haha you fanboys kill me. The title speaks of sales and both are selling gangbuster. Who cases in 10 yr life span if one sales 100 million and the other 120 million. Its all cake and as far as The Xbox One goes its Azure Cloud Compute it miles away from anything Sony can do so button up and the Xbox One now has DX12, Azure Cloud, available 7th core improved total memory avail through SDK the Win10 Xbox UI not to mention those incredible exclusives so yes Xbox One is looking damn good but were not complaing about 1 or 2 its all fun n GAMES, right?:) Oh yes and Ba kwards Comparability :) yea:)
Dude what kind of tech ms have used is never been used before , others have streamed games through cloud but ms have used it for pushing graphics for puting more data for processing.
whose console isn't online these days? everyone wants multiplayer so being online isn't a problem then... ms uses cloud computing and suddenly being online is a problem.... and you're whole comment is kind of off base in general. of course cloud computing has been around for a while. the difference here is HOW they are using it and to the extent they are using.
Why are people forgetting that MS built the internet infrastructure AND the consoles internals to be able to what Crackdown is doing with cloud compute? The move engines alone can facilitate data transfer between the console and the cloud "for free" because the extra 200gb/sec bandwidth (simultaneous 25gb read and write per engine) they provide is separate from both memory pools in XB1. For reference, the move engines are not factored into the 1.3tf performance spec. Any console CAN do cloud compute, but only One can do it this efficiently.
@TheCommentator Please stop using MisterXMedia as your source, what you have said is simply incorrect. Move engine is not used to "talk to cloud". Lol. Come on. 1.31 tflop refers to your GPU power. Your data transfer speed just make sure you can feed data fast enough to your GPU, so it doesn't get bottle neck. This goes for PS4 too. Thats why some people argue that gap is bigger if you account for GDDR5 and what not. Adding ram doesnt magically increase your compute power. Move engine was developed to speed up slow DDR3. Has nothing to do with cloud. As far as hardware goes, any console can have server or cloud do computing just the same as Xbox. Edit. I can't believe at least 4 people agree with you. MisterXMedia still must have a following or some people just want to believe...
Potential is a far cry from "will do". Remember when: * Sony didn't bother answering Respawn when they requested about cloud power for Titanfall? Yeah, well that is one of the reason why Respawn choose Xbox One and why it was exclusive. * Sony doesn't even have dedicated servers on KillZone: Shadowfall which is a flagship shooter! Uncharted Collection doesn't even have multiplayer. * PSN still cannot get maintained without taken offline! This is what they did in the early 2000s. The power of the cloud is supposed to automate that! Case in point, see Xbox Live! * Sony invested instead into Gakai turning it into a PS3 farm for PS Now. I expect that to be a $1 billion write down soon. The focus is not on online, or cloud for Sony. They have to first get dedicated servers on their first party games consistently and then fix PSN first. MS has shown great use of the cloud across the board, and Sony simply hasn't. They are still catching, up so I think you MIGHT see it in 2-3 years when 3rd parties will implement it. MS will show it next year with Crackdown 3 beta in the summer!!! :D
@donthate is that why Titanfall 2 is coming to PS4? Sounds like PS4 can easily do cloud.
I think it's Fibre optic these days ;)
Yup. Hopefully cloud won't be implemented into all single player games making them online only, but I wouldn't mind a few single player experiences enhanced by it. Personally I hope the benefits are used to enhance multiplayer more than single player as there are no more restrictions than there is already in multiplayer. Hopefully they continue to use it to offload cpu computations and nothing more major, but I definitely can't wait to see what MS has in store to demonstrate its capabilities beyond destructible cities (If anything). The best thing to do it just wait and see
Not sure how anyone can disagree with those sentiments...I tend to see it swing in the two extremes, either Cloud is pointless and bad, or Cloud is the second coming of the gaming gods. At this point it has great potential but we need to see it in action in the wild. I think CD3 may have some issues at launch as any new implementation of tech would but it should end up really cool. These kinds of things are typically small steps, CD3 will be a cool proving ground but we won't see the full capabilities of things like the Cloud until later down the line, this will just be an interesting first step. Anyone expecting total failure or expecting the sun, moon and the stars are setting themselves up for disappointment it seems.
I think anyone doubting the power of the cloud should keep an umbrella handy. Cause the clouds about to make it rain...
Agreed some people just don't realize Microsoft is on a whole different level.
I think it's funny that ps4 fans are saying the cloud isn't anything special, or things to that affect. While Xbox fans are saying I told you so. I have yet to play a product myself that proves, or disproves anything. So I would hold off on celebrating for either side. There's a good possibility that crackdown may not work as they advertised. Then again, there's the exact same chance that the game goes off without a hitch, all I'm saying is why don't we wait and see what the final product offers, before either side speaks as if their a software engineer working for Microsoft?
@pumppactionpimp Well said.
E3 2016 will be more relevant to check official gameplay. Till then i have all positive hopes on this tech. In this day and this gen....i expect something new than just buying 100 games, put in a disk and play the same game in different versions.
I really don't think sony needs cloud destruction to compete with Microsoft at this time. Sony will continue to put out games that will sell their system Just like Kinect, Sony didn't feel like they needed to compete with microsoft on that level either. Its Microsoft that needs the cloud to give them a lift in sales, so they can try and catch Sony. Sony's machine is a little more powerful, so Sony has the hands up right now. I wanna see this cloud descruction in my living room before I go thinking its the holy grail of gaming. I think everyone needs to wait, before praising it or pissing on it. Only time will tell, if it will work like they are projecting it to.
tears of disappointment I guess...
Definitely right. I just came out of an internet drought at home, just because of a technical difficulty. It lasted 28 days, day-per-day. Can you imagined if all my gaming stations would be internet dependent?
Tell me about it. I had a internet drought of 10 days as recently as 1996.
Remote IT Services aka The Cloud is only useful if you are connected to the Internet. Of course the better the Internet performance the better the services can be. The Cloud can not improve the hardware of the device and in this case the the console it can only augment the software that is running on the console. While Cloud server(s) may be fast the connection between the site and your machine is being shared by many people and at times you are going to get latency issues which can render the service practically useless. @miyamoto You are quite correct. I knew about Cloud services and have even demonstrated them back in the mid 1980's and it was not on Microsoft operating systems which were only single tasking at that time.
I don't know enough about it yet to make a judgement but I am sure cloud has been used before crackdown 3 and will be used in future games too I am sure as we move forward each console will depend on the cloud more and more to a post where maybe one day we won't have physical games. sooner or later that day is coming here is something Xbox one can not and will not catch up to ps4 this generation. OK now since that's out of the way now, that doesn't mean Xbox one won't be successful, I think it will be very very successful and I don't think selling the most console is the only thing that counts when you are talking about a great console xbox360 had the lead of 6 to 7 million it took ps3 over 6 years to catch up and pass it. ps4 has a 13 plus million lead so you get the picture I like this under dog ms, Phil spencer has been on fire with announcements of new games. as a gamer it shouldn't affect anyone as long as both ps4 and Xbox one are doing well. this generation you need both console otherwise you will miss a lot of exclusive games cloud or no cloud Xbox one has the games right now and for future. so does ps4 so buy both and enjoy
@sitdown, one developer *edit turns out it was an animator* at Naughty Dog gave Crackdown praise. I suppose that means the whole company?
Cloud can deliver some new and interesting features, but it will not improve graphics.
been done on ps3 without cloud gaming https://www.youtube.com/wat...
Nothing in this article but a Doubting Thomas. It's amazing how some ppl think they know more about a technology than the engineers developing it. I guess the author missed the tech demo and the part about only 2 - 4 MB/S required. Don't ppl realize that MS has some of the best minds in the world working their? Do ppl really think if it couldn't be done they would be wasting resources on it? It's a wonder man got to space with attitudes like that. Seems to me I heard the same doubts about backward compatibility, but now.... At the end of the day I guess it's just somebody with a paycheque, that's a tiny fraction of what the engineers at MS get, trying to get clicks; to say nothing of what I suspect is the difference in education and experience.
" Seems to me I heard the same doubts about backward compatibility, but now.... " You are 100% correct. Prior to E3 all i heard was that, it is not possible to impliment BC on current gen consoles because the architecture is different from last gen. Now it is 'yeah it was possible on the X1 but it is impossible on the PS3 because of cell processor'. Sorry but how on earth do they know this? In my opinion, cloud computing could usher us into a very interesting era in gaming. Crackdows 3 demo is just the first steps into that era and i am very excited to see bigger and more ambitious uses of this very impressive technology.
https://www.youtube.com/wat... I guess you didn't play red faction
for Christ's sake man. The word is spelled "people".
These are premises coming from MS, who I doubt as ever released something day-one which worked as advertised if not over-advertised. So yes, people are looking at the engineers - though really, should be looking at the execs and PR shills - who claim cloud will work the same for everyone.
does netflix work the same for everyone? does playstation now work the same for everyone? not sure what it is you're trying to suggest.
@molybread: Did Netflix streaming work perfectly day one? PS Now hasn't had any issues? Do I really have to bring up RROD? The numerous times what was shown for Kinect often failed to live up to reality? Sometimes even during presentations such as Star Wars Kinect. The point is that you and others are heaping loads of praise on MS - as is always done - when they've yet to do anything to have earned it. Certainly not on the first day.
@Godmars290 "Did Netflix streaming work perfectly day one? PS Now hasn't had any issues?" if it didn't work it would never have become such a colossal hit and change the industry. "Do I really have to bring up RROD?" you just did, not sure why or how that is even remotely relevant to the discussion. it was a design flaw. you are suggesting what they showed for crackdown 3 will break xbox one systems? "The numerous times what was shown for Kinect often failed to live up to reality?" you're right, the famous scripted milo demo. difference is actual people got to play crackdown 3 by themselves. "Sometimes even during presentations such as Star Wars Kinect." again, scripted events during a huge stage. misleading yes but crackdown 3 was played by real people. drivatars on forza work too. the only missing key here is world conditions like anything once we connect online. does that mean crackdown 3 won't work as intended? you really are pessimistic if that's what you think. "The point is that you and others are heaping loads of praise on MS - as is always done - when they've yet to do anything to have earned it. Certainly not on the first day." you sound like a cheery fellow.
@molybread: You cannot possibly be that devotedly blind to a brand name. "not sure why or how that is even remotely relevant to the discussion." The jest of the argument: MS will deliver cloud distribution perfectly on day one because they just happen to that good. Bone of contention: MS has *never* done anything "perfectly" day one. Most glaring, notorious example: RROD. Nevermind that no online service from anyone else hasn't had issues besides, let MS announce something and their fan camp praise well before results. And those results never live up to expectations.
Granite SDK. http://graphinesoftware.com... Crackdown is literally just the tip of the Iceberg. I guess we'll see more in the coming years. But after reading about this tech, xbox one architecture and DX12 it brings me back to when Brad Wardell said it gives Xbox One essentially a second GPU.
But all negativity makes "one" succeed, that's how we accomplish our goals.
That guys not a doubting Thomas, he's a liar. TechZealot? Any true technology zealot has enough sense to not question what's possible. All of this nonsense about the bandwidth needed to do this is impossible today because of access. We've heard this all before. About every new online technology. Let's run down a few major ones. Xbox Live. Not many people have broadband. We have to be over 100 million playing their games online now on console alone. Broadcast.com. It'll never work. It worked so well Mark Cuban sold it and instantly became one of the richest people in the world. Netflix streaming. Not enough bandwidth. Netflix HD. Not enough bandwidth. Yet here we are years later and not only did Netflix survive attempts by the content holders to run it out of business it has become a media powerhouse. All of those things were made possible by developing new technologies. Still some still don't get it. Technology is the Real Puff Daddy. It can't stop, won't stop. Just because you can't doesn't mean it can't be done. TechZealot? Pfft. Probably has a rotary cellphone. Somebody inform that fool they're doing gigabit internet on old copper phone line now. They're building warpbubbles and wormholes in labs.
When crackdown comes out and more MS 1st party games are using it to THAT level of ambition and technical jiggery pokery....yes. For now we should look at what is currently on the table and what is coming for the rest of the year. There is plenty of reason to buy an xbox before even bringing up the 2016 lineup or whatever else MS have up their sleeves. CD is deffo a start of something big and revolutionary on xbox. When MS fully harness this tech and their teams gain an even better understanding of how to deploy it in games, then we will really see some special things. Year 4,5 and beyond is going to be special. But right now we got plenty of good stuff between now and then to look forward to. And that applies to ANY potential new xbox owner.
unfortunately that requires an always online console. That was MS goal and is seems they are slowly implementing it through "cloud" compute titles. The problem is that not everyone wants to be always online (some can't) and the gotcha's that come with it. Most of that being that your games will all expire as server support is pulled. Do we really want to spend hundreds maybe thousands on a game library that will be at the mercy of a third party to continue support, which eventually will stop? It is fine for online MP games and modes but I would have to see an always online requirement for everything.
"unfortunately that requires an always online console. That was MS goal and is seems they are slowly implementing it through "cloud" compute titles." My console is always connected to the internet. I dont have a problem with it. I also tend to play MP games more than SP games. "The problem is that not everyone wants to be always online (some can't) and the gotcha's that come with it." And MS dont sell the xbox in such regions. XB1 is only available in 42 countries. If I were to take a guess I would say connectivity has something to do with that. So if you are ina region tjhat sells xbox..and have an internet connection, its a non issue. also only 3 of my 46 XB1 games are physical copies. I also own over 160 digital X360 titles. "Do we really want to spend hundreds maybe thousands on a game library that will be at the mercy of a third party to continue support, which eventually will stop?" Two things: Backwards compatibility has ensured that seven year old games x360 games run on XB1, perfectly. even though BC is now an option, I still dont have a desire to play all those X360 games all the time. If people want to physically keep these things then go collect. Personally I live in the 21st century. I have a lot of games but I also have only played two thirds of the games I own.I dont think in all my years of buying physical games, I was ever in a scenrio where I owned as many games under my TV as I do right now. lastly: "Most of that being that your games will all expire as server support is pulled." That is the case for disc based games aswell. Owning a disc version of COD doesnt mean you will be able to play it offline if they take the servers down. And speaking of servers, MS has more than anybody in gaming...I aint worried about that, as an xbox gamer.
Unfortunalty you need to be always online to play mp the audacity of you people.
"Do we really want to spend hundreds maybe thousands on a game library that will be at the mercy of a third party to continue support, which eventually will stop?" Don't we do this every time we buy technology? Support isn't indefinite for anything we buy, eventually it all becomes obselete. How many games on your PC/PS2/XBOX etc etc that have online components still work today? Personally I'm excited by the potential but that's all it is just now - potential. MS are trying something different to improve the user experience just as Sony are improving the user experience by rolling out programs like OS preview and offering a fort of BC with PS Now. Will the Azure services always work? No. Will it always improve the experience? No. But at least they're trying something new to advance technology. When it becomes the norm for every games console and always works we'll all look back and laugh at how much we resisted the change and ultimately that's all it is - resistance to change. If we didn't eventually embrace change and advancement we'd still be playing Pong.
@FlexLuger "My console is always connected to the internet. I dont have a problem with it. I also tend to play MP games more than SP games. " That is you not everyone is like you. I and others are the opposite. I hate online MP games, it is the same old shoot, re-spawn repeat with different "maps" filled with annoying brats. Many prefer a story or SP experiences. Skyrim was great, ES online sucks for example. " So if you are ina region tjhat sells xbox..and have an internet connection, its a non issue." Unless like I said you don't want to always be online. I like the CHOICE. "Two things: Backwards compatibility has ensured that seven year old games x360 games run on XB1, perfectly. " You mean pseudo BC. True BC is you put in a game, any game, and it just works. This is you put in a game and it downloads a re-compiled version from the internet IF it is supported, again that connection requirement. "I dont think in all my years of buying physical games, I was ever in a scenrio where I owned as many games under my TV as I do right now." Actually you don't own any of the digital titles, MS does, they just give you a (revocable at any time) license to use. Take a few of those games to a friends house to play, or sell the ones you no longer want. Oh yeah you CAN'T due to that lovely DRM. "lastly: Owning a disc version of COD doesnt mean you will be able to play it offline if they take the servers down. And speaking of servers, MS has more than anybody in gaming...I aint worried about that, as an xbox gamer." BS. I can still play COD from the ORIGINAL Xbox. Just put in the disc and play. Of course the MP won't work but all of the campaigns of that and any game will work if you have the disc. Lots of servers doesn't mean they will allocate them to all of the titles either. Many will be re-purposed as time goes on.
@LamerTamer "That is you not everyone is like you. " LOL...if they own an xbox, they more than likely are..ever heard of an xbox owner that isnt connected to the internet? Me neither. "I and others are the opposite." More than likely because you only own a PS. You bought the right console for you seeing as online gaming is not important YOU. "Unless like I said you don't want to always be online. I like the CHOICE." Xbox owners have a choice...clearly you didnt get the memo. You dont actually need to be online to use the xbox. did you forget that in your over opinionated rant? You do know you can trade disc based XB1 games right? stop living in pre reveal 2013, dude..... You are trying to make a point with dead arguments that MS themselves already killed. "You mean pseudo BC. True BC is you put in a game, any game, and it just works. This is you put in a game and it downloads a re-compiled version from the internet IF it is supported, again that connection requirement." LOL...just...lMFAO!!! And how does that change the fact that the game runs perfectly on my xbox? And FYI, it does "just work". Im on the preview program and 30 out of my 160-odd difital titles, are already installed on my XB1HDD they will soon all be available to play on My XB1. I still have my X360, but I like options. I like the fact that I am not paying for games I already own VIA a subscription streaming service..you like options, right? BTW...I have yet to see MS take anything back from me in my 8 years on XBL...so your point is dead there too. "Actually you don't own any of the digital titles, MS does, they just give you a (revocable at any time) license to use." That is the case with ALL software. even physical. you only own the licence to play it...you cant copy it can you? furthermore I work in music production and every single software plug and sequencer is tied to DRM..these things cost a LOT more than xboxes or playstations...you are not saying anything new. Im pretty sure I understand DRM better than you. "BS. I can still play COD from the ORIGINAL Xbox. Just put in the disc and play. Of course the MP won't work but all of the campaigns of that and any game will work if you have the disc." You clearly fail at comprehension. I was referring to the fact that you wont be able to play a disc based version of COD online, with the servers switched off, either. "Many will be re-purposed as time goes on." And you will require an internet connection to play them online anyway. What part of all of this are you having a hard time understanding? seriously? What is this? A minute ago you were saying you dont even like online gaming! lol You are not very consistent in your points and your fears of online gaming are pretty much out of date. And lol about the DRM...you NEVER own what is on that disc either..if I am lying go make a copy of said disc and go sell it...see where you end up..then try telling the court that its yours to do what you please. You cant do nothing with that dis game apart from playing it because by law, you dont own the content on the disc..just the disc and its contents for use as intended. Nothing else...now why do you think that is?
@lamertamer "Actually you don't own any of the digital titles, MS does, they just give you a (revocable at any time) license to use." I risk the wrath of the community here by pointing out the obvious but this isn't exclusive to MS. None of us own the games we've purchased whether it's digital or disc on XBOX, PS or Ninty. Read the EULA or whatever the US/Japanese or whatever equivalent is and they will all state you are merely being provided with a license that may be revoked at any time for various reasons. "Take a few of those games to a friends house to play, or sell the ones you no longer want. Oh yeah you CAN'T due to that lovely DRM" This is nonsense. Whether it's digital or physical I can take any of my games to a mates and play them. In fact having a portable HDD for my XB1 has been brilliant for my digital content. Not only that, but if my mate copies it to his console and signs my profile in on his console when I'm not playing he can enjoy the games on his profile as well. As soon as I sign in though he can't. If it's a physical copy he can keep it til I want it back and he can play it with no issues at all, those old MS policies on DRM got canned before launch. As far as I'm aware you can't play games off the HDD on PS4 so your digital content isn't portable but if I'm wrong then fair enough I'll accept it. As for reselling, this isn't a problem either. I trade titles I no longer want all the time unless of course it's a digital version. Neither MS or Sony allow you to sell your digital content back to them. Don't want to be an ass about it, but despite making some other good points this part really stood out to me as it's a complete fallacy. I was even good enough not to give you a disagree as this was really the only bit that I disagreed with in your entire comment and it's better to say why you disagree with someone rather than fire out disagrees without reasoning.
Cloud tech is nice for Xbox ONE and I hope more exclusive titles utilize it to its full potential. These are the types of attributes that contribute to a console's Identity. however.... not everything has to be pitted against Sony's PS4.
EXACTLY!!!! Some people don't get that the success of one doesn't mean the downfall of the other.
Agreed just like BC it is a nice added bonus to an already awesome console. I could care less what happens with ps4, because my XO has more than enough to keep me happy.
Yes, it's a factor, consider it. VR/Ar is a factor, consider it. Games are a factor, consider them. APi's are a factor, consider them. GPU's are a factor, consider them. CPU's are a factor, consider them. UI's (functionality) are a factor, consider them. Controllers are a factor, consider them. ...there are TONS of factors that go into what makes a great console and what may appeal to a gamer. It's clear that cloud resources will make a difference in gaming...how soon/how much is the grey area. Probably sooner than many want to believe and to more extent...but also probably less (at this time) than some want to believe. I think it will start making a larger impact, esp with MS 1st Party games from here on out...stepping back from Crackdown 3 would be weird...but I think MS won't push straight graphical improvements, just simply helping with things that will take burden away from the CPU. I think the most drastic thing we MAY see with cloud processing this gen is something like Project Irides helping HMD's (if you haven't watched those demo videos with Occulus and HoloLens I highly recommend them). With how coy Kudo was being with "will HMD's do true VR on Xbox"...I have a feeling they are looking into using cloud compute to assist in that...they have the demos available...and the standing comment is "we aren't announcing anything at this time" (and watching the interview where he said that, his grin seemed very telling).