230°

Konami clarifies: MGSV "fully accessible at launch"

[UPDATE] Konami clarifies Metal Gear Solid 5: The Phantom Pain's online multiplayer will be "fully accessible at launch," microtransactions are an "accelerator."

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gamespot.com
KryptoniteTail3590d ago

Yeah, an accelerator. Like in mobile games. That's what the industry needs right there, true innovations!

BeefCurtains3590d ago

Damn, I don't think I can buy this game. I really wanted to, but I just won't stand for these types of microtransactions. I really hope gamers can stop this type of movement.

I mean, how could it be considered "okay" to sell a game, and lock off part of its content unless you pay more to unlock it?

solid_snake36563590d ago

These Microtransactions are just an accelerator, you can choose to unlock all of them if you don't want to pay for them.

trenso13590d ago

If this is what stops you from buying a great game, even though this is like 5th they have publicly said microtransactions are for people who don't have time to sink into this game, then i don't think you ever were really planning on buying this at all.

Ozmoses3589d ago

Yeah dude.. don't be discouraged by these totally "optional" microtransactions..

I mean they are there for the people that don't want to earn the MB coins the slow way.. all the currency you can earn in game so you don't have to spend real money.

BeefCurtains3589d ago (Edited 3589d ago )

I guess I should have been more clear, I am surprised by how many disagrees I got.

I fully understand they are optional and just accelerators, But the trend I've seen lately is that the developers nerf all normal progress, making the vanilla game way more "grindy " so that people are more tempted to buy the accelerator. And that is what I disagree with.

Yes I want this game, but if all the reviews Show that the game is impossible to grind out, so people have to buy accelerators, I will pass on it.

Edit: are you all really okay with the developer finding more and more ways in to your pocket, even if it means nerfing the game?

+ Show (1) more replyLast reply 3589d ago
Becuzisaid3590d ago (Edited 3590d ago )

Wow, what greed! Very much looking forward to FOB so hoping this is just a misunderstanding and horribly explained.

solid_snake36563590d ago

The budget for this game surpassed 80mil. How do you expect them to make a profitable return on investment. Companies like ea or Activision I will not support, because they put little to no effort in their product. MGS 5 took years to make and over 80mil.

SnotyTheRocket3589d ago

Yeah, the Developers that work for EA and Activision don't put effort into Battlefield, CoD, Madden, Mirrors Edge, Battlefront, Dragon Age or NHL. Totally. Yeah.

3589d ago
2pacalypsenow3590d ago (Edited 3590d ago )

so people with money will have an advantage over people who cant, sigh..

Karandinho3590d ago

well since its kojima last game and also an amazing one i wouldnt mind spending a bit more. But wont be feeding konami any moore ! unlike EA those are greedy bastardd

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130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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www-alhub-me.translate.goog
senorfartcushion2d ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg1d 1h ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler892d ago

Hope they use his vision in the game

Inverno2d ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman1d 9h ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof2d ago

I wouldn't hold my breath on "bold".

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80°

Amazing Bomberman will no longer be playable from May 29th

Konami: "Notice of Service Termination

Thank you for your continued support of 'Amazing Bomberman'.

The game has been available on Apple Arcade since its launch in August 2022, but due to multiple factors, the game has decided to end its service and operations.

Please refer to the schedule below for details.

We would like to thank you all for your enthusiastic support of the game.
The entire development team would like to express our deepest gratitude.
We hope you will enjoy the game until the very end."

Knushwood Butt49d ago

The game decided to end its service and operations?

jznrpg49d ago

That’s one way to shift blame

49d ago
Vits49d ago

I mean… it was pretty underwhelming. They basically slapped on that overused “neon remaster” aesthetic that a bunch of older revivals have leaned on, cranked up the speed a bit, and called it a day. No real innovation, no fresh ideas, just a faster, flashier version of something we’ve already seen.

49d ago
70°

Konami Announces Very Strong Financial Results Among Silent Hill 2 and eFootball Success

Konami announced its financial results for the first nine months of fiscal year 2025, related to the period between April and December 2024.

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simulationdaily.com