In an interview with PCGH, Intel's Michael Vollmer revealed some interesting insights in current Raytracing developments.
PCGH extracted the excerpt from the original interview that dealt with Larrabee, Nehalem and Raytracing and translated it.
"The Singapore-based indie games publisher Spiral Up Games and Qingdao/Shandong-based (China) indie games developer Aluba Studio, today announced with great happiness and excitement that their hacking adventure "Cyber Manhunt 2: New World" is coming to PC via Steam EA on May 10th, 2024." - Jonas Ek, TGG.
"The Berlin-based (Germany) indie games developer Tarock Interactive today announced with great delight and happiness that their open-world survival/crafting game "Lost Legions", is now currenly in development for PC." - Jonas Ek, TGG.
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this can only mean Intel is making a chip thats designed for raytracing.
The same Intel that told us last month that raytracing will need another 4-5 years to be able to get results at the same performance Rasterization has today?
Welcome to PR wonderland.
Larrabee has the potential to blow everything that exists out of the water. I am hoping it will be as good as Intel are hyping it I am sick of funding the consoles next GPU. So if Intel can get a card out that beats the hell out of Nvidia and ATI then they will get my money, ray tracing or no ray tracing.
so i guess this means that the ps3 isn't futureproof...