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15 Huge Games Still Coming Out In 2015

The next few months are going to be some of the best in gaming as it is the key time period that publishers release their games. Geek Culture takes a look at the 15 biggest games releasing through early September to the beginning of December.

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geekculture.co
robtion3535d ago

Also Until Dawn and Persona 5.

littlezizu3535d ago (Edited 3535d ago )

Don't forget Dragon quest heroes this October; Demo is available in Jap psn store, it's really good.
and Rime and Tomorrow children still schedule for 2015 release.

Chaosdreams3535d ago

DQ Heroes is good?

That's good to hear :)

Tales of Zesteria, DQ Heroes and Persona 5.

Niche delight.

littlezizu3535d ago

@chaos The game from the demo impression is a Solid 9 imo.

NewMonday3535d ago

Tales of Zesteria, DQ Heroes and Persona 5 for ahead of everything in October for me

also Yakuza5 for PS3, probably my last PS3 game

lvl_headed_gmr3535d ago

Title says "HUGE" games. Those you listed and small at best.

jon_snow3535d ago Show
Spotie3535d ago

Persona can potentially outsell Just Cause, Tony Hawk, and maybe even Mad Max. So if those titles are huge, Persona 5 should be in the argument.

lvl_headed_gmr3534d ago

@jon_snow

hear that ignorant argument all the time.

The games you mentioned are NOT big name titles. They are small, AA titles with niche followings.

You have to remove that thought of Xbox gamers don't like Japanese games mentality out of your heard. It's not that Xbox One gamers don't like Japanese games, it's that Xbox gamers want BIG AAA games, not low budget niche school girl in a short skirt and white panties type of games. The nationality of where the game is made is irrelevant if it's a good blockbuster AAA game....Like how Scalebound is shaping up to be.

DeletedAcc3535d ago

they add tony hawk but not uncharted collection, persona 5 or until dawn ... tststs

mymehdi3535d ago

Tony Hawk? ... Reaaaaly? Lol

TheLoCoRaven3535d ago

I know right? Activision doesn't even care about that game for crying out loud.

mymehdi3535d ago

Plus it looks like Sh*** :D

gangsta_red3535d ago

Fallout 4 and Battlefront will be all I need for the holidays. Anything else is just bonuses on top of the super chocolate cake.

Chaosdreams3535d ago

Always love how whenever an article advertises Rainbow Six Siege, they use those high quality images of the game back from when it was first announced/shown.

Lying about the current graphical output of the game's potential. Classic marketing.

3535d ago
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180°

Halo 5 dev recalls the “frustrating” marketing that misrepresented the series’ most-hated entry

Halo 5: Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's development.

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videogamer.com
FortWaba1d 4h ago (Edited 1d 4h ago )

No issue with the marketing. The story was complete garbage.

-Foxtrot1d 4h ago

The marketing wasn't the issue, it just felt 343 were so bothered about getting Halo away from being known as a Bungie franchise that they tried to introduce so many changes to counter this.

It felt like they were trying to replace Chief as a character thus the big push on Agent Locke (he even got his own mini series). Chief was even in less missions in comparison.

Introduced squads which forced single player gamers to be paired up with 3 AI players over drop in / drop out co-op.

Cortana was butchered, ruining that relationship between Chief and Cortana we all liked. Would have been fine if the twist was the Didact was secretly controlling her or something but nothing. Did she come back in Infinite? Nope. Killed off screen in a sudden 180 to her villainous turn and replaced by a copy since they knew they screwed up.

Expected you to have read all the novels and the like to understand who Blue Team were and their relationship to Chief, had no build up to the characters and it felt like they expected you to like them without it being earned.

Everything they did felt like change for the sake of change, to mark it was a 343 game not a Bungie one and it's hilarious as they tried to f*** around with the multiplayer in Halo 4 to make it their own before reverting things in Guardians.

darthv721d 3h ago

I didnt mind the switching off between John and Locke... it reminded me of Halo 2 and having the Arbiter levels to trade off to.

The story was okay for me. They had to do something different as the first three games were done and there needed to be new story going in a new direction. I get the die hard fans may not have liked it, but playing it for what it is... its perfectly fine. Its a continuation of halo 4, which itself was a nice original take on the formula.

Now bring on the disagrees.

cl198323h ago

It reminded me of Halo 2 and I honestly dislike the switching in 2 and 5. The devs should of just had cuts scenes for the Arbiter and for Locke.

Elit3Nick1d 1h ago

Booting the ur-Didact from the games was one of the greatest narrative mistakes they made (after bringing back a logic-plagued Cortana, of course). Even if you had to read the Forerunner novels to understand his history, he was one of the most complex characters in the series, and he should have remained as an enduring part of the universe.

I'm happy that he at least got a send-off in Halo: Epitaph, but it shouldn't have gotten to that point.

XiNatsuDragnel1d 4h ago

No issues it's just wasn't good story at least my friend it wasn't well written.

Tacoboto1d 4h ago

Yeah it says a lot about the management of 343 at the time that they could have a marketing campaign be so disconnected in tone and story from the game it's supposed to be about.

I'd imagine it would be frustrating for the developers that the marketing beats seemed far cooler than what you were stuck making. Maybe it would've been better if 343 just continued the story from their previous game but nooo they couldn't be bothered to do that even once

entra801d 2h ago

its the worst halo game the story the map all was garbage

cl198323h ago

I'd like to introduce you to Halo infinite.

coolbeans19h ago

You are off your damn rocker if you think Infinite's story is worse than 5's. Just by cleaning up 5's worse elements off-screen makes it a default improvement.

PhillyDonJawn10h ago(Edited 9h ago)

Campaign wise Halo infinite was better due to setting. (Open world, different approaches, setting and mission tasks)

story wise Halo 5 was better. Infinite was literally all over the place. It's like they scrapped the OG story and tried to piece some sht together. They unalived important ppl off screen!!! (Spoiler free) Ruining the main plot of Halo 5 and infinite like wth!!! That alone made the "story" worse than 5. They have to reboot the series now or pull some story where these characters are still alive. (I believe the end reveals 1 is.)

@Beans i disagree with that last statement doing it off screen when that was the main plot and a huge deal is the wrong move. We legit should've got a boss battle that did that. It seem so unsatisfying and anticlimactic. We were suppose to get an IRobot/terminator type of ending and instead we get some off screen sht 😒 We couldve had Halo 4 level emotion, instead it was done as filler

cl19838h ago(Edited 8h ago)

@Coolbeans and @phillydonjawn

Infinites story was so disjointed due to the level design. It wasn't and in my opinion still not replay able. It felt worse then the ending to Starfield.

I'm saying this as a person who's still going through playing the MCC to finish out playlists, and has Ten's of Thousands of hours in Halo since CE.

Tacoboto4h ago

The literal ending to Starfield or the closing missions? Because some of those missions were actually pretty great in my opinion. Especially Entangled.

Halo 5 had a worse story I felt than Infinite but I agree on its lack of replayability. The single PNW biome is tiring and everything not green and foresty outside is metallic and reflective inside.

Multiplayer is solid but lags behind 5 too I feel. At least it still does get some new content even as they're openly abandoning Infinite's tech for UE.

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150°

Halo 5 Story Roadmap Was Abandoned After Poor Reception From Fans

Xbox Game Studios and Halo Studios' Halo 5: Guardians had a story roadmap that was abandoned after poor reception from fans.

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twistedvoxel.com
PhillyDonJawn97d ago

We didn't have an issue with the story, we just didn't enjoy the missions and the execution.

Tacoboto97d ago

The story was completely the issue. They made a villain out of Cortana with no context and killed off the main villain of 4 in a comic or book. The marketing painted a different picture versus what we got. 343 had no conviction in what they made for any of 4, 5, and Infinite.

So little conviction they even had to change name to save face.

PhillyDonJawn97d ago

You right, i had no issue with Cortana being the villain. It made for a good plot. That's basically what I'm trying say they just did everything else horribly and the marketing definitely led us a stray

-Foxtrot96d ago

What they did to Cortana was just...unforgivable, and then to make it worse in Halo Infinite they killed her off screen while saying she sacrificed herself after she realised she was wrong.

They gave us another Cortana to try and wipe the slate clean but that was also the issue, all the development the real Cortana had with Chief was now gone.

They could have saved the original Cortana from rampancy, they could have made an entire game where you find out she was being controlled because of the Didact or something and then she is cured from it. What about merging herself with the new Cortana to cure herself or just give the new Cortana her memories so she's pretty much the same in a way. There's so many ways they could have done it.

343 Studios issue is they keep trying to do things story wise to wipe Bungie's legacy away from the franchise in order for people to remember it as a 343 game. They tried to change the multiplayer in Halo 4, they tried to change the main character to Agent Locke in Halo 5 and then they try to get rid of Cortana.

JimBeans96d ago

What's crazy is how decent Halo 4 was. It wasn't amazing, but it was decent. And then it all went downhill.

KillaJamm96d ago

I agree, I really enjoyed 4, 5 was pretty terrible, Infinite was decent, especially the MP.

95d ago
80°

Battle of Jakku: Revisiting the Iconic Star Wars Battlefront Expansion 9 Years Later

Celebrate 9 years of the Battle of Jakku expansion in Star Wars Battlefront. Explore its legacy, epic gameplay, and impact on Star Wars lore.

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swtorstrategies.com
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