230°

DriveClub vs Project CARS Patch 3.0 - Rain Effects Comparison

Youtube MotoGamesTV Has post new video shows new Rain Effects Comparison between DriveClub and Project CARS.

darKsoul33572d ago

wow Huge improvement on PCars!

Bigpappy3572d ago

Yep. PC has the better water physics this time around.

CryofSilence3572d ago

Project Cars still has predetermined rain patterns that aren't influenced by physics. Watch the left side of the windshield at 50 seconds. It's very definitely improved, but it isn't quite up to DriveClub yet.

PrinceOfAnger3572d ago

when moving project cars looks better in my opinion.

Muerte24943572d ago

The rain physics are superior in Driveclub. Around the :22 mark you can see both cars in idle. Notice the build up of water running down the windshield. @ the :24 sec mark you see how both cars in motion. You clearly see the buildup now moving off the windshield to the left. PC still has a static animation for both idle and in motion. It doesn't appear like the windshield whippers are actually affecting anything. It just like a rinse and repeat of the jet sprayed water followed by three streaks after the whipper passes.

nveenio3572d ago

PCars is better than it was, but it's just a fade in/out of the same pattern on the edges of the windshield.

Dee_913571d ago

the rain is equally impressive on both imo. gg SMS. You can't claim that the differences make one better than the other, its all subjective people.

+ Show (2) more repliesLast reply 3571d ago
TwoForce3572d ago

@TRU3_GMA3R Despite project car graphic have great improvements, DC still looks natural to be honest.

ATi_Elite3572d ago (Edited 3572d ago )

Ok if you are not old enough to have a driver's license and or have never driven a car in the rain then your opinion is strictly fanboyism.

Project Cars rain looks better by a country mile. In motion the rain runs up the windshield just like in real life.

I did not see that properly done on Driveclub.

End of story

Oh wait looks better, not more realistic?

Oh big pretty Hollywood rain drops well then Driveclub by a country mile even the physics are wrong. Lol

kayoss3572d ago

The way the rain falls on the windsheild in project looks very un-natural to me. If you watch the Drive club clip, as the windshield wipes away the droplets. You can clearly see the rain building up on the side but at the same time the droplets doesnt just appear all at once. In Project cars, the droplets just all Pop out all at once.

OhMyGandhi3572d ago

cool, so you have rigid little water snakes scampering up the windshield of your car in real life?

Driveclub still looks better, but Project Cars made big improvements as well.

Clunkyd3572d ago

@ATi

You're not fooling anyone. We all know DC looks better. Seems like youre salty that your precious PC platform couldn't keep up with DC visuals. LOL

someOnecalled3572d ago

Is it funny that the only thing you ever hear about DC is the rain effects. Matter fact with a lot of PS exclusives you only tend to hear about the gfx and nothing else except when it comes to ND and SM studio games.

OhMyGandhi3572d ago

Matter fact!
love that show.

IamTylerDurden13572d ago

Driveclub is far better with actual physics based rain, the water moves according to how you turn the car. In p cars the water is on s loop, in Driveclub it's dynamic.

In Driveclub the track dries depending on sun, cloud cover, and temperature.

Driveclub wins.

3572d ago
+ Show (3) more repliesLast reply 3571d ago
Dissidia3572d ago

I think Driveclub still looks better. But PC Patch 3.0 looks great as well

The_BlackHeart__3572d ago (Edited 3572d ago )

Getting closer to DriveClub. But DC still looks better.

Edit: I think is the lighting and how DriveClub treats each drop like if it was its own element

GorillaSceptre3572d ago

Now wheres the FPS comparisons?

As great as DC looks, they did make sacrifices to do it. It's not really fair to compare them.

FoxyGotGame3572d ago (Edited 3572d ago )

FPS Comparisons?? Why are you attempting to derail the actual point? It is a Driveclub VS Project Cars 'Rain' effects Comparison, not Framerates nor Polygon Counts nor Car Tuning Options.

Will it ruin your day if I said Driveclub rain effects look better?

Why don't you make your own DC vs PC comparison video ....and don't to be such an obvious Troll /

GorillaSceptre3572d ago

Because there's been countless articles on this site about DC's graphics. I've yet to see one that brings up the frame rate.

look at the post below " Its nice to see people trying to emulate Drivclub" DC runs at HALF the frame rate of the other racers it's compared to.

PC is also rendering far more physics, it's a sim. But that's not important right? No, whats important is rain drop physics /s..

All i'm saying is these articles are acting as though these games are on the same level, but DC also has better graphics on top of it. That is completely false.

I don't think you know what trolling is. At first i wondered why you were so riled up "??". But then i saw your name.

someOnecalled3572d ago

Don't even try this is one of the few things this game do good. Everything else is just average. Anything painting a PS exclusives in not a groundbreaking way will be dismissed and bashed. Last gen a racing being under 60fps was garbage to PS fanboys now 30fps racers with extra eye candy is gold.

Spotie3572d ago

As high as PC's framerate is, they did make sacrifices to get to it.

Trying too hard to discredit DriveClub, don't you think?

GorillaSceptre3572d ago

Trying hard? Really?

This sites community is really something else..

I've played both, PC is a sim, not an arcade racer. They are both decent in their own ways, but a graphics comparison just isn't fair.

Spotie3572d ago

It actually makes sense to compare the weather effects.

It makes NO sense to compare the framerate in this example. And it makes even LESS sense to expect it.

Clunkyd3572d ago (Edited 3572d ago )

@Gorilla
Man, you're one salty mofo are yah. LOL

It's not the end of the world, you dont have to throw a fit because they talk positive things about an exclusive game on a platform you dont prefer.

Move on.

3572d ago
+ Show (2) more repliesLast reply 3572d ago
chrisx3572d ago (Edited 3572d ago )

The difference is clear that Drive club is better,the rain drops of water on Pcars just pop up while Drive club is more natural

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170°

Classic PS4 Racer DriveClub Is Now a Decade Old

PushSquare:

DriveClub, the legendary PS4 racer from shuttered Runcorn studio Evolution, has such an interesting story.

Originally announced alongside the PS4, the game had been intended as a launch title – we even played it in a big London church Sony had rented to showcase the new system prior to its release.

Read Full Story >>
pushsquare.com
darthv72235d ago

Evolution was done dirty... DC is still the most stunning visual game of its generation. They certainly deserved better in the end.

VenomUK234d ago (Edited 234d ago )

DriveClub was pretty and I loved the experience of driving in the rain, it was immersive. I had some good races with people from an old forum, but at times I found it to be a bit boring. MotorStorm was such a fun game to play and I loved the controls - it would make sense to remaster that.

DarXyde234d ago

I'd give the visual showcase award of the last generation to The Order: 1886. That game was immaculate.

Uncharted 4 was also absolutely insane, and perhaps manages to use the PS4's power in extremely clever ways.

jznrpg234d ago

It didn’t get good reviews unfortunately

obidanshinobi234d ago

Cause the game was mediocre at best, and surpassed in pretty much every area by Forza Horizon 2.

IRetrouk234d ago

Apart from visuals, driving model, weather effects, only thing forza had was an open world...

Inverno234d ago (Edited 234d ago )

It's multiplayer component was the only thing struggling at launch but the game was still perfectly playable offline. Done dirty is an understatement because how many games after came out with broken online components that got a pass? Now games with an SP and MP get separate reviews for SP and MP smh! SONY shut them down as if Evo had been bleeding money instead of putting out great games. Their fate was undeserved and they were the targets of a media smear campaign due to that one trailer.

+ Show (1) more replyLast reply 234d ago
Knushwood Butt234d ago

Loved it.
Now here's a game that would benefit from a remaster.
4K, 60 FPS
I'd buy it.

ravens52234d ago

Might have to fire it up. Got it day 1, it was great to me.

outsider1624234d ago

See? Another reason why physical is important. Going all digital will have you miss out games like this.

Gabrielmpf234d ago

I loved tackling the leaderboards. It's a shame they couldn't even keep them.

Yi-Long234d ago

Brilliant game, I really miss it, and it deserved so much better than what Sony did to it.
Most important reason I liked it; It was FUN. That’s it. The actual gameplay,throwing a car around corners, the challenging AI opponents, the entertaining tracks which were peak-design, etc etc, it was above all just FUN to play.

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190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

Read Full Story >>
eurogamer.net
darthv72505d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85505d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio505d ago (Edited 505d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack505d ago (Edited 505d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972505d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183504d ago (Edited 504d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim505d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno505d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183504d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 504d ago
Chocoburger505d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai505d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC505d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai932d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox932d ago

because it was always a project and it never got finished :D

ChubbyBlade930d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole930d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow931d ago (Edited 931d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow930d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad930d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist930d ago (Edited 930d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace930d ago (Edited 930d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad929d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim930d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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