GamingLives takes a look at Bethesda's eventual foray into the mobile market, with their Vault-based resource manager.
"If you’re looking for a comparison to be drawn, the best example I can give you is that Fallout Shelter is a Bethesda-produced mobile version of Animal Crossing – you spend ages setting everything up exactly how you want it, and then there’s nothing more than maintaining the balance for all eternity with literally no progress whatsoever."
When Fallout Shelter was originally released, a lot of people quickly fell in love with it. The game is addicting, as you expect any good mobile game to be. That said, it could definitely be improved with a sequel.
Let's take a step back into the good old days when Wi-Fi and data were nothing to worry about and look at the very Best Offline iPhone Games.
DualShockers writes "Has infinity got you feeling down? From the Penrose Stairs to the π symbol itself, some things just have no end in sight, which can ultimately lead to apathy, or even full-out rage. Human brains aren’t designed to naturally think too far outside a book-ended reality of beginnings and endings. Case in point: the spinoff stepchild of the beloved Fallout series, Fallout Shelter."