Gaijin Entertainment CEO Anton Yudintsev got his eyes on Microsoft's Hololens. However, he considers to make a completely new game to match the unique features of the head-mounted device. Gaijin Entertainment is already working on War Thunder to be compatible with the Oculus Rift on PC and Project Morpheus on the Playstation 4.
In a new video released by Gaijin Entertainment, people can compare the studio's Dagor Engine, which has been free and open source since last year, with the industry-leading Unreal Engine 5 from Epic Games. The video shows off content from the East District, a part of Gaijin's unannounced game, with the content in the demo being made using both Dagor Engine and Unreal Engine 5. In addition to the video, Gaijin Entertainment has also released the full code of one of Dagor Engine's multiplayer frameworks under a permissive license, along with the art sources of one of the multiplayer samples. Those interested can look at the East District demo on both Dagor Engine and Unreal Engine, depending on your preference.
Looks great. I'm already kinda sick of unreal 5. Most games just have a sort of unnatural look and feel to them. Take Stalker 2 for example. In screens it looks great, but performance sucks, there are tons of pop in and visuals artifacts, and the lighting looks very artificial most times. Like when walking outdoors you can see the transition as it draws light over the environments. It almost makes everything look metallic. Just a weird engine and almost seems like a downgrade in most areas.
Gaijin Entertainment, developer of military sim War Thunder, has apologized for using a shot of the Challenger explosion in its promotional artwork.
The slimiest profit mongers of all time are Gaijin. Surprised? Not at all. The apology is about a sincere are their standard asking price. Do it for the least amount (no regard for quality) and sell it for the most profit = Gaijin.
Gaijin Entertainment conducted a study and are working to introduce better solutions.