VRFocus reports on Dennis Castleman, hardware R&D engineer at Sony Computer Entertainment (SCE) saying the Project Morpheus hardware is ready to go.
The hardware has been done since b4 e3, it's smart to wait until you have a formidable launch lineup. Morpheus will have a superb lineup, this isn't move or kinect.
I can't wait. Games like Rigs and London Heist look like my kind of experiences. The classroom and other horror vr games are going to be some much fun to play and stream.
Yeah man soo much potential here. I'm glad the hardware is ready and this is the perfect move; back up and support the hardware with proper titles. Sony have a habit of releasing hardware and then basically abandoning it with crap support for it later. See the eye toy and move controller. Now though, in a funny twist, those exact same peripherals could be really useful and integral to the experience with Morpheus. This will be our best chance at getting VR done properly and Sony have a massive part in ensuring the tech succeeds. I really pray they get it right because if done well, that is the true future of gaming and gaming immersion. Do it properly Sony. No half measures.
I really had been wishing that we'd get Silent Hills with Morpheus. I've never peed myself while playing a game before. But if No Man's Sky is compatible, I'll be psyched.
I'm actually believing now that No Man's Sky is being delayed for morpheus.
Please state your reasons for this. I and probably many other eager fans would like to know why. Is there any sort of credible evidence? It would be great if true.
Evidence? Strikes me as reasonable speculation. If Morpheus launched with NMS and EVE: Valkyrie I'd be more inclined to get one.
Back in July "the studio founder Sean Murray noted he didnt know what he was 'allowed to say' in terms of possible VR support in recent interview with Edge." - VRFocus Ive read other articles in April regarding using VR for NMS, but this was the most recent clipping. I think its going to happen. This game was MADE for Morpheus/Rift/Vive.
Perhaps Morpheus could be used for parts of the game, but Sony has already come out and said they aren't making any games that are only used with Morpheus. They said Morpheus will be used as a supplemental device for conventional games first with full games to come later. At E3 they were also talking about finding ways to integrate Morpheus with their TV and movie properties to add additional experiences for the device.
@bunt-custardly Even if they release NMS before, I'll bet they're making sure that NMS is 100% compatible and ready for when morpheus is released. That game will sell morpheus units guaranteed.
@death Im pretty sure they just meant there weren't going to be any morpheus exclusive games and any games that support morpheus could also be played on any normal screen. So if NMS supports morpheus, then the entire game should be able to be played using it.
I will definitely be getting one down the line at some point, been dying to try out some more VR ever since I got a go of occulus (though I don't know if this will be slightly below, equal or slightly above the occulus experience, I'm happy either way). saying that, I will buy it day one if No Mans Sky supports it. I'll already be living out my childhood dream via controller with that game, I wont say no to further immersion of that dream via Morpheus.
I completely agree. Having Morpheus compatible with an already amazing looking game like No Mans Sky can only make the experience that much more engrossing. Hope both launch soon though, the wait is killing me.
Im anxious as well to see the Morpheus head to head against the Oculus. The Rift needs a pretty strong PC to run it (GTX 970+i5) so Im wondering if Sony found some clever shortcuts, or if it will be a different experience altogether.
A launch bundle with No Mans Sky would sell like crazy.
@steampowered yeah that's somethin I think a lot of people don't realise (and I feel if they dont realise it soon, they're setting themselves up for disappointment) The games will essentially be rendering twice from 2 different angles, now while it wont be as taxing as say split screen play, it does mean games may have to sacrifice some sort of graphical fidelity to achieve it. Hypothetical example: No mans sky is more process heavy than anything so I reckon it could take a hit in maybe opbject draw distance or resolution when going through morpheus. I know it's not the same thing but a similar thing happened with games on ps3 when you switched to 3d, for example in uncharted certain models lowered in polygon count and some of the frills (like shrubs etc) were completely removed, i might be remembering details wrong but it was something along those lines. This isn't a bad thing either, it doesn't diminish the games or the product, it's just a tiny sacrifice but I can see people blowing it out of the water when it becomes widespread provable knowledge as morpheus approaches, same way they blew the whole 3d games graphical loss thing out of the water on ps3.
It's waiting for...PLAYSTATION EXPERIENCE!!! I laugh at those who compare this to Move, Kinect, and 3D.
What separated VR and AR from these accessories? They all have more in common than you are giving them credit for. How much is Morpheus and what games will support it? We have no information other than "it's ready" and Sony is waiting for "experiences".
I'm excited for VR, but I was excited for Kinect, PS Move, 3D and Wii as well. I like new experiences, but VR has all the hallmarks of past failures. It is the next in line of those failures due to VR sickness, relatively complicated setup and high price. PS4/Project Morpheus will have relatively low quality experience to boot compared to Oculus Rift so Sony have an additional challenge there. I'm probably buying Oculus Rift over Project Morpheus right now due to open platform, expected superior software lineup and belief that Facebbok management is better at software than Sony. But have to wait for more to be shown including price!
Probably the only console related peripheral I'm thoroughly excited for.
After the VITA and its support even with 10 Million+ sold i'm worried for this ninch VR hardware Sony is investing in, i am hopeful though
Firstly it's 'niche'. Secondly, do you know what that word means?
yes he obviously does as it is used correctly. It is far from being a mainstream product atm. @disagrees obviously some people don't understand what a niche product is.
@lemoncake "@disagrees obviously some people don't understand what a niche product is." DO YOU??????
VR is very niche right now and will be till the headsets are cheap. He is totally wrong and has all dem bubbles lol. This is what is wrong with this site. Be pro sony and you will be rewarded and can basically push your opinions on others. If VR isn't niche then what is it? Mainstream? I think not.
@lemoncake He is not.
Vita is at over 12 million according to anti-Sony site vgchartz, so probably even higher. Vita could come close to the original xbox in lifetime sales, down the road. Too much invested and too much interest for VR to be niche. VR is here to stay, it's too immersive, ppl who try it love it.
It's going to come down to cost and user base. Sony also has history going against them. The most popular accessory released was the original Kinect and it left many people disappointed. Support was also negligible with only a handful of titles supporting it and hardly any memorable. The idea of Morpheus is very cool, but we haven't seen a price point for a reason. According to Sony they don't have the software to justify a release yet either. They are going to need a very attractive price point to gain as big a user base as possible if they are going to attract developers. Even then they will need the killer app to get sales if the price is reasonable. It's much more an uphill battle than people are making it out to be. Nothing is a given.
@Death Do you really think that is true ? Even i don't know you're Playstation fans or not. You're still downplaying Playstation a lot of lately. Look at your comment, you just defend Microsoft more than other companies. Do not lie to me. I don't let Sony pass, but i want them to be better. Right now, Sony done a great job for marketing and Project Morpheus looks polish enought to play. We have to wait a price. And one more things, don't try something that you are not fooling anyone.
@ Death There will be an overwhelming amount of software (games) for Morpheus, it won't lack for games. Many Oculus games will be ported to Morpheusl, it's already happening. Sony has dedicated many studios to be Morpheus only/primarily Morpheus developers. Many many regular PS4 games will have a Morpheus component as well, so we are looking at 3 major avenues for quality software. Kinect fairled bc it was a poorly executed and inaccurate product with very few quality games. We can already expect The London Heist, RIGS, Eve Valkyrie, The Deep, Godling, Trackmania, SuperHyperCube, Playroom VR, Kitchen, ADR1FT, Danganronpa? No Man's Sky? Likely Outlast, Alien Iso, Everybody's Gone to the Rapture, Wipeout? Also, Oculus games are currently being ported.
Yup, and Wii sold how many consoles and yet where are the motion control games anymore? VR can only dream about reaching a fraction of that. If they sell anywhere near 10 million color it a huge success. My guess is, the uncomfortableness, impractical and high price tag will steer people away from it for a long time. All you need is "my wife tried VR and threw up" videos on YouTube to scare people. I have yet to see a killer app for VR yet as developers are still figuring out what and how to use VR. We need quality content built from the ground up for VR, ala what Kinect had. Kinect looked like it had a better lineup than what is shown with Project Morpheus. I have higher hope fort Oculus Rift due to it's open nature with PC, and the quality of the experience, but still it lacks software.
it was a typo and yes i know what it means
from the article, “Oculus on the other hand faces a tougher battle getting the rift to market. They are relying on a contract manufacture in china to produce their units. They are a new company with out any volume manufacturing experience, they do have lots of cash and of course their parent company has deep pockets so capital isn’t going to be a problem. They have a lot of work ahead to successfully pull of the Riff introduction. No one on their executive team has any experience bringing high volume consumer devices to market.” yet they narrowed down their release for q1 of next year, sony is much more vague saying 2016. oculus also has dev kits out there and people can buy them. sony won't even comment on the pricing and i doubt they will be shipping high volumes.
I'm not sure you're accurate in assigning cause and effect. I'm not sure of what your comment is trying to mean at all. Please elaborate.
what i am elaborating on is oculkus rift is already out in the wild to buy, sony doesn't even want to announce a release date so it s a bit disingenuous to be attacking the competing when they themselves won't announce a release date, pricing and probably won't be shipping high volumes to begin with. it's amusing watching sony attack oculus rift by saying they have a difficult task ahead of them getting it to market when sony won't even commit themselves. sony isn't even ready since they admit they don't even have sufficient software yet.
I don't see morpheus going any lower than 299. I mean if their mini projector costs as much as the console, then I can see morpheus costing in or around the same ballpark. I don't know why everyones trying to make such a big competition out of occulus and morpheus. The more, the merrier, it gives people multiple options and entry points to getting to experience VR immersion, if I had the money for a decent gaming rig I'd definitely get occulus but as it stands I only have a ps4 at present so morpheus will have to do me for the time being. Hopefully I win the lotto or one of those african princes turns out to be legit this time.
ask yourself this, why doesn't sony support the pc with project morpheus? there is no reason why not to and if they truly want vr to succeed they should be trying to get it out there instead of acting like they know how to ship products. yet the camera for the ps4 was very hard to get when the ps4 came out.
@moldybread ask yourself this... do you really have to ask that question? Obviously sony want morpheus to not only sell well to existing PS4 owners, they also want it to ship more units. I think maybe you mistook my "the more the merrier it gives people multiple options" spiehl as if i was saying sony was doing everyone that favor, oh praiiiise the almighty sony /s XD I'm not a fanboy, so don't respond to me like I am. I said it to cement that we dont need to throw these two against each other in a pointless competition (almost as pointless as the console wars online), they can both exist together without competing for market share. Now if they were both coming out on pc, that would be a different story. Another thing, just because sony isn't officially releasing it for pc, doesn't mean it wont work on pc. You can just about get any electronic device functioning on pc, you just have to wait for extremely clever and passionate programmers and engineers to figure out a way. I mean, the kinect wasn't out even a week and people had gotten it running up on pc, created drivers for it, and created their own programs and did WAY more creative things with it than microsoft ever did (mainly because they had an insane amount of power to draw from on their pcs whereas 360 had what, 512mb of ram or something? maybe it was a gb, i erased all that knowledge from my brain when it was no longer relevant to me). Same with wii remotes, people even got wii remotes working when hooked up to a pc using two burning candles! Actually google some of the cool stuff people have done with wii remotes, one guy turned his tv into a picture window.
i just don't see the downside to authorize it to work on the pc. you are selling your product to more potential users and also trying to get more people into virtual reality.
Y does all your comments read like you have a grudge against Sony and Morpheus?? They haven't done anything yet to warrant the hat and most if the hands on have been very positive
http://n4g.com/news/1774775... stop trying to profile me. i have nothing against sony any more than i do for nintendo or microsoft. i already called out microsoft for their weak attempt of their oculus support which makes no sense.
I believe Sony also said first half of 2016 for the Morpheus And there is a reason Oculus only has dev kits out, not fully complete consumer products. Sony has morpheus dev kits all over with developers like Hello Games, Super Massive, even smaller indie developers, so I dont see your point And it wasnt an attack at all, just a Sony engineer saying what he sees from the competitors perspective But keep on flying that fanboy flag "why doesn't sony support the pc with project morpheus?" Have you ever seen Sony support PC with their Playstation brand apart from cross platform games or when they owned SOE?? That is why it is the PLAYSTATION brand. Sony have no stake in PC with this brand, hell people are asking why DS4 doesnt have full support for PC, or why there is no official remote play with PC Its simple Sony are trying to sell their main console PS4 with every feature, content and periphal. People who want the Morpheus will have to get a PS4 to experience it, therefore helping sell products in their ecosystem. Sony is simply trying to infuse products into their most successful brand And the PS camera's were hard to get because they sold out due to high demand which Sony was not expecting, so they had to put more into production. This was clearly clarified Think before you comment
If Morpheus was the only VR device available you would be correct. People don't want "Morpheus", they want VR. Morpheus is simply the marketing name for VR on Playstation. The Rift is VR on PC which has a much larger user base. Sony should incorporate PC into the equation if they want Morpheus to be successful. If devs could target both PC and PS4 there is a greater chance of success for the platform. Microsoft partnering up with Oculus is a smart move since they are targeting more users and developers. If they can get actual VR support for the Xbox One they will have a definite advantage. Sony would be smart to counter this move by supporting PC with their device.
"Have you ever seen Sony support PC with their Playstation brand apart from cross platform games or when they owned SOE??" yes, it's called android. they also allow playstation now on samsung smart tv's. seems like sony wants to dabble but not commit. do they want to make money or are they more interested in control? something like vr will take a partnership to succeed. otherwise it will be just another peripheral much like playstation move. "And the PS camera's were hard to get because they sold out due to high demand which Sony was not expecting, so they had to put more into production." speaking of which, where is all the support for it? "Think before you comment" they are treating it as its own platform, not a peripheral. http://www.gamnesia.com/new...
The answer is this. Over 20 million users vs 10 Xbox. They can afford having their own install base vs pc and Xbox.
the install base of pc is well over 20 million. now tell me what you honestly think the attach rate will be for morpheus? history has shown peripherals always have a tough time not only selling but also getting software support. no wonder sony tried to imply it isn't a peripheral when we all know it is.
One guy at Sony, isn't Sony. It's not an official statement. Oculus also doesn't have to do much in terms of first party support. Being a PC peripheral means anyone can make content for it and they don't have to worry about it. stating that oculus has a tough ride ahead of then isn't an attack. Not stating something positive isn't indicative of an attack.
Wait for the right title , PlayStation Experience will hit it
I'm guessing thats why No Mans Sky release date wasn't announced at e3. Imagine the bombshell if at PSX Sony announces a No Mans Sky Morpheus bundle with a February release date. People will just be getting income tax returns and have money to spend.
Everybody's gone to the rapture, would of been a decent Morpheus Title.
Good lord, I love that game.
I doubt it will sell much seeing as it has to be relatively expensive for a peripheral. Their best option is a PS4, PS TV, Morpheus bundle for $599. Alternatively, that plus the projector and camera plus bonus goodies like games, PS+ trial, and such for $999.
What's the projector called? Haven't heard of that...
Who the Hecks gunna buy a below 1080p tiny projector. I'd rather my TV or a Morpheus"
Hopefully, the price will be good. Fingers crossed until psx
Smart move Sony. There's really no point in rushing because it's not like any of the competition is killing it right now, and PlayStation fans are still going to be there. Especially for something like this where there's no way to properly advertise it. The only way to sell it is through experiences which only the games can provide.
Mirrors Edge Catalyst release February 23, 2016... Hmm... Most would get motion sick but as a dizzy introducing show off it would be perfect...
Unlike Kinect this is not a gimmick or even a peripheral. It's a new game system. If they treat it like that with games at launch then it will take off. This is a huge moment in gaming potentially.
It's a peripheral. You have to have a PS4 to use it, that makes it a peripheral. I don't give a shit how Sony is trying to market it. Also I'm so tired of the use of the word "experiences." When did the term "games" become so out of fashion? Sony, just say you're waiting on the games!
I feel like Ext port on dualshock 4 has something to do with this. Maybe you can connect Morpheus to controller and basicly use it in every game as "look around- thumbstick"
This thread really shows how people think on this site and scary how dead serious they are lol. You have people swearing that Morpheus will be getting pc ports of games and they are already in production. Lolololol lolololol,wtf? Sorry that's just not possible lol. There is not one single out now that will get patched Morpheus support. All or Morpheus games for better or worst will be first party. You guys should really not turn this into Xbox vs sony thing. Xbox has nothing to do with this lol. Sony showed its faith in the Morpheus with its 5 mins of stage time with no date or price on the world's biggest stage. It's not a platform its a peripheral. A ps4 is required along with many of others (move sticks and eye toy). Calling it a platform is basically code for this will be at least $299,I'm leaning towards $399 with a game. To see people defending this to the death is laughable. This is an add-on and if it sells well which it won't,you can expect a new and improved "platform" to follow. Lastly sony hasn't giving you a date because they have too. This is the same fanbase who are hyped no man sky,ff7,shemue 3,uncharted 4,last guardian,horizon zero Dawn. What do those titles have in common? Sure they mostly lackluster but that's not it,they have no release dates and that's perfectly fine at sony camp. These sony fans are new breads and will just be treated any kind of way so there you have it. We will give you a release date when we feel like it or it benefits us,never mind it's been delayed and shown off for 2 years now,never mind the fact that we are stating its ready,no we won't give you a date because you guys will deal with it and love it. Lastly,how on earth are you all expecting all this support for it when sony is having a hell of time making ps4 exclusives???? They already have a terrible excluisve line up and now they have teams making Morpheus games??? This will be a big blow to sony. I can't see this doing well for them on any level. Lastly again,how will this turn out for sony? Here's what we know so far. It will be overpriced,we know that for sure,sony sells everything overpriced. Will have minimal support,not a knock to them just a fact a very clear one people here ignore. What is bothersome isn't the lack of support its the lack of future support. I doubt you'll see ea,activison making games for Morpheus. That is a huge red flag. If Morpheus was $199 stand alone and $249 with sticks and cam included then deal. One step further with Morpheus ,sticks,camera and a game for $279-299. Then they may be fine. It would be understandable wasting $200 isn't that bad. I just brought a galaxy pro tab 12.2 out pure boredom knowing I'm wasting $400 but I didn't care. However I will use it daily just cause. Morpheus will collect dust as you wait 6 months at a time for a new tech demo and launching a base set at $299 is suicide.
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