"Back in 2009 (when all this was forests as far as the eye can see), Mirror's Edge did a lot of things really, really well. Free-flowing movement. Actual parkour. A bright and colourful future. But there was one thing it didn't quite pull off - guns. Sadly, when it came to heroine Faith picking up fallen boomsticks of death, the whole shebang felt at odds with the speed and dexterity of its movement."