GB:
Game companies don’t often get to play a happy trick on their customers.
EverQuest II‘s designers got an idea early in June: They would release two new servers for their free-to-play massively multiplayer online RPG that would only have the original game on them, circa 2004. Players would vote for when the company should open up the game’s expansion packs on those servers.
One piece of the game would be missing, presumed lost forever: The starting zone, which consisted of an island and boat ride, could not be recovered. Players were irate, saying this wasn’t nostalgia, this was just two new servers.
Earlier this month, Everquest 2 announced a new loot box system that bypassed lockouts and provided the chance to buy more opportunities at raid gear through the cash shop.
Enad Global 7 (EG7) has announced the cancellation of Daybreak Games' Marvel MMORPG.
Beta testing for the Visions of Vetrovia expansion of Darkpaw Games’ MMO EverQuest 2 is under way and now available to those who purchase one of the four available editions.
MMO developers really do care about their players.
I loved how they derailed the forum guesses about the island coming back.
The tutorial zone they are talking about had an amazing piece of music:
https://www.youtube.com/wat...
A great interview by Games beat.