Much like the game itself, the details regarding the release of No Man’s Sky are up in the air. How much money can they ask for in exchange for the ability to explore more than 18 quintillion planets?
No Man's Sky on Nintendo Switch 2 offers a major leap in graphics and performance over the original release.
"No Man's Sky - Nintendo Switch 2 Edition brings this excellent, constantly evolving space survival adventure to your new Nintendo console in fine style. This is an almost-perfect match for other versions of the game, barring some very minor hiccups here and there.
Combat is still a bit naff, especially in space, and hardcore pirates might not get all they need from the systems in place here, but other than that, this is an almost perfect port of an almighty behemoth of a game. The sky, it seems, really has no limits." - PJ O'Reilly | NintendoLife
Hello Games has secretly worked on a Nintendo Switch 2 version of No Man's Sky. But there's also a new juicy update that lets you be a mayor.
That's a nice little surprise.
Honestly I gotta hand it to Hello Games. They really turned this game into something else with their dedication to it. A rocky start, but the game is unrecognizable to what we had at launch.
MAN, Hello Games just keeps on trucking with this game, and are REALLY showing other developers how to earn some good will with their fans.
Stoked for Light No Fire.
Around $28 and 27 cents should be all you need.
I'll happily pay full price for this on wot I've seen. The developer "hello games" to me at least seem very humble in what thay have created which we don't see alot in video game development today.
£30/$40 for physical version.
£20 to £25/$30 to $35 digital version.
Its still an indie game.
This game is worth the full price of a new game regardless of what anyone thinks. I have seen broken games with shorter play time and less replay value release for $60 with an additional $40 in day 1 DLC and the gaming community does not bat a damn eye and pay it happily and make those games billion dollar sellers. Not because an indie studio made it means it's not worth full price. What matters is the scope, size, quality and value of the game.
I'd pay $60 if the damn thing would release this year like they said it was. It might've had a chance if Hello Games spent as much time finishing it as they have bragging and showing it off.