Lara Croft and the Temple of Osiris Review

Despite being one of the longest running franchises in the business, Tomb Raider hasn’t produced many spinoffs. So when Lara Croft and The Guardian of Light made its debut back in 2010, many were pleasantly surprised that a franchise was able to successfully take a new and more casual approach. Thanks to enjoyable gameplay and an appropriate price point, the standalone adventure was a solid diversion for developers Crystal Dynamics. And it’s no surprise, then, that it got a sequel. Unfortunately, while it maintains some of the elements that made the original game fun, Lara Craft and the Temple of Osiris has too many technical and design problems to keep the quality of this spinoff series intact.

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