With so much attention being normally placed on the protagonist of just about every game, Daily Reaction discusses the need for a true villain to be driving the story forward and why fans love them, and perhaps even looks at antagonists that are environmental or emotional.
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They define the main character/hero as an obstacle that has to be overcome, which can and often does make them more memorable. More so when the hero of the piece is portrayed as a blank slate for the audience/player to project on.
The vast majority of video games have shitty villains unfortunately.
Joker is not the star of the show, Batman is and always will be. Joker is probably my favorite villain but I watch/play Batman for Batman.
In some circumstances, perhaps. Not often enough for it to be seen as a thing, though.