It seems as though Crackdown and Just Cause decided to return to consoles around the same time as the other, but both of them will be carrying different hardware into battle.
Just cause 3 is real and it will be release, the other is Just pure pr bs sorry but is true , MS since release of the xbone they been talking about the cloud this and cloud that, so far there isn't any game that actually uses it and get impress by, what drivetars ? Oh god please no.
"the other is Just pure pr bs sorry but is true" Wow. That's some crazy denial. I get it if you were skeptical, but to just flat out call it pure bs? Jeez. I'll pray for you.
God would laugh at you for praying for such a complete disgrace to the gaming community.
@TheCommentator "You have just cause to be upset by Crackdown's amazing destruction... not even the best PC you can build can match it." No one need to be jealous. Anyone with dedicated server can do it. https://www.youtube.com/wat... Yup. That is entire WORLD that is being ran on server physics. Destruction last for YEARS. There will be million players destroying things simultaneously. You can bulldoze a freaking mountain.. Some fans will desperately try to deny it by saying things like "bu.bu.bu.but, debris disappear fast". Yea cause the map is a size of a world compared to tiny map you see in Crackdown also it has to last for years. or they will say things like "bu.bu.bu.but, we only saw a house" Lol. What part of fully destructible world do you not get? You can literally dig tunnel. At the end, it was already done and shown years ago.
@GameNameFame And that's relevant how exactly? You're really embarrassing yourself. Oh I see you have provided a link again to the same old video you have been spamming over and over and over. Still unimpressive. There's so much wrong with your comment I don't even know where to begin. First of all, no one is claiming MS is the only one in the world who can do cloud compute. Cloud compute has been done for some time now (I've actually tried to use that as an argument against stupid Sony fanboys to prove that MS's talk about cloud compute was not just PR talk. But because of the fact that fanboys are really stupid, it didn't help much.) Second, Everquest Next has been worked on for over 5 years now, while Crackdown 3 has been worked on for 1-2 years. Crackdown 3 is still in pre-alpha, which is in the earliest stages of development, in case you didn't know that. Also, we still don't know how big the Crackdown world will be yet, we only saw a prototype of it. Lastly, the destruction in Everquest Next is totally different from what is being done in Crackdown. Crackdown destruction is 100% physical, Everquest is not. If you don't know what that means well then too bad for you. And can I please get a link that says Everquest is using server-side destruction? You can dig tunnels and blow up anything in Minecraft but that doesn't mean it uses server side destruction.
@SonofGod It doesn't seem like you really understand how this works. Cloud and dedicated server does same thing. Everyone has dedicated server. It is PR talk that Cloud can do something new. It doesnt. It does what dedicated servers do. Are you that desperate to blame development cycle on why Everquest has bigger destruction?? And does it really crush you that Everquest Next has 100% destruction? -You can destroy only portion of a wall that you attack. And you can make your door and walk through. Sounds familiar? -You can destroy a support in structure that collapse a building. -You can dig a tunnel to go directly to a boss. Sounds familiar? LOL. you can dig DIRT! Bulldoze a mountain! Lol. This game has true 100% destructible. Crackdown on the other hand cannot do those. Yes. Those are 100% physics based. Otherwise it is not possible. X1 fans like you are so desperate to eat this up. Plenty of games do server side physics of varying degree.
@SquidBuck Lol @GameNameFame ..... 1. Crackdown takes place in a city, so yeah you can't destroy mountains. 2. Being able to dig is obviously a design choice fitting for an mmo. Come on now. 3. Can we please get a link? I asked for it as well yesterday. And you expect us to take your word for it when (if we explained the same to you about Crackdowns physics) you wouldn't have without a link? Really? Bonus Numbah 4. The fact that you can say "It is PR talk that Cloud can do something new. It doesn't." while boasting about Everquest Next and downplaying Crackdown 3 is all kinds of messed up. Edit: Wellp nvm about dat link. It seems you've lost your bubbles. Please provide one for us the next time you inevitably downplay Crackdown with Everquest in the next article.
@masterfox 2013 called, it want's its opinion back. The problem people has with MS's "power of the cloud" spiehl was that it was initially all talk with nothing to show, and because they acted like the cloud was exclusive to their platform (my phone can take advantage of cloud computing, so can ps4, so can an array of devices!). To dismiss what they are doing with it for crackdowns multiplayer is just ridiculous (and im someone who boycotted the xb1 because of ms's smug attitude out the gate, and I own a ps4, i'm just not an idiot) Now, to get around to what I came in here to say, Comparing a multiplat to and exclusive is just silly, apples and oranges. Like really, which will perform better in terms of destruction and fidelity etc? Naturally it's going to be the game that only has to worry about running on one set of specs, hint hint that would be crackdown. Same way tomb raider will never match uncharted and why its silly to compare the two (naughty dogs talent aside), tomb raider will be comin to pcs and possibly maybe ps4 at some point down the line, its still on the same multiplat engine they used for the last game and a lot of their team will be focusing on optimising the game to run well across the board. Whereas uncharted can focus on designing itself around the ps4s tech and nothing else and will take full advantage of every last drop it has to offer. It really irks me when people come in here and throw their opinions around when they have no idea about how these things work, it irks me even more when its a journalist who does it. Sometimes I wonder if a lot of these game journos only work for gaming websites because they couldnt pursue their dream job to be some fox news wAnchor
@christianhour/myself I think it's only fair I say: the 90's called, it wants it's "____ called" jokes back.
@gamenamefame You seem to be having trouble understanding the difference between destruction in crackdown and destruction in everNext. Crackdowns destruction is 100% physics based (not sure what method their using to dismantle their assets, voxels maybe?) whereas the destruction of buildings in everquest next is state based. As in, the model of a house will have several "states" that it will switch to depending on where it's hit from, these are pre-baked states, similar to how destruction is done in the battlefield series. Now thats not to say what they're doing in everquest next isn't impressive, to include even state based lasting destruction in an MMO of this magnitude is VERY impressive. But the technique and approach is entirely different from crackdowns. Both games are doing great things, theres room for both, it's not a competition, nothing in life is, yet everyone seems hell bent on being the "winner" of something.
GameNameFame, that N64-quality destruction you keep advertising doesn't quite match up to Crackdown. I'm just putting that out there.
How can anyone even compare those 2 titles when it comes to destruction? Crackdown = real simulation, thousands of parts colliding with each other. Crackdown = pre-made destructions in selected areas, something that battlefield has. Most of people around here have no idea what it's all about.
Lol yeah the denial is strong with him. I am definitely a Playstation fan most of all, but you can't deny what they've shown. Maybe it will be toned down before it releases. However it may end up being better by then, who knows. The idea, and framework is there. Honestly the game went dark for a decent amount of time, and it seems we now know why. This game is the reason I want to buy an Xbone at the moment. As well as a few others, but currently this is the killer app on Xbone for me.
You have just cause to be upset by Crackdown's amazing destruction... not even the best PC you can build can match it. Oh well, with your denial at least you've got One step down, only 11 more to go and you'll be just fine!
So you're saying Crackdown doesn't actually exist and won't be released? The denial is strong with this one!
Care to clarify that statement? Crackdown 3 is very real, I mean....we saw it in action, there are trailers, and gifs of the game, so.......not quite sure what you were going for besides trolling.
dang , you mad bro ?
Denial is so real lol it's ok dude take a few deep breaths
Only on N4G can a sony troll have the first comment on an article concerning Xbox games, leave an inflammatory response, get 45 disagrees, and NOT be marked for trolling. Nice..
I marked your comment as intelligent. On topic, this isn't even a fair comparison. Actually, I take that back. We will be able to compare the single player part of Crackdown. Comparing Crackdown's online part is a joke. It will be interesting to see what Reagent can do given what they have learned about Xbox One's architecture.
Hahahahahahaha what a good laugh u provided me . You seriously are the poster boy of what a Fanboy says when salty...
"since release of the xbone they been talking about the cloud this and cloud that" And now the cloud is actually doing amazing things for gaming, we're still waiting for Sony's "greatness"...
You don't have to wait you've played Titanfall. You see all the action going on in the background. NPC vs NPC. Starwars like battles going on in the skies. Dragons swooping down snatching NPC ups. NPC shooting back at them ... the game is only 6v6 but the maps are packed and busy with so much activities going on in the back ground, it creates a sense danger around every corner. That's the cloud buddy. Making the game better.
@MasterFox, Ummm so you don't have a computer that plays video???
Just cause has always has a different type of destruction, it's fun but you can't blow up buildings and stuff like the old mercenaries games. One game you can maybe compare to is red faction gorilla or Armageddon. That's the closest I've seen that kinda like crackdown 3.
Red Faction Gorilla, heh.
I just imagined the game with Gorillas instead of humans. Thanks for the laugh.
Man we need a new Mercenaries game.
Just cause 3 will be a good game but there is no comparison. Crackdown 3 will be the benchmark for this generation tech prowess. When you can watch a skyscraper fall and see it realistically lean and swing and crash into other buildings and then those buildings react with destruction realistically its pretty much a open shut case. A whole city built with 100 percent destruction. http://imgur.com/EbvpSWv
Yeah, you can say all that right, but that doesn't change the fact that the majority of people, myself included, would choose a Just Cause game over a Crackdown game any day of the week.
Omg lol....ok go enjoy just cause 3!
Are you high? Crackdown is average at best. Yes I have played both, and I very much preferred Just Cause 2. Is that allowed or do I need some sort of written permission to say these things here? Edit: at the guy above's sarcastic comment. Fanboy's out in full force it seems. Are you offended that someone has a different opinion to yours? Come on man.
That's probably because you don't have an XB1 to begin with.
Majority of people, likemyself wont care
well your disagrees say ur in the minority just saying lol
I don't think we should hang such lofty statements on Crackdown at this point....from what I read the section shown at Gamescom was powered by 11 dedicated servers and I'd assume a hard wired lightning fast connection so obviously that was under absolutely premium conditions. Experiences will vary from person to person, with a decent chunk of people unable to even meet minimum requirements. We also don't know about things like player count or map size. Have they confirmed whether or not the full open world will be present in the mp or if it will be broken up into sections? I know the dev specifically said the demo was from a smaller section of the world as it existed in an area around the size of a square city block & never ventured past it. Hopefully Crackdown releases and makes good on every single promise, but we can't take for granted that this tech will even work, much less that it'll be the single greatest achievement of this gen. Just Cause 3 seems to be on track to live up to its promises because it is working off of dedicated hardware and not a fluctuating nebulous target. One things for certain barring any ball dropping in Avalanche's court, JC3 will have a much smoother launch than Crackdown could hope for. There are bound to be issues, best case scenario is that those instances are small, worst case scenario (although still entirely plausible) is that the mp is as broken as Halo MCC's was.
Exactly. Real full simulation with thousands of object reacting to each other vs pre-made destructable parts. No competition here.
A 'battle' as you put it suggests both have a chance of winning... This is not the case. Crackdown 3's destruction is literally unprecedented in any game... ever.. so yeah
I predict just cause 3 to trance crackdown 3
Yep, no competition here whatsoever.
"Entranced", by Crackdown?
I think the person meant trounce.
I know lol. I was just giving them a hard time.
Who cares? I know I'll be playing Just Cause 2,Just Cause 3 and Crackdown 3 all on one console.
JC3 is multiplat, so I would be more surprised if it doesn't.
nope, sales-wise? no doubt but just by what weve seen CD Trounces the competition
Is it just me or do the buildings collapse and get destroyed in a weird way in crackdown 3 they look overly fragile or something like they are made out of Lego and collapse with minimal damage
Nah not at all. http://gfycat.com/JollySane... This gif i like a lot. You get to see one floor collide with the others realistically as they fall.
Meanwhile people will probably be playing Just Cause 3 because it's fun.
@deadlybutthurt, troll harder
You can see where the building segments itself, just like they do in Screamride. Both games will probably/maybe be a lot of fun, they'll both feature destruction that we just don't see very often especially on consoles. Even Bad Company 1 & 2 where you could collapse buildings is light years behind what we're seeing in JC3 and CD3. Let's just play the games and see what happens, the needless comparison of two very different UNRELEASED games is just petty. We should be celebrating the use of different technologies to get more out of boxes that were both already kinda dated(In the grand scheme of things).
Shhhh you're not allowed to be skeptical of the power of the cloud.
When something that weighs a couple thousand tons hits the ground with such force, it seems as though its very fragile.
@tinglebob Me too I even saw a guy using a gun that shoots like AK 47 destroyed bridge using few bullets. i think the reasons why you compare it to Lego is because of the cartoon cellshaded design and the missing construction parts. Still it's very good one.
They did comment that they were using "overpowered" weapons, just to show off the destruction.
Alot of destructable sandbox games have much worse looking destruction, Crack down is among the best by far
For one, this comparison is premature since Just Cause 3 is a single player game and Crackdown 3's destruction is mainly evident in the multiplayer. We haven't seen the single player and we already know that it's destruction will be far less than the multiplayer portion. There is no doubt in my mind that Just Cause 3 will be larger than all three Crackdown games combined and still have better controls and more varied gameplay mechanics. Just Cause 3 is already the more graphically impressive game too.
I can figure all that shit out from video too! /s
I agree with the first paragraph but then you go into a fanboy rage. Jc3 may have a bigger landscape but it will be no were near the size of CD3 if you account for the buildings and the way each one is structured. Total destruction and chaos on an unprecedented level! Hopefully JC4 uses Azure.
What you typed has nothing to do with actual world size. So because Crackdown 3 multiplayer has great destruction means that the world will be larger than Just Cause 3's. Where did I go "fanboy rage"? Was anything I typed wrong? Isn't Just Cause 3 larger since it is 400 sq miles? That's larger than the majority of open world games this gen and last gen. Isn't Just Cause 3 the more graphically impressive game?
All one needs to do is a little research. JC3 will be great and so will CD3. The difference is CD3 is doing things that are impossible in JC3. They could make a huge landscape in CD3 as well but to pretend these games are on even ground is really pushing it. Don't get mad because right now X1 once connected to the cloud makes its way more powerful than ps4. Message Sony and maybe next gen or late this or late this gen they can get similar tech up and running. CD3 is the future of gaming being realized not JC3. As for graphics I could care less. CD3 has a long way to go and currently visuals look ok even a year or so to go.
I don't even have a PS4 or an Xbox One for god's sake. Is anyone that criticizes crackdown 3 a PS4 fanboy or Xbox hater now? I've even played Crackdown 1 & 2 and they were fun but below average games. If you want my reasons pm me or look through my comment history because I am out of bubbles now. Crackdown 3 isn't going anywhere. They have shown 0 to convince me that this game will be actually good. The predecessors weren't good games either. Having multiplayer destruction doesn't actually mean that the multiplayer will be good. The multiplayer destruction is great and the best I've seen but it is only in multiplayer and I don't know why this stupid article would compare the multiplayer portion to the single player portion of JC3. Why didn't the article compare a single player only game to the single player portion of Crackdown 3? Because JC3 would have come out on top for actually showing gameplay and the gameplay looks good and on paper and reality it would be the better single player game. If you didn't care about graphics then you would be only playing games from the 80s.
@beans So you are admitting that always online is the future? Then why did xbox fans freak out when MS announced x1 would be always online? Then it was bad and now that it can be used to wreck some cartoon buildings it is good? Oh now I get it, it is good now because x1 has a "cloud" compute game and Sony doesn't. It is just ammo in a console war. And when the servers are eventually closed for that game (or any online only game) it will stop working right? That is good?
I'll be playing Both, but I want to see Crackdowns' single player destruction compared to just Cause 3's because I assume that single player and multiplayer Crackdown are two completely different beasts. That level of destruction without the cloud isn't possible, so how scaled back is it in Single Player? Mean While Just Cause 3 doesn't use the cloud and is Single Player Only. Once you compare them on steady ground, then you can choose who the winner is.
The ground already is steady. These are completely different games, one being single player and one multiplayer plus single. Why does CD3 have to scale back all of its exclusive features to then be compared to jc3? It makes no sense to make CD3 single player completely destructible anyways for design choices. The best way to compare these games would be only if JC3 had multiplayer to show you haters it's no where near the CD3 as far as being a technical achievement.
Where in my comment did I dispute Crackdowns capabilities? If any one is being bias it is you, I have not attacked either, but merely created a situation, where they could be compared. Crackdown 3's UTTER destructability is limited to it's multiplayer game mode. IE it can't be done without the power of the cloud, where as Just Cause doesn't have that? I didn't remove any of it's features, I just stated that you need to compare them at equal points. Without the cloud, Crackdown is limited destructbility to a degree with which we have no idea how much, same goes for Just Cause, it is limited in destruction mechanics. Grow up, no one is stating crackdown isn't technologically superior, but it is only superior with the cloud.