"While we're still receiving remastered editions of relatively new titles, there are many classic games that have yet to receive hi-def makeovers that absolutely deserve it, and unlike many other old-school games they would still hold up today if they received a visual overhaul."
Got an Xbox and a Game Pass subscription and want something spooky to play? Here are the best horror games on Xbox Game Pass.
There are many ways that a game developer can choose to raise the difficulty in their games — but which ways are the most effective?
A great example on how to do difficulty in a video game is DOOM ETERNAL. Started playing on ULTRA VIOLENCE but then I started playing on NIGHTMARE after a couple hundred hours of playing on UV . What makes DOOM ETERNAL fun, is on Nightmare, the enemies are very aggressive ,but they give you the tools to defeat difficult enemies , you just have to learn how to use them .
Personal dislikes are bullet sponges and bosses with regular enemies thrown in. Just make the boss hit harder if it's too easy.
I think Helldivers 2 really gets it right. If enemies are easy, they swarm. If they're high level, they tend to have good defense and need strategems to take down...or bait.
I never feel too angry if I die by swarm because it is usually my fault for not checking my 6. I don't even mind dying if a teammate drops a bomb on the swarm that is gutting me.
I don't like cheap deaths. When the game allows you to progress only to hit you with an enemy that is suddenly immune to all the things you've unlocked and mastered is just dumb. If the game doesn't do hit boxes right and you get killed in lame ways it is dumb.
The screenshot is from Elden Ring, a game I really enjoyed, but the scaling was silly. I didn't do the Eligtree til late game so it was goofy difficult. I thought the Elden Beast was rather cheap. Not a fun skill based match, but just cheap enemy. There was no sense of, "oh it defeated me because I did this or I did that" like all Souls/Borne games.
1. Intelligent opponents that don't have some set, optional strategy to win and requires more critical thinking.
2. Game provides players with the knowledge and tools about a game world to stand a chance (or at the very least, the opportunity to gain the knowledge and tools).
3. Don't insist on enemies having much more health than the player arbitrarily. Sometimes, you'll have more durable enemies who are armored or inhuman which I would say is fair. The best approach to this I can recall in recent memory is Naughty Dog games: You're extremely vulnerable without armor and can get picked off pretty easily, but your enemies are pretty beatable with the right weapons and strategies where you can't just brute force it. That said, ammo is in short supply, so you engage at your own risk.
4. Depending on the type of games, make resources more scarce without necessarily making enemies bullet sponges. It simply means you'll have to choose your battles carefully and have damn good aim. Like Uncharted. If you're not good at headshots, Crushing is a rough time.
Remaking video games is not a new trend, but it is more popular than ever. Which are the best video game remakes of all time?
Where's the 2D love? Like Strider and Bionic Commando Rearmed? Some of my personal Remake favorites.
For a 90s video game remake I would put QUAKE 2 at the top. Nightdive did a amazing job . And Machine Games added awesome new content.
Dead Space over Mario All-Stars, esp since All-Stars was just a graphical upgrade. Otherwise.....can't quibble much with that list.
Streets of Rage 2 by Yuzo Koshuro - the return of high quality beat'em up genre
FF6 - fantastic story telling epic of of epic proportions that take you to the Medieval Age where you can suplex a speeding train!
Chrono Trigger - intense active time Dragon Ball Z type action RPG!
Super Metroid
Gunstar Heroes!
Xenogears
Symphony of the Night
Metal Gear Solid PSOne
Dino Freakin' Crisis 1 & 2! Regina I love you.
Panzer Dragoon Saga - the most sought after expensive retro game today!
Super Shinobi by Yuzo Koshiro OMG!
Actraiser by Enix and Yuzo Koshiro Remake
POWER STONE 2 by Capcom
Silent Hill - one of the best intros ever made.
Phantasy Star 4 - come on Sega
Crash Team Racing by Naughty Dog
Shining Force!
Mega Man Legends
Relive the awesomeness of these games! Remakes Remakes
With Capcom remastering Resident Evil and now a remake for Resi 2 and hopefully continuing with Resi 3 and all being well with the game/games id certainly like to see Dino Crisis get the same treatment and bring the franchise back to life.
Fatal Frame games or at least don't HD releases. To bad Nintendo owns Fatal Frame now.
D and D2 (remember playing these on the origialn Playstation or maybe it was Sega Dreamcast)
Blue Stinger (cheesy game on Dreamcast)
Lunar series
Chrono Trigger and Chrono Cross
Turok
Battle Arena Toshiden
Star Ocean series
Tales of series
Vigilante 8
Dragon's Liar
Brain Dead 13
Onimusha 1,2,and 3, and resident evil outbreak 1 and 2.
That is a very good list of games that are absolutely long overdue for a return. One game that Dark Sniper would specifically like to thrown into the mix is Twisted Metal 2.
David Jaffe's virtuoso performance and grand opus of game development was within this very game. Even after 19 years, that game is still extremely enjoyable to this day. Dark Sniper would love to see stages like New York: The Big Leap and Antarctica remade in stunning 1080p graphics utilizing the power of the PlayStation®4.
If Sony needs some more titles to #buildthelist with, Twisted Metal 2 Remake should be high on that list in Dark Sniper's opinion.
$niper