"Look for the answers in the light." As soon those words were uttered in Everybody's Gone To The Rapture's opening monologue, it became clear what the game was: fluffy, empty, pseudo-art. Another example of video game developers serving up sizzle and calling it steak. Players wander a deserted Shropshire village in the wake of a mysterious apocalyptic event and by following floating balls of light, watch ethereal reconstructions of conversations between the former villagers.
David at SQUAD writes: "Over the past few months, I’ve found myself lost in a number of books set in my home-land of the United Kingdom. At first, it was by chance, but then I found myself seeking them out. Then I got some games in a few sales -- Assassins Creed: Syndicate and Vampyr, if you must know -- and realized I’d done it again. This got me thinking: does the video game industry do a good enough job of setting games in a diverse set of locations, and how many games are set in the UK anyway?"
DSOGaming writes: "These past few weeks we’ve been showcasing numerous games that were visually improved by Pascal Gilcher’s ray traced Global Illumination method/solution for ReShade. And today, since it’s a slow news day, we are bringing you four games that have been showcased with this alpha Reshade version. These games are Dying Light, Crysis 3, Battlefield 4 and Everybody’s Gone to the Rapture."
Again Reshade is not Raytracing, is a screen space post processing effect. Thats like calling SSAO "Global Illumination"
From Eurogamer: "The Crackdown 3 developer said it had acquired The Chinese Room, the studio behind Everybody's Gone to the Rapture and Dear Esther, from founders Dan Pinchbeck and Jessica Curry."
Not the reviewers cup of tea then.
Not liking a game doesn't make it junk. 3 is not realistic, I save that number for broken games that simply don't work.
Bad framerate. Bad anti aliasing. Bad textures. It feels like you are walking in a swamp with beer glasses.
The story was exciting up to the end where it just failed.
I think people need to be in a certain mindset going into this game to enjoy it, people need patience.