Jake will never forget the first time he visited Virmire in Mass Effect. After a gripping face-off with Saren, still one of the best villains in gaming, Commander Shepard is left with a choice: You must leave one of two squadmates behind to arm a bomb and detonate it. He remember sitting at that screen for minutes flipping back and forth between the options. The Mass Effect trilogy was littered with hundreds of decisions, big and small, but this was easily one of the toughest he had to make during my journey. Not only did it affect the story for the next two games, but the game did not tell you which decision was good and which was bad. Up until this point, it was easy to distinguish between the paragon and renegade options. In some cases the options were labeled red and blue, and then you could track how good or bad you were through an arbitrary scale in the options menu.
According to Polish podcasters Rock and Boris, CD Projekt RED is reportedly planning a third DLC for The Witcher 3, set to release in 2026.
Sign me up. I haven’t played it since it released on PS4 so I could go for another run with a new DLC.
Join Marcin Przybyłowicz, Expert Composer at CD PROJEKT RED and the mind behind The Witcher 3: Wild Hunt OST, as he sets up Immerse Gamepack on PC and dives into Geralt's adventures like never before — with spatial audio powered by Embody.
Nintendo Switch games that haven't received patches are still getting performance and loading boosts across the board on Switch 2.