Am I Wrong to See the Beauty in Block’hood?

There was a day when graphical blockiness was the ultimate faux pas. The N64 and original Playstation had brought us headlong into the realm of 3D gaming, but with their death, the public became rapidly impatient with this seemingly obsolete style of expression. Developers scrambled to saw down those hard edges as fast as they could while the public begged and moaned at them to get video games up to the standards of the computer rendered movies they were becoming increasingly addicted to. But then something happened.

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