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Video games have changed, isn’t it time their pricing does too?

Chris Tapsell gets on his soapbox for Pixel Dynamo, and argues that the answer to some of the industry's biggest problems could be lying right under our noses: it's all in the pricing.

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pixeldynamo.com
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whateveryoulike1163d ago

Thing that gets me is the half-baked stuff. It's just so disappointing.

u4one1163d ago

this story says otherwise.. that video games have actually gotten cheaper. especially if you adjust for inflation

http://arstechnica.com/gami...

personally i remember buying outrun for the sega master system at the price of $49.99. by todays inflation rate that would be about a $70-80 game.

1163d ago
ChrisTapsell1162d ago (Edited 1162d ago )

I actually make that very point in the article: games, adjusted for inflation in particular, have indeed got cheaper over time. I've got no issue with how much we're paying for games - it's with the ways in which we pay them, like up front lump sums or £40/$60 vs subscriptions or F2P, that I've got my beef :)

Spotie1163d ago

Well, pricing can always go up to reflect the cost required in producing them.

As it stands, they cost the same as or less than they did a decade or more ago.

NeonEnigma1163d ago

Its the fragmentation that is starting to get to me. I just want all the content (at time of purchase) for one flat price without having to worry about 10 preorder bonuses from different retailers, season passes, dlc, and microtransactions.

Chaosdreams1163d ago

Completely agree. Sort of makes budgeting for video games easier to manage when you know that the price you see is most if not all the content for a good period of time.

DefenderOfDoom21163d ago

Well who is this article for , rich people? , poor people ? If someone makes a lot a money , the cost of video games is irrelevant . But if you live paycheck to paycheck to like me, then i just wait a few months after release for a price drop .

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