Rogers, the CEO of Square Enix in the Americas and Europe, suggested to Game Informer that the direction of developer Crystal Dynamics' Tomb Raider reboot was a contentious issue within Square Enix.
"I'm not saying it split the company, but in many ways when you're trying to reboot a franchise that's got the history of Tomb Raider, it does divide opinion," Rogers told Game Informer. "We took it in a very fresh direction. I think that at the end of the day, the accolades that we got with Tomb Raider (2013) were great. At the time, not everyone felt that way."
Microsoft has "been close friends of Tomb Raider since the reboot," said Rogers. "So, the evolution of this relationship deepening with the timed exclusive is a very natural one for us, but a tough decision."
Do not miss the Final Fantasy IX lottery commemorating its 25th anniversary and see the new merch release by Square Enix.
I’m hoping Xbox Showcase will be where the Remake gets announced… freaking all this stuff with FF9’s anniversary and still nothing on the Remake…
Square Enix announced its financial results and the continued strategy for the Medium-Term Business Plan that will span two more years.
Square Enix talks about developing Final Fantasy VII Remake Intergrade for Nintendo Switch 2 in a behind-the-scenes interview.
Why do we think this is coming out on Switch 2 before Xbox? Any thoughts? The S2 is not more powerful than the Series S so it’s not a ‘lack of power’ issue. Perhaps the sales forecast is higher on S2 than Xbox so that’s maybe where their priority lies?
The Switch 2 version is really beautiful. It looked as good as the PS5 version.
The explanation doesn't make much sense:
"It was a big decision for us," Rogers says. "The reboot of Tomb Raider was a fascinating journey for us. I'm not saying it split the company, but in many ways when you're trying to reboot a franchise that's got the history of Tomb Raider, it does divide opinion. We took it in a very fresh direction. I think that at the end of the day, the accolades that we got with Tomb Raider (2013) were great. At the time, not everyone felt that way."
It turns out that Microsoft's support of this new vision for the classic franchise played a part in the timed exclusivity. "One big group that we always felt helped us was Microsoft," Rogers says. "They've been close friends of Tomb Raider since the reboot and reimagining of where we could take Lara Croft and Tomb Raider. So, the evolution of this relationship deepening with the timed exclusive is a very natural one for us, but a tough decision."
Especially when sales numbers for the Tomb Raider reboot were actually better on the PS4 and PS3.
http://www.vgchartz.com/gam...
PS3 - 2.43 million
PS4 - .93 million
Xbox One - .35 million
Xbox 360 - 1.86
VGChartz was the only source I could find for console totals, but clearly, the sales numbers are skewed towards Playstation platforms.
The original reboot sold better on PlayStation platforms. If anything the sequel should've logically been a timed exclusive on PS3 and PS4 for that reason alone. Microsoft however clearly jumped at the chance because they were worried about Uncharted 4 being a huge force against them in holiday 2015, and they didn't think Halo 5 alone was enough to give X1 a fighting chance against PS4.
It's been a year. How long are we gonna go on with the Tomb Raider Xbox timed exclusivity thing? It's coming to PS4 Dec 2016. Got it. Nothing is changing it. Move on.
"Timed Exclusive"
MS support the devs.
That's why we got the amazing dragon age completely for free yesterday in the vault via ea access.
Incredible!!