920°

Microsoft Making a Bid For Take-Two?

According to some in the investment/business analyst community, Microsoft is indeed going to make a bid for Take-Two.

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endsights.com
Dark vader6164d ago

I don't think its going to happen. This rumor has been shot down already. And Microsoft knows that EA is trying to acquire take two for the longest time now. By microsoft making a bid, they might run the risk of breaking up the good relationship that they have with EA.

dannyhinote_136164d ago

I don't think it has anything to do with their relationship with EA, more so it being that buying a company for 2.5 billion dollars, then slashing it's DS, PSP, PS3 and Wii divisions doesn't seem like the smartest idea.

Dark vader6164d ago

Well that can be said about any third party developers right? And i though microsoft was trying to buy epic, now its take two?

SixTwoTwo6164d ago (Edited 6164d ago )

Thats why it's extremely rare to see a console manufacturer buy out a 3rd party developer/publisher.

RememberThe3576164d ago

MS already publishes games. If they're seeking to expand their portfolio they'll most likely look into developers and publishers. $2.5 Billion is not worth what they'd get from T2, thats why the console manufactures don't buy up publishers. The value of T2 would be cut down severely by cutting out the PSP,PS3,Wii,DS profits.

Megatron086164d ago

@SixTwoTwo actually its not that rare. Sony went in a bought out tons or them when they entered the video game business. As sony fanboys like to point out that sony has a lot of 1st party devs. How you think they got so many of them ?

About the only way I see MS getting T2 is if they sell out to MS to avoid EA buying them out. They been trying to keep EA from buying them out for a while now. Maybe they are willing to work with MS and not EA but I kind of doubt it.

ruibing6164d ago

MS can't even handle its own internal development studios well, and now its going after a major 3rd party publisher? They should go after 2nd party developers instead.

Sitdown6164d ago

Are you sure part of it might not be about the relationship? Do you not remember how EA helped the Dreamcast's decline? Also, I remember hearing talk during the original xbox that EA had something to do with the closing of XSN....and their willingness to come under live.

cmrbe6164d ago

Sony from my recollection supports new and up coming devs and if they are sucesseful they buy them. Its not ideal to buy out an established multi-plat publisher as their value would diminish greatly if they are to publish for one platform only. The price is not worth it. Ever wonder why Sony never bought out Square?.

It is much cheaper and finacially sound to support up and coming unknow devs and then buy them out when they succeed and have them either as 1st or second parties.

However if this is ture then great for MS. They need 1st parties but i don't see how this would make any financial sense.

supahbad6164d ago

i just had an idea, what if this is the reason T2 didn't take EA's deal, they already had planswith MS

Bangladesh6164d ago (Edited 6164d ago )

I agree with most of you. I don't see MS buying T2. Just as Shane Kim stated the last time the rumor was brought up, "There are ALOT of things that you can do with $5B."

They stood by while EA gobbled up Bioware. Imo Bioware would have been a fantastic studio to add to MGS, and EA got them for 800 mil.

Lifendz6164d ago

MS needs to do something to bolster it's in-house studios and adding Take 2 (Rockstar specifically) would be huge. Imagine GTA, Midnight Club, Bully, etc only for MS consoles. Would suck for me as a PS3 only owner BUT it would provide the incentive to bring people such as myself who may want to play the aforementioned games to the 360 (or the next console).

This may be too big a fish to try to catch though. MS might want to pick up some smaller studios first. E for Effort here.

Statix6164d ago

If they have Take-Two, they don't NEED EA.

mikeslemonade6164d ago

I cannot wait for GTA4.5. GTA4 was a gimped game because it was on the 360. The 360 has proven it cannot handle big enviroments without popup. GTA will be another rehased and ruined series if it's exclusive for 360.

plenty a tool6163d ago (Edited 6163d ago )

microsoft would not want to alienate EA. and snapping up take-two would certainly do that. although ea pump alot of rubbish, that rubbish sells container loads. sony or microsoft could not survive without ea. if either of thos two bought take two, ea would with-hold franchises, and all other sorts of dirty stuff to fu*k them up.

mikeslemonad: lose a bubble for being a fanboy

Kill Crow6163d ago

Both systems suffered from popup on GTA4 ... your statement is a load of rubbish considering the PS3 version had much more negative press regarding freezing and bugs ...

PopEmUp6163d ago

If Sony getting into this bid business by bidding on Take-Two hmm. I wonder who will win, but I know M$ will always win in this one, just look at their trend, btw M$ have R&A (Research & Acquire) team whereas other company have R&D (research & Development) team

potenquatro6163d ago

agreed. MS couldn't even keep bungie completely happy, how the hell are they gonna keep T2 happy.

+ Show (14) more repliesLast reply 6163d ago
Arsenic136164d ago

If this happened. No PS3 GTAs or Bioshocks. That sucks. Just leave Take Two a third party developer with its own decisions. EA would ruin all games coming from T2 is they purchased it.

6164d ago
dktxx26164d ago

Not going to happen. Microsoft Game Studios couldn't afford another couple of billion dollars to add to their debt.

360 man6164d ago (Edited 6164d ago )

they made almost $18 billion profit last year

almost five times than what sony made which was almost $4 billion

microsoft profits
http://en.wikipedia.org/wik...

sony profits
http://en.wikipedia.org/wik...

OOG6164d ago

yea sorry they are not in debt....and the fact the have already released most of their developers last year means that they have more room to work with....but I doubt this will happen anyway.....but dont fool yourself this is MS were talking about no childs bank account

dktxx26164d ago

Microsoft could afford it easily. but that's not the question. Can Microsoft Game studios (a subsidiary) get Microsoft to sink another 2.5 billion dollars into a business that has yet to give them a profit?

Dark vader6164d ago

Dude shane kim shot down this rumor humself in 07. Read the article.

Take-Two. However, Shane Kim swatted down the rumor, with a fairly obvious reason why the acquisition would never happen

dktxx26164d ago

Go read about Corporations and Subsidiaries and say that again.

Real gamer 4 life6164d ago

He meant Microsoft game studio, Yes Microsoft game studio is in debt. They have not yet got out of the red.

Drekken6164d ago

ASSASSYN 36o,

You can not call someone stupid by saying: "your stupid". It just makes you look like the dumb one!

Rageanitus6164d ago

They make it seem like the company as a WHOLE will contribute to the xbox division.

Its like asking of the divisions of samsung to fund development into their yepp mp3 line.... "smart" eh

FantasyStar6164d ago

If you can provide the links that Wikipedia cites, then that's fine, but citing Wikipedia itself is NOT credible. Haven't you learned anything in college?

ZombieNinjaPanda6164d ago (Edited 6164d ago )

You do realize that you just posted up links to wikipedia right?

It may or may not be true, but you just gave an unreliable source.

Edit@FantasyStar

I learned that in 7th grade ^^ And 8th..and 9th..And now 10th most likely..

Bangladesh6164d ago

Microsoft is turning a profit on the 360 and has been since the launch of Halo 3. 360 has been profitable for almost a year now.
http://arstechnica.com/news...
http://www.joystiq.com/2008...

+ Show (10) more repliesLast reply 6164d ago
360 man6164d ago

microsoft can definately buy them if they wanted.
but yeah it will hurt thier relationship with EA
but then again EA makes the most profit selling their products on xbox 360

ICUP6164d ago

Ea make more money on ps3 than any other consoles or hand held, check if u don't believe me.

360 man6164d ago

wow icup ur so mis-informed

thekingofMA6164d ago

haha icup so misinformed

but instead of us checking, how about you supply us with a link instead? humor me...

foodbox6163d ago

@ above.

360man doenst need to supply any evidence here. It is **very common** knowledge that the attach rate for Xbox 360 is higher. The install base is almost double (xbox 360 doubles PS3). Further, EA's sports games sell heavily in America/EU vs. The East; EA's profits are centered on these markets, and the Xbox 360 leads those markets even more.

This is all very commmonly accepted knowledge. Without a doubt.

For instance:

1 Madden NFL 08 Electronic Arts 6,779 7.27 2.32m
2 Madden NFL 08 Electronic Arts 4,317 6.66 0.86m

Thats about 3:1 Xbox 360 to PS3. EA's games are almost all like this. Dont forget, the cost of development is *greater* on the PS3 than Xbox 360, so you need more unit sales to achieve the "break-even".

I could go on and on and on. But, again, this is all common knowledge.

Now, if you have some kind of **EVIDENCE** that in some miracle manner, EA **ISNT** making most of its money on Xbox 360 vs. PS3, I think perhaps **YOU** should produce it.

thekingofMA6163d ago

i dont know why i got two disagrees for telling ICUP to supply some links for his completely untrue statement, but it is what it is i suppose

+ Show (2) more repliesLast reply 6163d ago
dachiefsman6164d ago

like the end of the article said, Shane kim already smashed this rumor a while back..

Superfragilistic6164d ago

It doesn't make strategic business sense. Many MS execs including Shane Kim have unconditionally outruled this and rightly called the 2.5bn price tag, as it did the Pandemic/Bioware $1bn sale to EA, overpriced.

If they didn't make an offer on Pandemic/Bioware, which in my opinion was a relative bargain full of talent and fresh IP tilted to PC & 360; then they're not going to go after Take 2 for almost three times the price (as a result of a bidding war) for one stand out developer with only two major IP's in GTA & Midnight Club; some critically praised but commercially narrow IPs from other studios such as 2K's Bioshock; and a company that's in deep financial woes beyond GTAIV.

IMO the Pandemic/Bioware buy was far more attractive, full of exciting new IPs and innovative franchises that had an overwhelming track record of financial and critical success, with a leaning towards the PC and 360 (Bioware) to boot, that could've been far better exploited.

It would have secured the premiere Western RPG house with Mass Effect, Jade Empire, Dragon Age, KOTOR 3 (MMO), Baldurs Gate, Neverwinter Nights IP & development teams; along with the rapidly rising Action-focused studio Pandemic with exciting franchises such as Mercenaries, Saboteur, SW Battlefront, Destroy All Humans (now THQ?), LotR: Conquest and Full Spectrum Warrior.

In short EA got the bargain of the century, compared to the overinflated Take 2 they're bidding for now. MS won't bite, unless they're trying to compensate for the missed Bioware/Pandemic opportunity that I've highlighted above. And frankly, it'd be far cheaper to poach the leading development talent and teams across the globe and form new MGS studios. Why not dangle the carrot of their own studio to the likes of Ken Levine rather than pay for the whole company?

My bet's on Ubisoft to come in and play White Knight by getting Take 2 at a lower cost and rescuing it from EA (who owns 33% of Ubi).

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40°

XBLA Classic 'A World of Keflings' Is Coming to Steam, and There's a Demo

"Back in the innocent days of 2010, A World of Keflings was a fairly popular successor to A Kingdom for Keflings. I even wrote about it a few times in 2012! But the world of humans moved on, and NinjaBee's city-building/adventure game was last seen on the ill-fated Wii U in 2014. Fast-forward to the dark year of 2025, and not only is A World of Keflings coming to Steam, but there's already a playable demo! Perhaps the cheerful, no pressure gameplay that the Keflings bring is just what we need nowadays," says Co-Optimus.

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co-optimus.com
40°

Find or Be Found: Making Burglary Horrifying • VGMM

Find or be Found puts players in the roles of desperate thieves robbing haunted houses, with one player infiltrating the building while their partner guides them remotely through cameras and a radio. The twist: you're not just avoiding security systems, but supernatural monsters that want you dead

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videogamesmademe.com
290°

The Real Enemy of Gaming Isn’t DEI. It’s the CEO

From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.

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rushdownradio.net
jambola5d ago

maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad

senorfartcushion3d ago

This is very much a “dummy who volunteers themselves to the middle” comment.

The real enemy is a common phrase, people use it all the time.

Calm down.

jambola3d ago

i'm very calm
you seem very upset however

Notellin2d ago

You don't seem calm at all. Don't take this so seriously, you seem desperate responding to others defending your opinion that lacks any value or critical thought.

jambola2d ago

stop projecting
i'm not desperately dong anything, i'm tapping at keys on my keyboard bud

PapaBop2d ago

It's not like kids show with one bad guy? I present to you.. Bobby Kotick

ABizzel12d ago (Edited 2d ago )

DEI was never the problem and it was an ignorant take to begin with.

DEI is why games like Kena Bridge of Spirits, South of Midnight, and Ghost of Tsushima exist.

DEI is why we have a huge resurgence in Japanese, Chineses, and Korean developers producing games like Stellar Blade, Black Myth, and why Nintendo & Sony exist.

DEI is why more and more games have HUGE accessibility options with both Sony and MS fully behind this.

DEI was never a bad thing, the entire purpose of DEI is representation of all people, genders, disabilities, etc…

The problem was people used DEI as a default derogatory term to describe what they believed was forced representation, which allowed colorist, racist, sexist, misogynist, homophobic, and xenophobic fools to run away with the negative DEI narrative.

jambola2d ago

you don't get to decide other people's motivations
sorry to break it to you

ABizzel11d 10h ago (Edited 1d 10h ago )

To each their own, however, nothing you said invalidates why some people take offense to DEI incorrectly.

+ Show (1) more replyLast reply 1d 10h ago
Sciurus_vulgaris5d ago

Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.

Killer2020UK3d ago

The fact that they also rarely have any real expertise in game development compounds things. They'll look at what's been successful elsewhere, lack the knowledge to properly understand why they have been successful and then force a team to 'reproduce' their badly interpreted idea of that success.

We see it so often with sequels to games that were successful too. The team are left well alone, they have a break through hit and all of sudden the money men descend on the IP and completely railroad the dev team's ideas. Usually winds up being 'make the same game but MORE'

LoveSpuds2d ago

This is true throughout all of the corporate and public sector organisations to be honest. CEO's generally move amongst the corporate world without any need to have experience of a particular industry, they simply need to rely on their senior leadership credentials. A CEO of a retail giant will just as easily transition to a CEO role in the energy sector for example.

Not defending CEOs here to be clear, I think it's a huge part of the reason the western world is so fucked up. CEOs don't need to care about the sector they work in, in fact it's better if they don't care if they want to screw everyone to make profits.

GhostScholar3d ago

Companies don’t hire executives to break even. If the goal is breaking even then why start the company in the first place.

Soy3d ago

That's understood; it's getting record profits and expecting to always beat those record profits, and seeing anything less as a total failure. Then they lay people off and raise prices to reach those record profit levels again, just to sate shareholders. It's setting expectations way too high just to spike share prices, then inevitably falling short. It's feeling entitled to being more successful than everyone else. It's the CEOs doing all this to boost their own bonuses.

ABizzel12d ago

Growth benefits the company’s profits and therefore the company’s stock if publicly traded, which pleases the shareholders making them more and more rich, which is why Growth is always at the forefront of the vast majority of any publicly traded company.

More growth = More Money and the people at the top want all the money they can get. I can’t really blame them anyone would love to see their profits go from tens of thousands to hundreds of thousands, to multi-millions it’s almost like a gambling addiction.

But it also goes to show someone how morals can go out the window for a lot of these people, and how amazing some CEOs are when they catch this early and provide a balance solution that takes complete care of their employees across the board while keeping the business sustainable IE: Insomniac Games ALWAYS on the best places to work list. The rest of the industry could learn.

jambola4d ago

honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it

TiredGamer3d ago

I think the reality that we don't want to convince ourselves of is that without the rise of "horse armor" and DLC, game budgets would have essentially stagnated (smaller teams/smaller games), or game prices would have risen much more dramatically than they have. There was an incessant drive for bigger worlds, infinite detail, and hundreds of hours of "gameplay" over the last two decades, that while perhaps a natural evolution of things, needed a suitable funding stream to accomplish.

HyperMoused3d ago

What...CEOs make tens of millions and that doesnt include SLT etc etc...we now have multiple editions of games, in game currency, MT's, battle passes.....and what do we get..worse game than what was coming out 20 years ago....dont drink the cool aid, its this nickel and dime crap that is absolutely leading us to gaming destruction.

senorfartcushion3d ago

This is the worst possible answer to this conundrum. Blaming the masses is blaming the only people who are constantly “told” to buy.

Consumers are the only ones not to blame here. People make their own choices all the time. Disney movies are bombing and DEInis being blamed. Has that been enough to put Disney out of business? No and it never will.

Christopher3d ago

Disagree. Businesses are able to do what they do because people are bad consumers and don't think critically about purchases. Disney got away with doing shit stuff for years and it's just the last year where people got tired of it. It's not like it didn't work for 5 years or so for Disney to do the things they've done. They'll just move onto another way to get people to see movies and it will be just as bad but more profitable until people wake up and realize it.

TiredGamer3d ago

Consumerism drives business behavior. It's not so much "blaming" as it is observing behavior. The point I'm making is that the direction that games have gone are driven by the spending. Consumers are spending on DLC and they are driving the expectation of more glitz and padded out (lengthier) games. If they continue to pay, they will continue to drive that direction until a threshold is reached that forces a change in behavior.

senorfartcushion3d ago

Corporate advertising is the most powerful force on the planet.

This is N4G for god sake, every day there are arguments between people who are Team Xbox and Team PlayStation because they’ve been convinced that having an identity built on paying money to Sony and Microsoft matters more than having one as individual gamers who can play whatever they want.

And THEN we get to the corporate advertising part: to play whatever you want is to sink MORE into the advertising pits, making it so that you can more than one specific product.

jambola3d ago

ah you're right
they were told to buy it, it's clearly impossible to avoid that
if enough people stopped supporting, it would stop
disney not stopping would only be because enough people didn't stop

+ Show (1) more replyLast reply 3d ago
victorMaje3d ago

Agreed. I’ve been saying for years, announce you won’t be buying the upcoming game because of the practices of the previous game, then you only have to stick to your guns once, see how quickly things change for the better.

We have to unite in what we shouldn’t purchase.

jambola3d ago

just imagine a world, fifa came out worse, nobody buys the next one until they see proof it's better and stick to it
or games being forced online for single player and nobody buys it
things would change so fast

HyperMoused3d ago

Just like scooby doo, you have shown us the real monsters are us

+ Show (1) more replyLast reply 3d ago
Inverno3d ago

Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.

coolfool3d ago

I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.

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