SegmentNext - With only a few weeks left until the official release of MGS V, a list of episodes and chapters names has surfaced online.
CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.
The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
Whether it's showcasing damage realistically or simulating fractures and conditions, these games are worth checking out.
Nope nope nope. Not going to break. Will not click.
This sort of article should not be made public on N4G. Why would anyone want to be spoiled? What's the point? The game is coming out in 27 days.
61 story missions in total. Each take at least an hour to complete, some can take up to six hours. ( https://www.youtube.com/wat...
Just the story alone not counting side ops or the vast plethora of other things to do.
Not long left now.
Its already starting to happen...I need to prepare my Batcave and install a filter to avoid spoilers
Didn't spoil myself one bit, with the exception of the initial 13 minute trailer on MGS4 before it came out and managed to keep the last several chapters and story a secret to myself until 3 years after release when I finally had a chance to play through it.
Way too much info about MGS5 has been surfacing and I don't know what surprises are left for Kojima-san to pull on us. There could be plenty, but with this chapter-ed format, it may be hard to pull an ol' switcheroo with the open world and have it make the same impact. I'm also not saying it would be a complete MGS2-style "Holy shit" moment, because I don't think we'll ever see that again, but something that would have game-changing effects/meaning overall.