Examiner's David Leavitt writes:
"Since 2009 whenever anyone asked us what the best way to learn Magic: The Gathering is, our answer has always been referring them to the newest Magic: The Gathering - Duels of the Planeswalkers. Last year's installment Magic 2015 introduced the highly anticipated custom deck building client, however it caused a bit of an outcry after dumping one of the game's beloved casual formats, Two Headed Giant. It also introduced micro transactions for "premium booster packs" which left a sizable portion of content under a pay wall. Wizards of the Coast amended this with the Garruk's Revenge expansion that made the previous paid content unlockable through multiplayer game play. This year's iteration fully embraces it, going completely free to play with a new persistent client that'll be around for years to come."
I recently got to try out a SUBPAC for the first time and man, was I blown away!
This article, on the other hand, will instead list a few games I’ve been able to test with the SUBPAC and I’ll give feedback on the best effects I’ve gotten to experience in them.
Pixelgate writes:
''While the likes of Hearthstone may sitting upon the throne of video game card combat games, Magic The Gathering still dominates the physical realm. It’s has been around for decades, becoming a culture within itself. The video game equivalents have been something of a mixed bag, especially in its latest formart. ''
I know card games are big; we have guys at the radio show who will go to a big con and spend most of it playing over going to panels and such. But never really grabbed me.
Shadows Over Inistrad is the biggest content update to ever come to Magic Duels and it drops on April 6th.
I actually have some faith in them this time. They screwed up sooo bad with the launch and then BFZ, but they've been much more open recently with how they're handling things.