170°

Todd Howard On Fallout 4’s Quest Designs: “We’re Doing A Better Job Than We’ve Ever Done”

Todd Howard says he never stops thinking about the games he makes. When one Elder Scrolls or Fallout project ends, he’s already planning the next. As VP of development at Bethesda Games Studios in Maryland, the place he has worked for over 20 years, he has a comparatively small team by today’s standards – just 100 staff. But they have produced two of the industry’s most important and ambitious open-world franchises. And they seem to do this through a ceaseless sense of purpose. “You don’t ever stop talking,” says Howard about the creative process. “You never take a break.”

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theguardian.com
MysticStrummer3562d ago

"You never take a break"

Unless you work in the Quality Control department. I've been playing games made by these guys since Elder Scrolls: Arena (the very first ES game) and they're always very buggy at launch.

Ashlen3562d ago

Well, there are few games that are as complicated and have nearly as much scripting.

It's just like anything, the more parts there are the more likely things are going to fail.

If you can't handle a few bugs Activision will be happy to serve you up a 4 hour CoD game every year.

MysticStrummer3562d ago (Edited 3562d ago )

"A few bugs" is a bit of an understatement, to this day I can't cure my Skyrim character of lycanthropy because a bug won't let me proceed in the quest, but I agree with what you said about the scope of the world and what they're trying to achieve. I'll take a buggy Elder Scrolls game over the most polished Call of Duty any time.

KwietStorm_BLM3562d ago

A few bugs? lol really now. Being an apologist doesn't help anybody. Yes, their games involve a lot going on at once. They aren't the exclusive representatives of these types of games though, and *everybody* who has played them, knows what to expect. That being said, minus the bugs, they produce some of the best experiences during any calendar year that they release something. But I'm not gonna act like they don't have a laundry list of problems.

spacedelete3562d ago

every game is buggy nowadays. you make it out like its exclusive to Bethesda.

Lighter93562d ago (Edited 3562d ago )

"You don't ever stop talking."

Less talking and more bug squashing, Todd.

Saijahn3562d ago

The Witcher has set the tone for how sidequests should be handled. I don't expect Fallout 4's to be that involved but please don't be a bunch of fetch quests.

90°

Fallout 4 on Switch 2 seems inevitable, but what about Starfield?

A Fallout 4 Nintendo Switch 2 port seems like an inevitability, but what about other Bethesda RPGs like Starfield.

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videogamer.com
neutralgamer199221d ago

I think all games will end up on switch from Xbox. MS has embraced going to other platforms now if games aren't doing well on Nintendo MS may be more selective in the future

On playstation they have been quite successful

anast21d ago

I'm not sure too many people want to play Starfield.

Profchaos21d ago

Phils all but confirmed they are going in hard with the switch 2

TheColbertinator21d ago

All are welcome to Switch 2. Microsoft Games Studios is interested in long term profits and market value not petty fanboy thoughts.

19d ago
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140°

Ex-Starfield dev dubs RPG’s design the “antithesis” of Fallout 4

Starfield and Fallout 4 developer Nate Purkeypile reflects on Bethesda's city design, calling it the "antithesis" of the studio's older games

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videogamer.com
TheNamelessOne123d ago

Starfield is actually a RPG. Bethesda hasn't done that in a while.

GhostScholar123d ago

People acted like starfield was so less interesting than fallout and drastically different, but I call bs on that. Both are decent games, but they are both filled with the appearance of things to do and items to interact with but 99 percent are just there to be there with no significance. Fallout has better character work but they are both sort of illusions that they’re vast.

123d ago
Shiore2u123d ago

Studio has been going downhill since Skyrim. Every following game gets dumbed down more than the previous. I'll be shocked if Elder Scrolls VI even has dialogue options.

anast122d ago

Fallout 4 was bad, real bad. Starfield might even be a better RPG.

trez1082122d ago

Fallout 4 wasn’t a great fallout game per se but real bad? I don’t know maybe I’m a little biased because I replied it not long ago and had fun with it.

80°

10 Excellent Open World Games Where You Control It All

GB: "Gamers have quickly realized that a fun open-world game isn’t just about size and scope but rather how you interact with it."

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gamingbolt.com
anast164d ago

It's a click fest. Skip it.