Greg Hill: "Journey strips away all the kitschy decoration, overwhelming thespian performances and complex control schemes and reminds gamers of the medium’s facile roots. It feels like a game that predates console gaming itself by reverting to such a basic structure. Its simplicity is what makes it so powerful, proving to players that games don’t have to be galvanised in grandeur to make a lasting impact – creating a classic that has aged well so far and will only become more meaningful as the years go by."
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.
Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.