90°

PS3Fanboy: Soulcalibur IV hands-on: The first few hours

PS3 Fanboy writes: "So, it's finally here. The definitive weapons-based fighter is back and we've been lucky enough to get an early taste of all the steel-clashing action. We've been practicing our combat skills over the weekend and have sunk a good amount of time into the PS3 version. So, want to know what our first few hours were like? Want to know answers to those questions burning in the back of your mind, like: Is the install worth it? What's up with rumble? If you're planning to pick up Soulcalibur IV tomorrow, you'll want to read on.

First up, let's discuss the install. The most important piece of information is that it is completely optional. There's no need to install, but it certainly doesn't hurt to go ahead and do it anyway -- it's only 2.6GB and will only take about 10 minutes of your time. You can install/uninstall from the options menu. The most noticeable area that benefits from the install is the load time for loading the fighting stage. Without it, you'll have to wait roughly 30 seconds on average for the stage to load up; with it, you save some time as it only takes less than 10 seconds for a stage to load. Another area is in character creation mode where character models will take several seconds to load without the install; they will load almost instantaneously with the install"

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MUNKYPOO6133d ago

this game looks amazing. they must have put a lot of effort into this game. take notes EA or call these guys for help

SonySoldierEternaL6133d ago

too bad this game is supposedly very short ~_~

ice_prophecy6133d ago

When it comes down to it, its all about the multiplayer aspects and balancing that make it good. The single player is just a nice feature.

-EvoAnubis-6133d ago

Dude, it's a fighting game. Not an RPG, not an action adventure game. A fighting game. What exactly are you expecting?

Jamaicangmr6133d ago

Well it's a fighter how much story do you really expect? Anyway can't wait till mine gets here next week.

TeaDouble_E6133d ago

Your right about that anyways I cant wait till tomorrow.

Bnet3436133d ago

I already got my copy. Yoda is the cheapest mofo in fighting game history, You need someone with a long range weapon like Kilik to beat Yoda cause you pit Maxi against him and Yoda will crush you with his cheap ass grab. Frikkin dumb.

LastDance6133d ago (Edited 6133d ago )

even worse then doctor B(i think that was his name) and Gon from Tekken 3? lol...i doubt it!

Edit: most certainly

Fox016133d ago (Edited 6133d ago )

OMG Gon from Tekken 3! back then Gon Dr Boskonovitch and Eddy where the cheapest. Great game.

off topic : I'm pretty sure Tekken 6 will go multi.

rhood0226133d ago

Tekken may go multi, but it's being built (and in arcades currently runs) using a Cell based engine and taking advantage of its unique architecture. Not to mention the game has almost 50 highly detailed characters and 20 stages, many of which are multi-teared and have day/night transitions. This is also not counting the myriad of other console specific features--character creation, ending cinemas, etc.

All this is in no means a guarantee that it won't go multi, but the shear size of the game and Cell specific engine make it about a 40% chance. If it gets ported, I would expect an announcement at TGS seeing as the game is set to hit the PS3 in December.

Fox016133d ago

well now that SCIV is out, I guess we'll be hearing more from Namco anout Tekken (hope so).
Even if the gale goes multi, it'll still be unplayable with the 360 controller since the game plays a bit like the Street Fighter series

+ Show (3) more repliesLast reply 6133d ago
59fifty86133d ago

cool than can't wait to pick it up tommorow was just worried about how vader plays, cool to read this thanks man.

thomas05066133d ago

Cant wait to get my copy friday.

70°

Top 8 Best Soul Calibur Guest Characters, Ranked

Assassin's Creed's Ezio and The Witcher's Geralt have been excellent guest characters in the Soul Calibur series.

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hardcoregamer.com
130°

Soul Calibur IV - 15 Years of Soul

Soul Calibur IV launched worldwide 15 years ago, bringing with it the best performance of the series to date.

Terry_B652d ago

Hell no. It was the start of the downfall (SCV) of the series. Huge downstep from the giant SCIII

purple101652d ago

Switched to unreal engine. Ruined it.

Yi-Long651d ago (Edited 651d ago )

Used to love this series, probably my favorite 3D fighter, perhaps together with the now also dead Dead or Alive (2-3-4), but as with so many games in the fighting genre, their short-term greed (season passes) has made me lose all interest, sadly …

sagapo651d ago

Yeah, I remember playing Soul Caliber on my dreamcast at the time, that was insane!

sosro651d ago (Edited 651d ago )

the first three are much better games.

Walweeze651d ago

Loved Number 2 and 3( loved all the solo modes like chronicle of the sword ) so was super hyped when 4 came out but the lack of single player content was disappointing. Still love soul calibur to this day though

DarXyde650d ago

2 was definitely the golden era of Soul Calibur for me. I was a bit conflicted about it at times because there were 3 different versions (I liked the PS2 version for controls, I liked playing as Spawn the most, and I thought the addition of Link was really awesome). Even so, the single player content was outstanding. Easily the most fun I've had with a fighting game, followed closely by Tekken 5's single player modes

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40°

In defence of Soul Calibur 4's horrible Star Wars guest characters

From VG247: "Link suits the world of Soul Calibur. The elf-like little twink fit into the roster as well as any sword-wielding fantasy hero could – facing off against the likes of the machiavellian Frenchman Raphael, the inhuman hellspawn Astaroth, or the horny gimp Voldo, the Legend of Zelda guest character fits right in. Weaponry, aesthetic, move set… all of it gels with Soul Calibur’s camp high fantasy world – even when you’re pulling massive bombs out of God-knows-where and hurling them across the stage. It just fits.

You know what doesn’t fit, though? Lightsabers. No amount of sci-fi reasoning, magic, or blaming it on wizards can make Yoda, Darth Vader, and (eurgh) Starkiller fit in the war-torn European and Silk Road settings of Soul Calibur. It just doesn’t track. Why Bandai Namco decided to shoehorn the trio of characters into the fourth Soul Calibur game, then, remains a mystery; it’s damaging to both brands, it makes no sense canonically, and – more than anything else – it’s just all a bit tacky (or should that be Taki?)"