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The Patch #114

This episode features Gus Sorola, Meg Turney and Ashley Jenkins.

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Halo 5 dev recalls the “frustrating” marketing that misrepresented the series’ most-hated entry

Halo 5: Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's development.

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FortWaba59d ago (Edited 59d ago )

No issue with the marketing. The story was complete garbage.

-Foxtrot59d ago

The marketing wasn't the issue, it just felt 343 were so bothered about getting Halo away from being known as a Bungie franchise that they tried to introduce so many changes to counter this.

It felt like they were trying to replace Chief as a character thus the big push on Agent Locke (he even got his own mini series). Chief was even in less missions in comparison.

Introduced squads which forced single player gamers to be paired up with 3 AI players over drop in / drop out co-op.

Cortana was butchered, ruining that relationship between Chief and Cortana we all liked. Would have been fine if the twist was the Didact was secretly controlling her or something but nothing. Did she come back in Infinite? Nope. Killed off screen in a sudden 180 to her villainous turn and replaced by a copy since they knew they screwed up.

Expected you to have read all the novels and the like to understand who Blue Team were and their relationship to Chief, had no build up to the characters and it felt like they expected you to like them without it being earned.

Everything they did felt like change for the sake of change, to mark it was a 343 game not a Bungie one and it's hilarious as they tried to f*** around with the multiplayer in Halo 4 to make it their own before reverting things in Guardians.

darthv7259d ago

I didnt mind the switching off between John and Locke... it reminded me of Halo 2 and having the Arbiter levels to trade off to.

The story was okay for me. They had to do something different as the first three games were done and there needed to be new story going in a new direction. I get the die hard fans may not have liked it, but playing it for what it is... its perfectly fine. Its a continuation of halo 4, which itself was a nice original take on the formula.

Now bring on the disagrees.

cl198359d ago

It reminded me of Halo 2 and I honestly dislike the switching in 2 and 5. The devs should of just had cuts scenes for the Arbiter and for Locke.

Elit3Nick59d ago

Booting the ur-Didact from the games was one of the greatest narrative mistakes they made (after bringing back a logic-plagued Cortana, of course). Even if you had to read the Forerunner novels to understand his history, he was one of the most complex characters in the series, and he should have remained as an enduring part of the universe.

I'm happy that he at least got a send-off in Halo: Epitaph, but it shouldn't have gotten to that point.

XiNatsuDragnel59d ago

No issues it's just wasn't good story at least my friend it wasn't well written.

Tacoboto59d ago

Yeah it says a lot about the management of 343 at the time that they could have a marketing campaign be so disconnected in tone and story from the game it's supposed to be about.

I'd imagine it would be frustrating for the developers that the marketing beats seemed far cooler than what you were stuck making. Maybe it would've been better if 343 just continued the story from their previous game but nooo they couldn't be bothered to do that even once

entra8059d ago

its the worst halo game the story the map all was garbage

cl198359d ago

I'd like to introduce you to Halo infinite.

coolbeans58d ago

You are off your damn rocker if you think Infinite's story is worse than 5's. Just by cleaning up 5's worse elements off-screen makes it a default improvement.

PhillyDonJawn58d ago (Edited 58d ago )

Campaign wise Halo infinite was better due to setting. (Open world, different approaches, setting and mission tasks)

story wise Halo 5 was better. Infinite was literally all over the place. It's like they scrapped the OG story and tried to piece some sht together. They unalived important ppl off screen!!! (Spoiler free) Ruining the main plot of Halo 5 and infinite like wth!!! That alone made the "story" worse than 5. They have to reboot the series now or pull some story where these characters are still alive. (I believe the end reveals 1 is.)

@Beans i disagree with that last statement doing it off screen when that was the main plot and a huge deal is the wrong move. We legit should've got a boss battle that did that. It seem so unsatisfying and anticlimactic. We were suppose to get an IRobot/terminator type of ending and instead we get some off screen sht 😒 We couldve had Halo 4 level emotion, instead it was done as filler

cl198358d ago (Edited 58d ago )

@Coolbeans and @phillydonjawn

Infinites story was so disjointed due to the level design. It wasn't and in my opinion still not replay able. It felt worse then the ending to Starfield.

I'm saying this as a person who's still going through playing the MCC to finish out playlists, and has Ten's of Thousands of hours in Halo since CE.

Tacoboto58d ago

The literal ending to Starfield or the closing missions? Because some of those missions were actually pretty great in my opinion. Especially Entangled.

Halo 5 had a worse story I felt than Infinite but I agree on its lack of replayability. The single PNW biome is tiring and everything not green and foresty outside is metallic and reflective inside.

Multiplayer is solid but lags behind 5 too I feel. At least it still does get some new content even as they're openly abandoning Infinite's tech for UE.

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Shenmue Revealed as ‘Most Influential Video Game of All Time’, According to BAFTA Poll

Today BAFTA has announced SEGA’s open-world action-adventure title Shenmue (1999) as the Most Influential Video Game of All Time, receiving the most votes in a public poll.

Popsicle80d ago (Edited 80d ago )

How does Street Fighter 2 not break the top 21? Literally spearheaded a litany of clones for years and cemented a genre that continues to be relevant to this day. Some were such a blatant rip off that it led to lawsuits (See Fighters History).

Also I agree that BG3 is one of the greatest games of all time and the game with the most depth that I have ever experienced. In fact, it’s probably my favorite game of all time. That said, I have not seen its influence on the industry yet because there is nothing that’s been introduced that is truly comparable to the breadth of the experience imo. I anticipate and hope that it will become one of the most influential games of all-time because playing it has spoiled me.

Profchaos80d ago (Edited 80d ago )

I don't get it I just played the first game on the ps4 about six months ago and for its time it was probably well regarded for bringing a cinematic feel to gaming but I feel like there were far more engaging RPG's and titles that deserve it more.

For example I find Doom is likely the most influential game of all time for shooters, Mario for platformers the list goes on.

I'm not saying shenmue doesn't deserve praise just was it honestly that good there's a ton of moments in the game where you have to sit the controller down and walk away from the game for an hour for the in game clock to get to 8pm or something there's only so many times I can play space harrier as a distraction

CrimsonWing6980d ago

So why can’t we get an ending?

FinalFantasyFanatic79d ago

Did Shenmu 3 not end the series? I have the all of the games on PC, but I haven't played them yet.

jznrpg79d ago

It did not. It needs 2-3 more games he said to finish, I believe. Heard rumors of 4 but that’s as a little while ago.

Popsicle79d ago (Edited 79d ago )

Very good point. So influential that the 3rd entry had to be funded by fans (sarcasm). I really enjoyed Shenmue 1 and 2 in 99 and early 2000s, but by the time the 3rd entry was released, I had moved on.

JEECE80d ago (Edited 80d ago )

Shouldn't the first shooter to use the standard dual analog control scheme be on the list? As far as I can tell that was Medal of Honor on the PS1 in 1999, although I'm open to correction if someone knows of an earlier game that had it (and no I don't count N64 games where you had to hold two controllers, haha). That control scheme, which was apparently far from obvious to devs at first, has become a default for essentially every 3D game that doesn't have a fixed camera (assuming you aren't using M/K).

CrimsonWing6979d ago

My understanding was Alien Resurrection on PS1, but that’s literally me not googling before answering m and just pulling random facts I had stored in the ol’ noggin’

JEECE79d ago

That came out after Medal of Honor, but yeah it was among the first, and it may have been the first to have that as the default (in MOH 1999 it was one of like 6 control scheme options).

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Halo 5 Story Roadmap Was Abandoned After Poor Reception From Fans

Xbox Game Studios and Halo Studios' Halo 5: Guardians had a story roadmap that was abandoned after poor reception from fans.

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twistedvoxel.com
PhillyDonJawn155d ago

We didn't have an issue with the story, we just didn't enjoy the missions and the execution.

Tacoboto155d ago

The story was completely the issue. They made a villain out of Cortana with no context and killed off the main villain of 4 in a comic or book. The marketing painted a different picture versus what we got. 343 had no conviction in what they made for any of 4, 5, and Infinite.

So little conviction they even had to change name to save face.

PhillyDonJawn155d ago

You right, i had no issue with Cortana being the villain. It made for a good plot. That's basically what I'm trying say they just did everything else horribly and the marketing definitely led us a stray

-Foxtrot154d ago

What they did to Cortana was just...unforgivable, and then to make it worse in Halo Infinite they killed her off screen while saying she sacrificed herself after she realised she was wrong.

They gave us another Cortana to try and wipe the slate clean but that was also the issue, all the development the real Cortana had with Chief was now gone.

They could have saved the original Cortana from rampancy, they could have made an entire game where you find out she was being controlled because of the Didact or something and then she is cured from it. What about merging herself with the new Cortana to cure herself or just give the new Cortana her memories so she's pretty much the same in a way. There's so many ways they could have done it.

343 Studios issue is they keep trying to do things story wise to wipe Bungie's legacy away from the franchise in order for people to remember it as a 343 game. They tried to change the multiplayer in Halo 4, they tried to change the main character to Agent Locke in Halo 5 and then they try to get rid of Cortana.

JimBeans154d ago

What's crazy is how decent Halo 4 was. It wasn't amazing, but it was decent. And then it all went downhill.

KillaJamm154d ago

I agree, I really enjoyed 4, 5 was pretty terrible, Infinite was decent, especially the MP.

153d ago