One of the most interesting features of the Xbox App on Windows 10 is the ability to stream Xbox One games directly to any device running the operating system, and on July 29th everyone with a legit copy of Windows 7 and Windows 8 will get a chance to try it.
Of course streaming to another device will always involve a certain degree of compression. Streaming uncompressed video would require a bandwidth that home networks simply don’t have available.
Luckily, both the Xbox One and the Xbox App give us the perfect tools to gauge what kind of compression is involved, as both platforms feature screenshot capture in lossless PNG.
The article talks about noticeable compression, but after reviewing the pictures, they don't look that different from each other. The colours seem to be slightly different when looking at the Windows 10 ones, but the detail looks pretty close.
Maybe it's just me, I dunno.
That's impressive
I see a slight difference in the colors also. But other than that, it's the same.
You know this is going to work absolutely fantastic with MS software engineers involved.
Can't wait to try.
I have used this feature it is slightly compressed indeed. Around 90-95% remain intached in the stream probably closer to 90%..