"Our dirty little secret on the dev team," whispers Amer Ajami, Red Alert 3 producer, "is that the Empire of the Rising Sun is the tool with which we pay homage to a lot of Japanese pop culture and Japanese games. We are, to put it bluntly, a bunch of nerds on the team. We watch a lot of anime and read a lot of manga, play a lot of hardcore Japanese games."
Amer has just summed up everything you need to know about Red Alert 3's brand new faction, a force that takes everything gamers know and love about Japanese culture, condenses it and injects it with Red Alert RTS juice. Take the Tengu unit, for example. Essentially the Veritech fighter from anime Macross, it can transform from a ground-based unit into an air fighter unit with simple press of the secondary attack button, or the F hot key. On the ground the Tengu is anti-ground. In the air, it's strictly anti-air.
ABG's newest bad-lad of the internet, Oliver Southern, has compiled a list of some of gaming's best(?) celebrity cameos. Look out for; Michael Jackson in SEGA's Space Channel 5, The Hoff in Command & Conquer: Red Alert 3, and...Justin Bieber playing basketball?
Alex S. from Link-Cable writes: "A while ago we counted down the very best video game sequels of all time and so we decided to flip the table and look at the very worst sequels ever made. Now we’re not specifically looking at bad sequels to bad games, that would be boring, instead we’re looking at sequels that took what was present in a good game and completely wrecked it. These 10 games started out by building up our hype to extreme levels only to shatter our dreams and break out hearts once we got our hands on them and so we’re calling these out as the worst sequels ever made."
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Dragon age 2 was not a bad game, just a terrible sequel if that makes any sense. Should have been it's own IP.
Lord of Shadows 2 was one that left me scratching my head because I loved the first one! Red Faction Armageddon was another one that I still wonder why they didn't just give us something more like Guerrilla.
OX writes: "Halo Wars 2 is a Halo game in which instead of controlling one big space soldier, you control lots of little space soldiers from high above the battlefield. It's a real-time strategy game, yes. But aren't strategy games on consoles always terrible? Not always, as we discover in Show of the Week."