350°

Digital Foundry- Should you install The Witcher 3 patch 1.07?

Thomas Morgan, Eurogamer writes: "Essentially, gameplay on Xbox One now appears to rely on a similar double-buffer v-sync set-up to the PS4 game, locking its frame-rate to 20fps during these lulls in performance. This means that the reading on our graph is consistently lower on patch 1.07 as compared to 1.05, where it was free to waver between 20-30fps freely. On a matching route through the bog, frame-rate can be up to 8fps slower on the latest version of the game."

Read Full Story >>
eurogamer.net
GarrusVakarian3253d ago (Edited 3253d ago )

So this patch, that was supposed to fix the PS4 version's framerate issues has in fact made both versions worse. Great. The X1 version now uses the same double buffer V-sync than the PS4 version uses, despite the fact that the framerate was fine beforehand, resulting in the same 20fps lock when the engine is under strain.

A really, really strange decision. Seems that all it would take for both versions to run great is the removal of the double buffer. The hell are they smoking over at CDPR?

yewles13253d ago

But then you would have more screen tear. Give/Take.

GarrusVakarian3253d ago (Edited 3253d ago )

But screen-tearing was never an issue for either version of the game, was it? Literally all they have to do is go back to whatever was implemented before this patch. And the degradation of the X1 version's framerate due to the double buffer suggests that the PS4 could also benefit greatly from the removal of it.

yewles13253d ago (Edited 3253d ago )

Of course it was considered a problem, why else was it implemented in the PS4 in the first place?

EDIT: Bottom line, the next patch needs to make it an option to make everyone happy.

GarrusVakarian3253d ago (Edited 3253d ago )

"Of course it was considered a problem, why else was it implemented in the PS4 in the first place?"

How can we say for sure if they've just implemented it in a version that clearly didn't need tinkering with at all? It makes sense to me that all they need to do is use whatever method they were using for the X1 version before this patch for both versions.

"EDIT: Bottom line, the next patch needs to make it an option to make everyone happy."

Or they could just do what I said above and use the previous X1 V-sync method for both versions. I don't know if it would be quite that simple for the PS4 version as it was hot garbage from the start and we don't have a previous, better performing version to compare it to...and the hardware is different, but in the X1's case it's literally a matter of pressing 'undo'.

XBLSkull3253d ago Show
CernaML3253d ago

^ Talk about clutching at straws.

Letthewookiewin3252d ago

XBL- not really sure how PS4 is holding back the weaker hardware? Doesn't make much sense.

dantesparda3252d ago

@Xboxskull

What a trollish thing to say. Yet its Sony fans that troll Xbox news, right?

mikeslemonade3252d ago

The updates fixes my gamebreaking glitch in Baron's quest.

But what in the holy **** my frame rate is 41 frames on max settings. 970sli. Such weak gpus I need to upgrade.

+ Show (5) more repliesLast reply 3252d ago
Ashlen3253d ago

People won't accept the actual FPS fixes like lowing the res, or reducing texture quality or draw distance or post processing.

joab7773253d ago

Exactly. And to be honest, I've had no issue that have caused me noticeable problems. Seriously.

The inventory, which still forces you to slowly scroll over, is very noticeable and time consuming. The patch helps tremendously. I don't gallop through the bog much so...

Also, many quests were fixed. One issue though, is that I tried on a new piece of armor and lost my mastercrafted feline until I hit 24. Oh well. And do NOT get a haircut...lol!

Overall...love the patch. And I also know that they will continue to support it, and do what they can. It's just who they are. But, imho, I want degradation to respond or textures. Framerate has been fine for me.

dantesparda3252d ago

@Ashlen

Or they can get rid of whatever is causing the PS4 to lock down to 20fps (which everybody thinks, including myself, is double buffering). I mean seriously they just did it to X1 (applied double buffering) and now its in the same situation the PS4 is in. Great job! But no, you would rather them drop the res and degrade the image quality when a better solution would be to just use triple buffering.

Ashlen3252d ago (Edited 3252d ago )

@dantesparda

Actually I don't care I get all multiplats on PC.

If you would prefer a system with a more varied fps thats fine.

But I can tell you the easiest way to get a solid 30 FPS would be to take some cuts to image quality. They can only tweak it so much. They have been doing all they can and thus far have not been able to maintain a solid 30 fps.

JackStraw3253d ago

I love when people say "oh, well it's as simply as... as if you would know. If it was that simple of a fix, don't you think they would implement it? It's obviously more difficult than you, or anyone outside of the development team, can understand.

TheSaint3253d ago (Edited 3253d ago )

Which is why I rarely buy games on release now, no point until they have gotten all the patches out, IMO.

Cid333252d ago

i want to disagree but i cannot :( 60$ to be a beta tester no more

FPS_D3TH3252d ago

Lol you have Destiny to thank for this. That games a $120 beta test and they still want $40 from those beta testers.

BallsEye3253d ago (Edited 3253d ago )

Yes, works worse on both version. XO was running at average of 35 going up to 40. Then they've put a 30 fps cap. It was butter smooth 30 fps. Now dips to 22 at times? WTH! In addition, they almost completely turned off foliage physics on ps4 in cut-scenes see 1:14 onwards.

Gwiz3252d ago (Edited 3252d ago )

The fact that this game already pushes the systems limits.

Some people already had foreseen this happening sooner or later.

3252d ago
+ Show (4) more repliesLast reply 3252d ago
jobboy3253d ago

CDPR...what garbage of a dev you are on console!!

joab7773253d ago

Seriously? What an entitled commenter and gamer you are. CDPR is one of the best. Made a masterpiece and has continuously supported it to the best of their ability. And will keep doing it.

Gimme a break.

PygmelionHunter3253d ago (Edited 3253d ago )

I don't agree with these guys being terrible at console development, because I take it that the X360 version of TW2 was pretty much flawless, considering the hardware, but... My God, has this game been a mess since day one.

I've been waiting mostly for patch that fixes the PS4 version's ridiculous frame rate drops. And then comes this damn patch and pretty much middle fingers all console users in general. I'm actually starting to lose hope at this point. If this keeps up, I might as well wait until the game drops beneath $20, since I don't feel like giving the developers full retail price for an unfinished game.

pumpactionpimp3252d ago

@joab77

Yes. How dare a money paying consumer complain, and get frustrated. They shouldnt be allowed to complain about a product that is constantly made worse by patches over time.

In the real world, if I do poorly at my job, and continue to make things worse as time goes on I get fired. My boss doesnt care if I support my customers, or try really hard.

Maybe you should acknowledge how consumerism, and the real world works, rather than support studios that try real hard.

Paulino303253d ago

They are not garbage. The problem is the consoles are not strong enough to handle this large open world game.

Palitera3253d ago

It's a dev choice to spend resources on shiny graphics instead of decent performance, so...

Lamboomington3253d ago

I absolutely think that consoles are underpowered this generation for the expectations of developers.

However, your criticism is completely invalid. If a dev wants to make a game on console, it MUST ensure 30fps stable MINIMUM. It's a basic requirement for a playable game !

Paulino303252d ago

@ lamboomington

That's my point. I believe it can't be tweeked better than that because the consoles aren't as strong as people thought. When the game is running at 30 fps you see tearing. I don't think their is much they can besides what they did know.

jznrpg3252d ago

Consoles are strong enough, the game was running well for me on ps4 before the patch.

+ Show (1) more replyLast reply 3252d ago
gedapeleda3252d ago

Sorry but laptop hardware can't handle high demanding games.