Thomas Morgan, Eurogamer writes: "Essentially, gameplay on Xbox One now appears to rely on a similar double-buffer v-sync set-up to the PS4 game, locking its frame-rate to 20fps during these lulls in performance. This means that the reading on our graph is consistently lower on patch 1.07 as compared to 1.05, where it was free to waver between 20-30fps freely. On a matching route through the bog, frame-rate can be up to 8fps slower on the latest version of the game."
So this patch, that was supposed to fix the PS4 version's framerate issues has in fact made both versions worse. Great. The X1 version now uses the same double buffer V-sync than the PS4 version uses, despite the fact that the framerate was fine beforehand, resulting in the same 20fps lock when the engine is under strain.
A really, really strange decision. Seems that all it would take for both versions to run great is the removal of the double buffer. The hell are they smoking over at CDPR?
CDPR...what garbage of a dev you are on console!!
loving the new patch. inventory is much smoother, even if still a bit laggy.
I feel so lucky I've never ever had a problem (except a minor camera bug) with this game. It's literally been 99% flawless for me.
IM so glad that the pc patch brought only improvements....sorry console owners maybe a quick fix will be adressed next week for ya patience
p.s. At last i can run again on witcher 3 ;-p