At its core, Lord of Magna is a strong isometric action-strategy RPG, in which a variety of characters and monsters take turns to move and attack. It follows Luchs, the proprietor of a large inn, which he inherited from his father, but which hasn’t had a single guest since he took it over, as he tries to improve the reputation of the establishment.
Digitally Downloaded writes: "The Nintendo 3DS has been an absolute powerhouse for the JRPG genre. After a shaky launch, many years ago now, the console rapidly developed into a real home for the genre, with everything from major games from major publishers through to very niche, indie stuff."
"My first impressions of Lord of Magna: Maiden Heaven was that it felt like a game about collecting women. Gradually more and more would come to live in your inn for various reasons and simply never leave. Then I realised that was exactly what the game was about and found the concept utterly disturbing and concerning. It was at this point I realised this was a Japanese game and therefore the sexism was fine and I dropped the matter. Actually, no I didn’t. And I’m really annoyed because mechanically Lord of Magna: Maiden Heaven is good, but it lets itself down with its premise."
So basically the reviewer took issue with the premise of the game without fully understanding WHY they all gathered at that inn.
This review takes the game's story at face value instead of examining the deeper meaning behind the MC's promise, and what it would mean if they didn't gather there.
Then uses that shallow face-value to hit the game with a low rating.
It isn't a game about "Collecting women".
It's about gathering a family that has been scattered by those with evil intent, and giving them a home to come back to, and a place to live in peace, free of the fetters that destiny would have otherwise placed upon them.
That misunderstanding would have been forgivable, but then near the end, we get this:
"Games should be helping to push social boundaries, not helping us to stagnate."
And suddenly this has turned into another Social Justice Warrior review that gives no fair credence to the game's story, opting to be "disgusted" over the most stupid things.[ like how the MC is a boy]
Don't take this crappy SJW review as an indicator of the quality of this game.
It's at least a 6, possibly a 7.
The individual storylines of each heroine are sweet and watching their personal growth is a treat, and the crafting system is barebones but easy to understand, and some of the things you can make will definitely make your time with the game more enjoyable.
On top of this, with each playthrough, you are allowed to carry over the gear and levels of the heroine you paid the most attention to, alongside the gear and levels of the MC and any of the other 7 sisters you've "starred" in previous playthroughs.
This means you start each new playthrough with a stronger team than before which significantly cuts down on grind time.
Travis Bruno of Capsule Computers writes:
"There was a time that Lord of Magna: Maiden Heaven was in trouble of never being released in Japan due to the original developer, Neverland, going under shortly after the release of Rune Factory 4. Thankfully Marvelous opted to retain most of the key staff in order to finish the title and bring it out in Japan. Offering a bit of a unique twist from what Neverland was known for, is Lord of Magna: Maiden Heaven worth picking up now that it has been released in the West?"