Like many beloved niche titles, EarthBound — known as Mother 2 in Japan — was ahead of its time. The game’s cutesy graphics and unabashed weirdness belied its dark and meaningful storyline. At a glance, it’s no great surprise that it initially failed to find an audience.
But when you look closer, you’ll find that EarthBound had everything it needed to be a success. A dedicated localization team ensured that every offbeat cultural reference was translated perfectly. Moreover, it had an impressive marketing budget, with ads for the game appearing in most major gaming magazines.
Miyamoto was convinced that North American gamers would love EarthBound as much as he did. He believed the game could sell millions of copies and made sure it had the budget to pull it off. Nintendo sunk $2 million into advertising, sending out mailers and placing numerous ads in major gaming magazines. According to early PR statements, their plan was to target a teen and young adult audience.
Somewhere along the way, things went terribly wrong.
Many indies try to capture the magic of Nintendo's urban RPG, but the game that comes closest is SEGA's crime drama, Yakuza: Like A Dragon.
IGN writes: Mother 3 is one of the most hotly-desired RPGs ever, having never received an official translation in North America despite the cult popularity of its predecessor, Earthbound. But over all these years, series creator Shigesato Itoi has never weighed in on the discussion - at least until now."
The long-awaited documentary, which highlights the online community that's built around cult SNES RPG EarthBound over the years. It's an examination of the power of online communities and fandom, and the impact that Shigesato Itoi's series has had on its fans.
Seriously, look at this garbage.
https://www.youtube.com/wat...
The game deserved so much more than this.