Metal Gear Online 3: Customization, Experience Points, Marking, Text chat and More

MGO Official twitter account has answered many questions yesterday and we've complied most of the major Q&A info here. Check it out!

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Get_A_Job_Foxtrot1194d ago (Edited 1194d ago )

About time.

Edit: Meh, Robert Peeler conyinued dodging questions. The game releases in couple of weeks and still bo info on Mgo. Scared it might be in development hell. Hope not.

loganbdh1194d ago

The moment of turth awaits us. This multi-player alone is going to separate the boys from the men.

Get_A_Job_Foxtrot1193d ago

Evidence please. They have not given one ounce of information to suggest that this game will be any less casual than COD. And that scares me. They specifically mentioned removing some MGO staples for no damned reason...

Get_A_Job_Foxtrot1191d ago

I did. Was a MAJOR fan of MGO. Played several tournaments too. What YOU fail to understand is that MGO3 is not developed by the same team as MGO1 or 2. It is a western team who already confirmed it will be different. Their even removing hold-ups in TSNE, No more CQC, no more knifing, no rolling, no back-step evasion move, oversized maps (the map in trailer also looked terribly unbalanced), no ability to cycle weapons or box-pop because they refuse to alter TPP's controls for multiplayer, will have no more custom lobbies, likely won't have dedicated servers like MGO2,and they said they aren't changing TPP's terrible aim reticles. Also they might not give option to turn off aim assist.

If that sounds like the MGO you know and love, than YOU don't know what you're talking about.

Source: I follow their twitter updates like every other day.

assdan1194d ago

The single player has been talked about so much, I want details on the amazing MP too!

scark921194d ago

The Preset messages and text chat features were one of my fave features in MGO, Cant wait to hear more!

Omar911193d ago

So we are back at square one with no new information on MGO