Fragland has posted its interview with Scott Warner.
FG: ''Was the scenery moved from North Korea to Venezuela because the country has appeared more in the news in the last couple of years or did you just want a change of scenery?''
S.W:''Mostly for the change of scenery! We wanted Mercs 2 to have a very different visual style compared to the first game and Venezuela was perfect for that goal; the country has everything from dense urban cities to giant plateaus surrounded by vast jungle canopies – it was the obvious place to set the game from day one.''
Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports can cost companies a Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports are inexcusable.
There are oh, so many sequels in video games these days. We've got eight games that we wish would get a follow up.
I cant agree with a lot of games on this list. Far, far more deserving entries - which I wont go into now. All I will say is Blast Corps U...I can dream, cant I?
The Darkness games are among my favorite games of last gen. Both were very unique in their own ways. I'd love to see a third iteration though I doubt it'll happen.
Folklore 2 would be nice as well.
Well apart from Jak and Daxter the rest are total crap and I for 1 are glad there was no more of that crap, now if you want to talk about Heavenly sword and Medievil now thats 2 that should have another go at this gen
All publicity is good, right? Well, not always. Here's a look at a few of the best (and worst) publicity stunts for games.