Fragland Interview with Scott Warner, Lead Designer on Mercenaries 2: World in Flames

Fragland has posted its interview with Scott Warner.

FG: ''Was the scenery moved from North Korea to Venezuela because the country has appeared more in the news in the last couple of years or did you just want a change of scenery?''

S.W:''Mostly for the change of scenery! We wanted Mercs 2 to have a very different visual style compared to the first game and Venezuela was perfect for that goal; the country has everything from dense urban cities to giant plateaus surrounded by vast jungle canopies – it was the obvious place to set the game from day one.''

Read Full Story >>
The story is too old to be commented.