210°

Microsoft HoloLens - New Video Shows The Limited Field Of View

Microsoft Hololens is a gadget that a lot of gamers are really looking forward to. And while Microsoft has done its best to hype it, a lot of the media criticized its small field of view. Thankfully, Microsoft has released a new video that shows glimpses of Hololens in action, thus giving everyone an idea of what the actual FOV is.

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dsogaming.com
RonsonPL3239d ago

This is NOT showing any glimpses about the FOV.
It just shows it's smaller than a camera view. I don't have a camera on my head. I have 2 eyes with 200° FOV.
The FOV in practice is nothing like the one you can see on this video. Waste of time :(

timlot3239d ago

People who actually used the unit said this video gave a good representation of what the fov is like with headset on.

Zeref3239d ago

They also said that it's not big enough of a deal to take away from the experience.

donthate3239d ago

We also know that the FOV will also increase as the technology matures.

I'm more excited about what this will bring in the future.

I remember when cell phones were a small suitcase and what do we have today?

People are getting hung up on the wrong thing instead of joining in and seeing where all this is going. Much more exciting imo.

LordMaim3239d ago

If your field of view is 200°, doesn't that mean that you'll notice the narrow hololens field of view even more?

Not sure what your point is exactly, but I have to say that I was a bit surprised by the demonstration. I would have thought that the visible field would be larger than that. And if Microsoft is willing to put that in a demonstration video, you can bet that the actual version doesn't work any better otherwise that's what they'd be showing to the public to promote the product.

RonsonPL3239d ago

I meant it's misleading, since it still promises too much.

It's not "my" FOV, every human has more than 180° FOV. It depends on the position of your eye, of course, and you never see all of that at the same time, but it would have to be over 180° to cover the same FOV as we see in real life.

@timlot
Are you sure you understood them right?
Didn't they say that it is a good representation because it shows the FOV is smaller, but not a good representation of how much smaller it is?

Here's what they actually say:
"You only see holograms in a slim area in front of your eyes—an area that spans about 35 to 40 degrees horizontally, according to Brian Blau, an analyst with research outfit Gartner, who received one of the demos."
http://www.wired.com/2015/0...

40° is a VERY, VERY small area. It might not seem to be that small if compared to a camera, but we are humans - we can see much more than the camera used in this video. Let's wait for some ultra-wide camera footage, and then say "it's a good representation".

OC_MurphysLaw3239d ago

I think this is a good deep dive into the field of view that many might find helpful.

http://windowscomments.com/...

LordMaim3239d ago

@RonsonPL: Ah, that makes more sense. I misinterpreted what you were saying. It's still an interesting technology, and I can see interesting applications for it, but its got a long way to go for use in gaming.

GUTZnPAPERCUTZ3239d ago

You can SEE the border on the FOV lol, what are you talking about?

Either way, Every time I see Hololens It still has the "WOW" effect on me!

Sureshot3239d ago (Edited 3239d ago )

Welcome to the world of tomorrow!!

Dustinf113239d ago

I feel like they could learn the exact same stuff by looking a a large computer screen with 3d models..

Jmanzare3239d ago

Yea but this is much cooler

andibandit3239d ago

yes but everyone would have to look at things from the same angle...unless everyone had a large computer screen of their own, but then when someone points to their screen and asks the teacher, "what is this thing", the rest of the class cant see it.

reallyNow3238d ago

the entire class would have to be wearing separate headsets, computers, and they would all have to be synced., it would be easier to buy the real version of whatever 3d representation you would be pointing at. pointing at a monitor, and using words to describe the thing you're talking about is waaaaaaaaaaaaay superior than trying to accomplish that.

andibandit3236d ago (Edited 3236d ago )

Cheaper and easier to setup yes, but everyone would still have to look at things from the same angle as in, You and I couldnt look at the back and the front of a body at the same time, we would have to ask the teacher to move the camera in the virtual world to the position we want to see, regardless of it being 3D or 2D.

vikingland13239d ago (Edited 3239d ago )

So what's the problem? If that video is a good representation then it's pretty impressive IMOP.

vikingland13239d ago

What were people expecting a 9'x 9' hologram? Maybe in the future but for now it's pretty cool.

Godmars2903239d ago

The issue I'm seeing is that indication is being given that it will be usable with the XBO as a full on game accessory. And while that seems to be the case, it wont be a "full on" one. That any interaction will be closer to gimmick, apps meant to immerse you into a game or lore while not actually playing the game in question, rather than offer any features like a controller.

That like Google glass, this is something for techies and not the general market.

OC_MurphysLaw3239d ago

I think its safe to say there will be gaming experiences with Hololens obviously as we have seen Minecraft on stage and other things were shown off at E3 but the thing to keep in mind is that Hololens is independent of ANY other device. It does not need another computer or console for it to work. So yes I would agree with you that any PC or Xbox One games it interacts with are likely to be in more of an add-on / app like peripheral sense...but it will have its own stand alone games as well.

vikingland13239d ago

It's a hologram,that's what's cool. Whether it's for XB1 games or apps it's still a hologram. But it would be cool if it was for XB1 games. Maybe they will use the XB1 to stream games with win 10. I don't know. I just think it's cool tech that will improve in the future.

ScorpiusX3239d ago

Reminds me of the Batman scanner with they did the body illustration. Way cool

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450°

Microsoft has laid off entire teams behind Virtual, Mixed Reality, and HoloLens

Windowscentral writes: "HoloLens, Virtual Reality, and Mixed Reality are all but dead at Microsoft."

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windowscentral.com
crazyCoconuts486d ago

Yeah last thing I'd want going to battle would be windows strapped to my head

Orchard486d ago

Lol resupply breaks would become reformat breaks. Plus windows updates mid combat.

I also can’t imagine wearing a Hololens or any other headset for hours like that. Especially when you’re already carrying all the other equipment our soldiers carry today.

Philaroni486d ago

I would suck to go in to war and get... a blue screen of death.... literally.

I want this to be the most down voted comment. Sorry for my dark sense of humor.

Orchard486d ago

@Phil Sorry to disappoint but you’re getting an upvote from me :p

shinoff2183485d ago

Damn orchard, you almost had some form of virtual to praise to the high mountains about , least for the time being you can continue to down psvr2

+ Show (2) more repliesLast reply 485d ago
Knushwood Butt486d ago (Edited 486d ago )

'Headaches and nausea'

I get those symptoms using Microsoft Edge.

Good-Smurf486d ago

Darn thing locked up my laptop a few times and threw a no signal bug at my external or internal screen when it tries to load certain websites.

Knushwood Butt486d ago

It's so bloated and frustrating to use. Always spamming me with pop up dialogues and stuff.

I don't use my laptop much, but yesterday made the time to set Chrome as my default.

lonewolf10486d ago

It mentions that in the article, confused slightly as to whole divisions being laid off as The Verge article makes it seem that there is a 1.2 version of the headsets in testing and MSoft have received 165 Mill to carry on with them.

Christopher486d ago

That's a different product, actually, not HoloLens. It is poorly written, but the 1.2 version they're going with is a different product they have also been testing.

1Victor485d ago (Edited 485d ago )

Well there you have it folks Microsoft officially buried its room temperature foliage on a form of VR😢.
The good news for the team they might get a job at Sony or meta for their vr departments

I feel sorry for the hardcore Xbox fans that was holding up the wish of something coming out of mixed reality/HoloLens.

+ Show (2) more repliesLast reply 485d ago
Orchard486d ago

Not super surprising given how poorly VR and AR and all the metaverse stuff have taken off really.

Also outside of the military, you barely see or hear anything about Hololens these days.

blackblades486d ago

I remember them talking about hololens back in the day. Showing that Minecraft with it to maybe compete with VR and now it's dead like everything else.

Orchard486d ago

Yep lol, also the thing was like $5000. I wouldn’t pay $500 nevermind $5000 to play Minecraft in VR/AR.

ApocalypseShadow486d ago (Edited 486d ago )

AR is growing. Already used in cellphones. VR is growing everywhere else. It's just taking longer to integrate it in a pair of glasses.

Microsoft tried to use Hololens at E3 against VR and failed with that little window nonsense. Then, they played like they weren't pushing it for gaming when they actually were displaying games like Minecraft in it. Then, sold the tech against employee wishes to the military and failed because it's nauseating and having lights on a battlefield will get you killed. I had night vision in the army and could tell when an enemy inhaled on a cigarette. You could pop them right there. It's a good science fiction idea. But nothing replaces real battlefield awareness with your own eyes and ears in training or real war.

You're saying it failed because Microsoft is failing with Hololens. They partnered with 7 or so PC manufacturers to put out Windows VR headsets. But just like on console, they made NO GAMES for their headsets and expected others to pick up the slack. All those headsets hit fire sales and were discontinued. Microsoft's fault again for no Halo VR, no Forza VR, etc.

They failed again by not making good with their promise of high fidelity VR on Xbox One. When they have 2 TRILLION worth. Billions to buy up publishers. But not release VR because they want gamers on subscriptions and are buying up franchises to get them on game pass. But Sony is going to DELIVER high fidelity VR that Microsoft isn't.

PSVR sold at profit DAY ONE. Sony made millions in revenue on games and accessories proving that money can be made in VR and grow the market and platform. There are developers like Beat Games or even an indie making gorilla tag, can make money in VR. Sony are releasing their second one with even more potential to make more money that proves Microsoft wrong again.

Saying VR or AR is failing as a whole is FALSE. Education, automotive and building construction, real estate sales, music entertainment, medicine for PTSD help or cancer patients wanting to see things other than hospital walls, job instruction for places like Walmart... And GAMING, means they are not failing. Only in your mind.

The growth is real. You're just trying to deny it because of Microsoft. This isn't 3D TV or Wii waggle or your daddy's Kinect. VR and AR is here to stay.

Orchard486d ago

“This isn't 3D TV or Wii waggle or your daddy's Kinect.”

That awkward moment when the failed products you’re using to defend another product had far higher attach rate and sales than the one you’re trying to defend 👀💀

GamingSinceForever486d ago

“Not super surprising given how poorly VR and AR and all the metaverse stuff have taken off really for Microsoft”

Thought I’d fix that for you.

Orchard486d ago (Edited 486d ago )

So where is the VR and metaverse success story? Quest 2?

Facebooks metaverse is dead too.

486d ago Replies(1)
GamingSinceForever486d ago

Sony seems to have gotten VR right. Wouldn’t you agree?

Meta Quest is doing fairly well too.

Now I agree that MS was right in letting it go because they weren’t having much success themselves.

Orchard486d ago

No one has gotten it right yet, if by right you mean made it popular. The attach rate for PSVR is too low to call it that.

Quest is a little harder to judge since it's not attached to any device we can reasonably measure like PSVR is.

But until a good amount of gamers care, and/or it's considered mainstream, I would say VR hasn't landed.

As for MS, at the time it seemed like a risky bet, but in hindsight, they made the right decision if you look at where VR is today.

Bathyj486d ago

So Orchard you wouldn't consider VR a success unless it has a high attach rate to a parent device?

Bollocks
I consider VR a success if it gives you a good experience, an experience to can't get in any other format, and a decent amount of people use it and are happy with it regardless of attach rates.

Porsche doesn't consider themselves a failure because Toyota sell 100 times more cars.

If there's demand for a product and it makes profit then it's a viable business so get over your hangups.

And as for Microsoft making the right decision sitting back and watching because it's risky, well all that proves is they are participants in this industry, not leaders. If they had done VR and it was half-decent I can't help but think you would have a totally different opinion about it.

Orchard486d ago (Edited 486d ago )

"So Orchard you wouldn't consider VR a success unless it has a high attach rate to a parent device?"

Correct. a 4% attach rate, for a gaming accessory on a parent device that is dedicated to gaming is unsuccessful. Kinect had a higher attach rate than that, and it was considered a failure too.

"Porsche doesn't consider themselves a failure because Toyota sell 100 times more cars."

Not comparable at all. Porsche being a premium, rare product that only the very rich can afford is part of their brand, meanwhile Toyota is the cheap, mainstream, 'most people can buy one of these' brand.

PlayStation products are more Toyota than Porsche.

"well all that proves is they are participants in this industry, not leaders."

Participating in VR isn't what defines you as a leader or participant in this industry. Nintendo are blowing the PS5 and XSX away, and they are not participating in VR. VR just isn't that popular or important 🤷

Crows90485d ago

@ Orchard
"Not comparable at all. Porsche being a premium, rare product that only the very rich can afford is part of their brand, meanwhile Toyota is the cheap, mainstream, 'most people can buy one of these' brand."

Well actually within the gaming space you actually nailed it. Xbox is the toyota and Playstation is the Porsche..since it is more expensive in other parts of the world.

"Correct. a 4% attach rate, for a gaming accessory on a parent device that is dedicated to gaming is unsuccessful. Kinect had a higher attach rate than that, and it was considered a failure too."

Except nobody actually wanted kinect. It was forced onto IP and consoles with the xbox one. PSVR on the other hand is an optional device. An optional device that sold to 5million players. That is a success for a typical game and also embodies the hardcore audience. Most Playstation exclusives are guaranteed 5 million in sales. The attach rate for a non essential and expensive device shouldnt be seen in the same light as say an actual game or cheap subscription service. If it was actually a failure im pretty sure Sony wouldnt be wasting money on it.

"Participating in VR isn't what defines you as a leader or participant in this industry. Nintendo are blowing the PS5 and XSX away, and they are not participating in VR. VR just isn't that popular or important"

Thats not how it works. Sony is a leader in the VR industry regardless of popularity. Who else is doing it? So yeah. Not to mention you have to look at the games...I know...its an issue for xbox fans to dwell on whether games are actually any good but PSVR has good titles and PSVR2 doesnt look to disappoint either.

Hofstaderman485d ago

But I thought sales and attach rates do not matter to Microsoft @Orchard.

+ Show (2) more repliesLast reply 485d ago
S2Killinit486d ago (Edited 486d ago )

VR is so much fun. One day MS will get their act together. Don't lose hope! Hope is all you have. Keep believing…

Orchard485d ago

I'd much rather MS, Nintendo and Sony all invest in traditional games instead.

Just look at PS5 in 2023, we're getting a very small handful of traditional Sony games this year because instead they've invested in appeasing ~4% of PS customers.

S2Killinit485d ago

Nah, Sony knows how to make exclusives. We are getting so much Im falling behind in my backlog. MS on the other hand cant seem to make a single proper exclusive. Promises yes, games, no. And now, seems no VR either! What are they thinking? But, dont lose hope, one day they will fix all of it.

shinoff2183485d ago

Orchy Sony can gives us traditional games and do some vr stuff. They gonna be alright. Vr is pretty dope if you'd actually try it or you can get your parents to get you one

GamingSinceForever486d ago

Orchard you can be a real character at times. If Sony felt that PSVR didn’t meet or even exceed their expectations why would they move to release PSVR2? Sony is notorious for abandoning what they feel is a failure, but it looks like they are coming on even stronger with PSVR2.

crazyCoconuts485d ago

I don't have data to prove this, but I feel like PSVR owners purchased more games and became more locked into the platform. Also more of the games were digital so no secondary market for used games. I suspect even though there weren't as many VR owners, they ended up spending a lot of money. I know I did

Orchard485d ago

"If Sony felt that PSVR didn’t meet or even exceed their expectations why would they move to release PSVR2?"

Even Kinect had two iterations. Means nothing.

"Sony is notorious for abandoning what they feel is a failure"

I wouldn't say they are any more or less notorious than Microsoft and Nintendo. Google are the ones who are really notorious for killing things.

Godmars290485d ago

The Metaverse is something the former Facebook is trying to force while having no idea how to best implement it. Trying to use the "tried and true" method of get people using it then get it working.

How long have customer driven markets vs market driven consumers been things?

frostypants485d ago (Edited 485d ago )

That is some serious cope. AR and VR are growing just fine. MS as a rule just sucks at innovation. Always has. They never see things through. Kinect was interesting but they ultimately botched that too.

Pocahontas485d ago

No one buys this narrative give up man

EazyC485d ago

I do think there has been a disappointing uptake on VR, but the reason is :

1: The upfront cost. You're literally doubling the price of the console.
2. Lack of first party support. Getting spin offs etc makes it feel like second fiddle.

I've just preordered PSVR2 for Gran Turismo 7 alone. THAT is what I want, a full blown game in VR. I don't think I'd have bothered otherwise. Until developers start making BR games from the ground up, I won't be that interested.

+ Show (8) more repliesLast reply 485d ago
Sonic1881486d ago (Edited 486d ago )

I'm surprised that the Oculus Quest and PSVR didn't have these problems

485d ago Replies(1)
EazyC485d ago

Price alone will keep VR in the "super luxury" and "specialist" categories of gaming for a long time to come.

Abnor_Mal486d ago

Halolens as some tried to call it, R.I.P.

S2Killinit486d ago

Lol they are on the right path $:

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140°

No, Breath of the Wild Is Not Available on PC, Mobile or HoloLens

It's hard to explain how in the world this listing exists

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thenerdstash.com
bovandy1608d ago

Apple store has this all the time, I'm not clear why Microsoft would allow this.

Neonridr1607d ago

bahaha.. it's almost like they just threw in popular buzz words to show up on searches. Dear god that translation was awful.

Gridknac1607d ago

Actually you can play this on pc and run it at 4k@60fps.

Shiken1607d ago

Well in order to play it legally you still have to own the game for WiiU soooo....

specialguest1607d ago

My cousin owns it on the WiiU, but since he owes me money from 5 years ago I consider myself partial legal owner of a copy of the game

Shiken1607d ago

@specialguest

Not exactly how reality work bud lol.

Shiken1607d ago

I saw a shit mobile game advertised on facebook once that literally showed gameplay from BotW...

Like I mean really? Out of all the games to use to deceive consumers, you choose one of the biggest and most recognizable IPs in history...and from their most recent game to boot?

That is a special kind of stupid right there.

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60°

Fan-Made VR Title Brings Yu-Gi-Oh! To Life

Beta set to release later this year - but what does Pot of Greed do?

adamwparker2260d ago

YuGiOh, Magic The Gathering, Pokemon......bring them ALL TO VR!